Q:
(edited by sMihaly.1492)
Q:
This is the most annoying feature in the game, making me unnecessarily impatient with other players, if they host a dungeon and don’t play well.
1, If I try to help him what he should do, and he doesn’t understand English so he decides to leave, we all get kicked as well, and restart…
2, If someone from the party was dead when the end boss gets killed, and the host leaves before he could be revived… thats… you know… means no end chest for him.
3, If the host goes offline we have 3-5 minutes to finish the dungeon or we all get kicked.
4, Host switches character.
Why are we getting kicked in all these cases??? Are we really getting punished for others’ mistakes?
If I make a party and someone else hosts the dungeon before me, that makes me wanna kick him immediately… is this what i supposed to do to secure my chance for finishing a dungeon?
Why do we have this feature? Could you change it?
(edited by sMihaly.1492)
Yes, this should be fixed.
The way around it is to go into the dungeon before starting party, creating LFG, etc. Then you own the instance.
Of course, everybody in your party then has to worry about you…
I had something like this happen to me too. One person ragequits and we all lose.
Or worse, we get to boss, and one person is like “hold on let me switch to my alt” we are all like “ok, np”, he leaves, we all get kicked because apparently he had started it.
Or worse, we get to boss, and one person is like “hold on let me switch to my alt” we are all like “ok, np”, he leaves, we all get kicked because apparently he had started it.
yup that’s lovely too, adding to the list.
had this happen in fractals a week or so ago…the instance owner got disconnected due to a power outage and we were all kicked out during the third fractal >.<
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