Ruined Ore Chunks
Really? Mind you my gathering tools are so old they’re still soul bound (wonder if I can still exchange them?) and I’ve never had any issues with ruined ore. Might be a bug with some of the more recent gathering tools.
Really? Mind you my gathering tools are so old they’re still soul bound (wonder if I can still exchange them?) and I’ve never had any issues with ruined ore. Might be a bug with some of the more recent gathering tools.
That’s the thing, these are the original set that were sold in the store one at a time.
You only get those if you’re under attack while harvesting. It’s more likely as you take more damage. It’s also practically guaranteed if you have a trait that activates when you’re hit.
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated
You only get those if you’re under attack while harvesting. It’s more likely as you take more damage. It’s also practically guaranteed if you have a trait that activates when you’re hit.
Not true lately – I have been getting them on occasion (along with those dandelions) when absolutely nothing is in sight. I estimate a very low (like 1-2%) over the period of a night’s play.
This started happening prior to the April 15 patch for me. It doesn’t happen often, but it is confusing.
I chalked it up to “game rolled a certain vendor value worth of resources to give me on a harvest, and the junk is just how it rounds it off”.
Really? Mind you my gathering tools are so old they’re still soul bound (wonder if I can still exchange them?) and I’ve never had any issues with ruined ore. Might be a bug with some of the more recent gathering tools.
Yes, you can exchange them for the account bound ones. Just talk to a Black Lion representative near any Trading Post in town.
You only get those if you’re under attack while harvesting. It’s more likely as you take more damage. It’s also practically guaranteed if you have a trait that activates when you’re hit.
Not true lately – I have been getting them on occasion (along with those dandelions) when absolutely nothing is in sight. I estimate a very low (like 1-2%) over the period of a night’s play.
This started happening prior to the April 15 patch for me. It doesn’t happen often, but it is confusing.
I chalked it up to “game rolled a certain vendor value worth of resources to give me on a harvest, and the junk is just how it rounds it off”.
Ok so another possibility, with every time you mine there’s a change of getting something extra. Maybe this also is being affected by DR? Maybe not only loot gets worse the more you play but also any bonuses that you harvest.
Really? Mind you my gathering tools are so old they’re still soul bound (wonder if I can still exchange them?) and I’ve never had any issues with ruined ore. Might be a bug with some of the more recent gathering tools.
Yes, you can exchange them for the account bound ones. Just talk to a Black Lion representative near any Trading Post in town.
Oh thanks
Not true lately – I have been getting them on occasion (along with those dandelions) when absolutely nothing is in sight. I estimate a very low (like 1-2%) over the period of a night’s play.
Dandelions are just a thing that you get randomly; they don’t negatively affect your loot in any way, as far as I can tell.
There are bugs that cause you to get ruined ore nodes when certain traits activate like the warrior’s traited ‘shake it off’ or balanced stance. I believe aegis being removed will do it as well. My necromancer can harvest with several mobs hitting her and walk away with nothing ruined, yet if my warrior has any of the traits I mentioned activated whilst in the middle of harvesting (like a temple area giving a condition like the Dwayna one, which triggers shake it off), ore/wood = ruined. This has been reported months and months ago, was acknowledged, yet we’ve never seen a fix.
There are bugs that cause you to get ruined ore nodes when certain traits activate like the warrior’s traited ‘shake it off’ or balanced stance. I believe aegis being removed will do it as well. My necromancer can harvest with several mobs hitting her and walk away with nothing ruined, yet if my warrior has any of the traits I mentioned activated whilst in the middle of harvesting (like a temple area giving a condition like the Dwayna one, which triggers shake it off), ore/wood = ruined. This has been reported months and months ago, was acknowledged, yet we’ve never seen a fix.
I’ve reported it at least twice myself but didn’t know it was related to the trait triggers. I only knew I was using orichalcum tools and getting ruined stuff back. Not cool.
Even better would be making it so that you just can’t use a tool on a node it can’t harvest and getting rid of the whole ruined mechanic entirely. It does nothing but annoy the player/customer.
There are bugs that cause you to get ruined ore nodes when certain traits activate like the warrior’s traited ‘shake it off’ or balanced stance. I believe aegis being removed will do it as well. My necromancer can harvest with several mobs hitting her and walk away with nothing ruined, yet if my warrior has any of the traits I mentioned activated whilst in the middle of harvesting (like a temple area giving a condition like the Dwayna one, which triggers shake it off), ore/wood = ruined. This has been reported months and months ago, was acknowledged, yet we’ve never seen a fix.
I’ve reported it at least twice myself but didn’t know it was related to the trait triggers. I only knew I was using orichalcum tools and getting ruined stuff back. Not cool.
Even better would be making it so that you just can’t use a tool on a node it can’t harvest and getting rid of the whole ruined mechanic entirely. It does nothing but annoy the player/customer.
Not being able to harvest unless you have the proper tool would be a great solution. I’ve stopped carrying anything except ori tools after I’ve forgotten a couple of times and harvested T6 nodes with mithril level tools.