This game has serious issues when it comes to the risk and time of doing something vs the reward of getting anything. I am confused on why they even bother dropping certain items anymore (ie: Pile of Putrid Ess).
Due to the Random Generator for items one person can put in a million hours do every thing and hit nothing but air, where as another can get a precursor in a week? What is the point?
I don’t even do half of the things in the game anymore, because the time and the risk of a fight isn’t worth the small amount of rewards.
When is or will this game actually give us stuff equal to the difficulty or time we put into it? Or at least can we get something worth while out of the crap we do get (ie: Pile of Putrid ess, terrible whites and blue, and wasteful greens).
Final thought: I get more from chopping a tree in Runescape then killing a champion in GW2!