Rune of Strengh

Rune of Strengh

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Posted by: Wolfield.9812

Wolfield.9812

Theres the nerf everyone was waiting for.

Discuss in this topic if you want!

:D

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Finally! These runes were just stupid. I hope the nerf is enough.

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Posted by: Shanks.2907

Shanks.2907

2% damage and 5% duration. A small nerf, but I’m sure the rage will ensue.

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Posted by: lorddavito.2395

lorddavito.2395

How to encourage people to buy more perplexity and/or melandru runes: nerf the strongest rune and leave the 2 other major ones exist.

-Sâmbuca

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Posted by: igmolicious.5986

igmolicious.5986

2% damage and 5% duration. A small nerf, but I’m sure the rage will ensue.

er… 50% base duration. Dropped from 10 seconds to 5 seconds. It’s a decent nerf — not unfair at all, but still a decent nerf.

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Posted by: Facepunch.5710

Facepunch.5710

I for one am glad. I’ve wanted to get a set but I’m not willing to pay 19g each. More than happy to take a small stat cut if it means these are no longer the meta and prices can come back down a bit.

Please take your tinfoil hats off and be reasonable. ~ReginaB
This forum is a wretched hive of scum and villainy. ~DevilLordLaser

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Posted by: igmolicious.5986

igmolicious.5986

I for one am glad. I’ve wanted to get a set but I’m not willing to pay 19g each. More than happy to take a small stat cut if it means these are no longer the meta and prices can come back down a bit.

Yeah, it’s still a very powerful set. It’s relatively trivial to keep the 5% bonus up permanently, and the duration boost for might is still tough to pass up.

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Posted by: Xenon.4537

Xenon.4537

It’s still going to be one of the best runes for DPS period. Hopefully this will simply bring the price down from… what was it like 100g for 6 last I checked? Ridiculous.

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Posted by: Electro.4173

Electro.4173

A nerf was needed to this rune I think, but I’m not sure they nerfed the right thing. Was the “on hit” might really what people were getting this set for? I was under the impression that was just a minor bonus and the main draw was the 45% might duration boost, which is unchanged and remains the only boon duration bonus that high in the entire game.

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Posted by: RashanDale.3609

RashanDale.3609

How to encourage people to buy more perplexity and/or melandru runes: nerf the strongest rune and leave the 2 other major ones exist.

This. Was it too much work for these lazy kittens to balance perplexity aswell? I know, I know, this is WvW-related which Anet just doesnt give a kitten about. but still, how hard can it be?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Gunnar’s Hold

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Posted by: Wasbunny.6531

Wasbunny.6531

Never been more happy about a nerf. Totally needed (and expected).

~An intellectual says a simple thing in a hard way. An artist says a hard thing in a simple way.~

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Posted by: Harper.4173

Harper.4173

Expected but undeserved. QQers got their way again.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Jski.6180

Jski.6180

The duration is still too long compared to the other one type boon runes.

Main : Jski Imaginary ELE (Necromancer)
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