[SPOILER] My opinion about Tangled Depths

[SPOILER] My opinion about Tangled Depths

in Guild Wars 2 Discussion

Posted by: piza.9310

piza.9310

Of all the maps in Tyria this has to be my favorite. Why you ask? Well let me explain.

What is the one thing that always happens when I traverse the Tangled Depths? I get lost. I get stuck and can’t find the way, find loads of mobs and stuff on the floor that tries to eat my face. In normal Tyria I would just grab my minimap, maybe waypoint to a waypoint very close to my destination. This is not possible in Tangled Depths. The minimap is somewhat usefull to get you in the right direction but most of the map I had to learn myself. There are also not a lot of waypoints so my main form of traversel is using the nuhoch wallows. It has been very fun and I still get lost pretty often.

I wish this was possible in other maps. I’m not saying that you need to change the current maps because that would cost a lot of money and a lot of time. However, I would like to see this more in the future.

I want to see less minimap use in future maps and also hardly any waypoints but more of those wallow things. They make traversel fast without just waypointing away. So for the future when you introduce the new water maps/combat try doing this more. You would at least do me a huge favor.

[SPOILER] My opinion about Tangled Depths

in Guild Wars 2 Discussion

Posted by: Warobaz.9543

Warobaz.9543

I memorized all of Lordran and Drangleic (Dark Souls I & II) with no map, and I loved doing that. So I’m with you on this one. Less minimap use, less waypoints, more “Real” exploration.
And we could even have some more use for the maps, like annotations (not necessarily shared, like personnal points and such). Also, this would be another good reason to enjoy the amazing painted map design ^^

Norn to be Alive [NtbA]