Ruined Ore Chunks

Ruined Ore Chunks

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Posted by: tigirius.9014

tigirius.9014

Not really something I’d like to see from a level 80 zone especially when using store bought endless gathering tools.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: CureForLiving.5360

CureForLiving.5360

Really? Mind you my gathering tools are so old they’re still soul bound (wonder if I can still exchange them?) and I’ve never had any issues with ruined ore. Might be a bug with some of the more recent gathering tools.

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Posted by: tigirius.9014

tigirius.9014

Really? Mind you my gathering tools are so old they’re still soul bound (wonder if I can still exchange them?) and I’ve never had any issues with ruined ore. Might be a bug with some of the more recent gathering tools.

That’s the thing, these are the original set that were sold in the store one at a time.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: ExTribble.7108

ExTribble.7108

You only get those if you’re under attack while harvesting. It’s more likely as you take more damage. It’s also practically guaranteed if you have a trait that activates when you’re hit.

“Any lump can hack bad guys to death, but it takes skill
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated

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Posted by: KarateKid.5648

KarateKid.5648

You only get those if you’re under attack while harvesting. It’s more likely as you take more damage. It’s also practically guaranteed if you have a trait that activates when you’re hit.

Not true lately – I have been getting them on occasion (along with those dandelions) when absolutely nothing is in sight. I estimate a very low (like 1-2%) over the period of a night’s play.

This started happening prior to the April 15 patch for me. It doesn’t happen often, but it is confusing.

I chalked it up to “game rolled a certain vendor value worth of resources to give me on a harvest, and the junk is just how it rounds it off”.

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Posted by: LadyRhonwyn.2501

LadyRhonwyn.2501

Really? Mind you my gathering tools are so old they’re still soul bound (wonder if I can still exchange them?) and I’ve never had any issues with ruined ore. Might be a bug with some of the more recent gathering tools.

Yes, you can exchange them for the account bound ones. Just talk to a Black Lion representative near any Trading Post in town.

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Posted by: CureForLiving.5360

CureForLiving.5360

You only get those if you’re under attack while harvesting. It’s more likely as you take more damage. It’s also practically guaranteed if you have a trait that activates when you’re hit.

Not true lately – I have been getting them on occasion (along with those dandelions) when absolutely nothing is in sight. I estimate a very low (like 1-2%) over the period of a night’s play.

This started happening prior to the April 15 patch for me. It doesn’t happen often, but it is confusing.

I chalked it up to “game rolled a certain vendor value worth of resources to give me on a harvest, and the junk is just how it rounds it off”.

Ok so another possibility, with every time you mine there’s a change of getting something extra. Maybe this also is being affected by DR? Maybe not only loot gets worse the more you play but also any bonuses that you harvest.

Really? Mind you my gathering tools are so old they’re still soul bound (wonder if I can still exchange them?) and I’ve never had any issues with ruined ore. Might be a bug with some of the more recent gathering tools.

Yes, you can exchange them for the account bound ones. Just talk to a Black Lion representative near any Trading Post in town.

Oh thanks

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Posted by: Sarrs.4831

Sarrs.4831

Not true lately – I have been getting them on occasion (along with those dandelions) when absolutely nothing is in sight. I estimate a very low (like 1-2%) over the period of a night’s play.

Dandelions are just a thing that you get randomly; they don’t negatively affect your loot in any way, as far as I can tell.

Nalhadia – Kaineng

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Posted by: Lothirieth.3408

Lothirieth.3408

There are bugs that cause you to get ruined ore nodes when certain traits activate like the warrior’s traited ‘shake it off’ or balanced stance. I believe aegis being removed will do it as well. My necromancer can harvest with several mobs hitting her and walk away with nothing ruined, yet if my warrior has any of the traits I mentioned activated whilst in the middle of harvesting (like a temple area giving a condition like the Dwayna one, which triggers shake it off), ore/wood = ruined. This has been reported months and months ago, was acknowledged, yet we’ve never seen a fix.

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Posted by: William Bradley Knight.2609

William Bradley Knight.2609

There are bugs that cause you to get ruined ore nodes when certain traits activate like the warrior’s traited ‘shake it off’ or balanced stance. I believe aegis being removed will do it as well. My necromancer can harvest with several mobs hitting her and walk away with nothing ruined, yet if my warrior has any of the traits I mentioned activated whilst in the middle of harvesting (like a temple area giving a condition like the Dwayna one, which triggers shake it off), ore/wood = ruined. This has been reported months and months ago, was acknowledged, yet we’ve never seen a fix.

I’ve reported it at least twice myself but didn’t know it was related to the trait triggers. I only knew I was using orichalcum tools and getting ruined stuff back. Not cool.

Even better would be making it so that you just can’t use a tool on a node it can’t harvest and getting rid of the whole ruined mechanic entirely. It does nothing but annoy the player/customer.

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Posted by: Astral Projections.7320

Astral Projections.7320

There are bugs that cause you to get ruined ore nodes when certain traits activate like the warrior’s traited ‘shake it off’ or balanced stance. I believe aegis being removed will do it as well. My necromancer can harvest with several mobs hitting her and walk away with nothing ruined, yet if my warrior has any of the traits I mentioned activated whilst in the middle of harvesting (like a temple area giving a condition like the Dwayna one, which triggers shake it off), ore/wood = ruined. This has been reported months and months ago, was acknowledged, yet we’ve never seen a fix.

I’ve reported it at least twice myself but didn’t know it was related to the trait triggers. I only knew I was using orichalcum tools and getting ruined stuff back. Not cool.

Even better would be making it so that you just can’t use a tool on a node it can’t harvest and getting rid of the whole ruined mechanic entirely. It does nothing but annoy the player/customer.

Not being able to harvest unless you have the proper tool would be a great solution. I’ve stopped carrying anything except ori tools after I’ve forgotten a couple of times and harvested T6 nodes with mithril level tools.