Rune of the Sanctuary
IMO, it should give +20% retaliation instead, this way it will boost 4th bonus.
It will definitely be synergetic with Spiked Armor trait with the warrior.
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
I couldn’t figure this out at one time either.
Apparently they didn’t want 3 different superior runes with the same +15% boon duration bonus on the 2nd rune slot(water and monk being the other two). So the Sanctuary Rune got the short end of the stick with it, and they put in chill instead.
There’s an explanation for on the wiki I think.
Edit: which is funny, because the new Traveler Rune has it on the 2nd slot…
Obsidian Sky – SoR
I troll because I care
I troll because I care