"Salvage all blue/green option"
This in addition to “open all” or “consume all” options would be a huge qol improvement.
I just don’t get the need for so many containers. Especially for things like the daily rewards. A tome in a bag, rather than a tome? I box of luck, rather than just the luck by itself? a bag of laurels? All of these things are account bound, there is no need for so many containers, it’s senseless.
Agreed on both.
I just don’t get the need for so many containers. Especially for things like the daily rewards. A tome in a bag, rather than a tome? I box of luck, rather than just the luck by itself? a bag of laurels? All of these things are account bound, there is no need for so many containers, it’s senseless.
It’s so you’ll buy extra bag slots.
Tin foil hats aside, the items in the container take up the same amount of space as the container and more often than not, the items stack.
Tin foil hats aside, the items in the container take up the same amount of space as the container and more often than not, the items stack.
Lots of times you get multiple items from a container, so this isn’t really true. Why is it tinfoilhatty? This is a business and they want to provide incentives for people to spend money. This seems like a perfectly reasonable way to do it. They got me to convert gold to gems, and I bet there are others who spent real money on bags because of this issue!
If they do it will be a gemstore item and people will complain for months about the devs being greedy and turning the game into p2w, so for every person that would get use out of it thered be one that would rage about it.
But since people complaining arent paying anything to keep the game going anyway, +1 to this.
Aeneaaa – 80 engineer
Aeeneaa – 80 Ele
I just don’t get the need for so many containers. Especially for things like the daily rewards. A tome in a bag, rather than a tome? I box of luck, rather than just the luck by itself? a bag of laurels? All of these things are account bound, there is no need for so many containers, it’s senseless.
It seems like their engine only allows one reward per achievement, so if they want to give multiple or random items they need to be in a chest.
That’s just a guess, of course. As to all the many bags from champs, seasonal events, etc, those are because they don’t want those to be impacted by magic find.
Except this season’s event, which is intended to be affected by magic find… oh forget it, it just makes no sense. :P