[Rune of the Lynx] PvE and WvW?

[Rune of the Lynx] PvE and WvW?

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Posted by: Lahm.7056

Lahm.7056

I’m a WvW roamer at heart and when I read about these new runes I was so excited thanks to the hybrid stats and the awesome movespeed boost only to be dropped a piano on top of my head with “only PvP” restriction.

Please make an exception and make these available in WvW at least, if you think they will hurt PvE (not sure how). Borderlands have huge distances to travel and it would only make sense to have this rune implemented there. Sure, we have Traveler’s runes, but they lack synergy with many builds and the only appeal is the 25% movespeed boost while sacrificing a lot of damage stats.

Runes of the Lynx already have an obvious trade-off which is the hybrid stats so not everyone and their granny will run them (we have durability runes for that already which even nerfed are still borderline OP in most meta builds).

Please make it happen, Anet.

Lancelot – Guardian – Deso – Hyperreal [PAL]
- Proudly not going to go DH -
I’m looking at you, Rev..

[Rune of the Lynx] PvE and WvW?

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Posted by: Wondrouswall.7169

Wondrouswall.7169

+1 for this rune to be available in all modes.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

[Rune of the Lynx] PvE and WvW?

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Posted by: Artemis Thuras.8795

Artemis Thuras.8795

Probably in the second expansion..
There’s a bunch of the pvp stat amulets I want to get my hands on for raids too..

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[Rune of the Lynx] PvE and WvW?

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Posted by: Sir Mad.1092

Sir Mad.1092

I would add: port all the skill changes to WvW and PvE as well. It makes sense they split the skills and make PvP and WvW versions when a skill is fine in PvE but overpowered in competitive modes, but I don’t understand why underused skills overall are buffed in PvP but not in the other game modes.

Oh and while we’re at it, the invulnerable state when downed needs to go in WvW, just like in PvP: the issues are the same (Impact Strike, I’m looking at you)…