(edited by Serge Azel.9145)
Proposition: Have Twisted Marionette brought back as exclusively a Guild World Event.
The Twisted Marionette fight was one of the greatest and most enjoyable world events that I can recall to date, that I have had the pleasure of doing and completing. The only event to date that comes close to its level of complexity and entertainment, is the Vinewrath. Unfortunately, as it was part of the Living World season 1, it is no longer accessible, and has been removed. This also removed any chance at the exclusive items that it dropped, which I find most unfortunate. See: The price of Zealots recipes on the Trading Post.
As it stands, all Guild World Events are existing events on regular schedules.
All of these events, to some extent or another, have special loot in their pools.
The Twisted Marionette, when it was around, also had an exclusive pool of loot; many items from which (see, Zealots recipes) can no longer be obtained.
Having the Twisted Marionette as a regularly timed world boss would break existing lore consistencies, especially as it was in theory controlled by someone that is no longer around.
My proposal is that the Twisted Marionette be an event that could only be fought when ‘activated’ by a guild, for a chance at its loot pool. This would give guilds more of a reason to actually build the Guild World Event item. This would bring Zealot’s gear back into being more reasonably priced to acquire or craft, but still potentially retaining some level of exclusivity.
Some detriments to the idea are:
1. Heart of Thorns is changing how Guild Missions work, so I cannot say how such a concept would fit into it; however, it would likely be able to fit in just the same as any of the other three Guild World Events.
2. Some of the loot in the loot pool, such as the code fragments and spare keys, would likely need to be removed before allowing the event to return, for what should be obvious reasons.
3. May require a slight retouching of that area of Lornar’s Pass again, to make it ‘fit’ for fighting.
4. Would likely require a rebalance, to a degree, as of this most recent Specializations update, but not an alteration of its core fight mechanics.
EDIT: Please, do not misunderstand. I know that the Guild Wars development team is hard at work with the current rebalance, preparations for and development of Heart of Thorns, and many other things. I don’t mean to take away from that, just tossing an idea out, which I think would be nice to see.
TL;DR: I want to see the Twisted Marionette again. Does anyone else have an opinion on this matter?
(Also, would be nice to do the Hologram fight from Lion's Arch a second time, but that can be another topic.)
(edited by Serge Azel.9145)
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