Run Speed
I agree. Thought it was just me. I have a set of armor with Travellers, didn’t seem to make much of a difference.
I thought it was just a perception issue on my part but, yeah, my Necro is now trudging along compared to last week.
Agreed. I thought it might have to do with the bug that caused the lost general settings on each exit, but that seems to be fixed now.
Hmm…conversely, my two Asura’s seem to be running faster today, but with mastery unlocks and skill traits, I could just be imagining things.
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.
Ya, it’s getting to me now. I keep trying different distances and timing it and no matter what I do, I get the same exact time with and without my 25% run speed slotted.
Something is definitely off with the last patch.
I’ve noticed this as well. Has anyone reported this as a bug?
My Norn seems to be running slower. Humans no difference.
I, too, have noticed my character moving more slowly.
EDIT: Asura toon, btw.
(edited by Cevlakohn.2165)
Ah so it isnt just me imagening things! it was on patch day while looking for noxious pods, and again today on the cliffside fractal i noticed it. im soooo slooooow.
A “me too” here.
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They just fixed Leader of the Pact so it’s entirely possible they broke other forms of movement increase at the same time. I’ve not seen any issue myself, but I’ve only played human revenant and guardian since the patch. Swiftness is working fine on both for me, neither class has a 25% movement trait.
My Norn seems to be running slower. Humans no difference.
I see this on my humans but not asura.
Very frustrating…
Human character here, and I, too, feel like my run speed was decreased.
Jade Quarry Forever.
having it on guard and dont seem to be any faster with swiftness on
Same with my norn guardian. No difference in speed.
Is this everywhere? I know they fixed the Leader of the Pact not giving swifty in cities, but that was pre today’s patch.
Is this everywhere? I know they fixed the Leader of the Pact not giving swifty in cities, but that was pre today’s patch.
I’m seeing this issue in LA, maguuma, EB and EOTM. Also I noticed this starting after yesterday’s patch.
Spend utility/trait slots for movement
Guess you didn’t read the other posts?
Spend utility/trait slots for movement
Jade Quarry Forever.
Spend utility/trait slots for movement
If you’re going to comment on a thread, please at least bother to read the first handful of posts before commenting something that is unhelpful.
With Anet would at least respond to this…It’s really annoying being so slow EVEN when I slot the 25% run speed utility…
My gf plays a necro with the dagger run speed trained. She was saying she had to take the dagger off and on to get it working again sometimes. I wonder if something is breaking it.
Melanessa-Necromancer Cymaniel-Scrapper
Minikata-Guardian Shadyne-Elementalist -FA-
run speed is ridicuLousLy SLOW !!!!! COME ON ANET !!! What’s the DEAL ?
this new baLance update reaLLy has no Logic AT ALL
My gf plays a necro with the dagger run speed trained. She was saying she had to take the dagger off and on to get it working again sometimes. I wonder if something is breaking it.
I tried unequipping and reequipping all armor and weaps, reslotting utilities, etc. Nothing works. I’m just moving slower…
Ya I’m having same problem too but only seems to happen in lion arch.
Ya I’m having same problem too but only seems to happen in lion arch.
Odd I’m seeing it in all game modes but only on norn and human.
Ya I’m having same problem too but only seems to happen in lion arch.
People might have the mastery that makes them move faster in cities.
I don’t notice a speed difference.
And Rune of the Traveler still works, i run very slow when i take my armor off. (Human Guardian)
Someone else said travellers runes weren’t working right. Wonder if it’s racial or class based?