Salvage or sell back for karma
I disagree. The problem with karma at present is that there’s already far too much of it about. This makes it difficult to introduce good karma sinks that don’t break other parts of the economy. You want to remove one of the only existing karma sinks.
Yeah, I get that legendaries cost a lot of karma, but most (all?) of that is in obsidian shards, which can be acquired in a variety of other ways. I think Anet’s done enough to reduce the burden of farming karma for a legendary for newer players.
The usual concern about karma gear being unsalvagable is that it makes it impossible to recover upgrades (runes, sigils, etc) without an excessively expensive gem store item.
I disagree. The problem with karma at present is that there’s already far too much of it about. This makes it difficult to introduce good karma sinks that don’t break other parts of the economy. You want to remove one of the only existing karma sinks.
Yeah, I get that legendaries cost a lot of karma, but most (all?) of that is in obsidian shards, which can be acquired in a variety of other ways. I think Anet’s done enough to reduce the burden of farming karma for a legendary for newer players.
The usual concern about karma gear being unsalvagable is that it makes it impossible to recover upgrades (runes, sigils, etc) without an excessively expensive gem store item.
In which other ways can you reliably accumulate obsidian shards? There’s PvP which gives a few… 20 for an entire track, if I recall correctly. Then we have Silverwastes – before the chestfarm, that was a decent way to acquire shards. I haven’t been there since but I gather it’s not even worth it now. Then there’s laurels, which are almost always going to be spent on more important stuff.
Finally you have the other methods related to seasonal events etc. like SAB, WvW tournaments… not reliable, as they are not present all year round.
The only way i acquire obsidian shards is with fractal relics since i always use my karma for wool/cotton/linen. 15 relics per shard isnt bad at all esp if you do daily tiers everyday like i do.
The only way i acquire obsidian shards is with fractal relics since i always use my karma for wool/cotton/linen. 15 relics per shard isnt bad at all esp if you do daily tiers everyday like i do.
I forgot fractals, as I don’t do them (nor does anyone else I know). I’ve heard it’s far slower to acquire them through fractals than through the karma train in Edge of the Mists, though.
it is definately slower but i only use them for making t6 mats and rares are in great abundance in fractals as well so i get my ectos and shards then get to gamble afterwards.
Karma
Bandit crests (SW) and the chests in SW too.
Fractals
Laureals ( although this one is pretty bad)
Edair. But allies-allies will fight by your side”~Cobiah Mariner
I disagree. The problem with karma at present is that there’s already far too much of it about. This makes it difficult to introduce good karma sinks that don’t break other parts of the economy. You want to remove one of the only existing karma sinks.
Yeah, I get that legendaries cost a lot of karma, but most (all?) of that is in obsidian shards, which can be acquired in a variety of other ways. I think Anet’s done enough to reduce the burden of farming karma for a legendary for newer players.
The usual concern about karma gear being unsalvagable is that it makes it impossible to recover upgrades (runes, sigils, etc) without an excessively expensive gem store item.
In which other ways can you reliably accumulate obsidian shards? There’s PvP which gives a few… 20 for an entire track, if I recall correctly. Then we have Silverwastes – before the chestfarm, that was a decent way to acquire shards. I haven’t been there since but I gather it’s not even worth it now. Then there’s laurels, which are almost always going to be spent on more important stuff.
Finally you have the other methods related to seasonal events etc. like SAB, WvW tournaments… not reliable, as they are not present all year round.
Silver Wastes nets you an insane amount of shards. In the last 2 weeks Since zone release I accumulated around 1500 shards just from casually playing and opening the chests I come across.
(edited by Crovax.7854)
I disagree. The problem with karma at present is that there’s already far too much of it about. This makes it difficult to introduce good karma sinks that don’t break other parts of the economy. You want to remove one of the only existing karma sinks.
Yeah, I get that legendaries cost a lot of karma, but most (all?) of that is in obsidian shards, which can be acquired in a variety of other ways. I think Anet’s done enough to reduce the burden of farming karma for a legendary for newer players.
The usual concern about karma gear being unsalvagable is that it makes it impossible to recover upgrades (runes, sigils, etc) without an excessively expensive gem store item.
In which other ways can you reliably accumulate obsidian shards? There’s PvP which gives a few… 20 for an entire track, if I recall correctly. Then we have Silverwastes – before the chestfarm, that was a decent way to acquire shards. I haven’t been there since but I gather it’s not even worth it now. Then there’s laurels, which are almost always going to be spent on more important stuff.
Finally you have the other methods related to seasonal events etc. like SAB, WvW tournaments… not reliable, as they are not present all year round.
Silver Wastes nets you an insane amount of shards. In the last 2 weeks I accumulated around 1500 shards just from casually playing and opening the chests I come across.
Is this post-nerf? My friends got around 500 shards in one day I believe, before the chest farm was nerfed.
I’ve heard you can’t get anything near that now though.
I disagree. The problem with karma at present is that there’s already far too much of it about. This makes it difficult to introduce good karma sinks that don’t break other parts of the economy. You want to remove one of the only existing karma sinks.
Yeah, I get that legendaries cost a lot of karma, but most (all?) of that is in obsidian shards, which can be acquired in a variety of other ways. I think Anet’s done enough to reduce the burden of farming karma for a legendary for newer players.
The usual concern about karma gear being unsalvagable is that it makes it impossible to recover upgrades (runes, sigils, etc) without an excessively expensive gem store item.
In which other ways can you reliably accumulate obsidian shards? There’s PvP which gives a few… 20 for an entire track, if I recall correctly. Then we have Silverwastes – before the chestfarm, that was a decent way to acquire shards. I haven’t been there since but I gather it’s not even worth it now. Then there’s laurels, which are almost always going to be spent on more important stuff.
Finally you have the other methods related to seasonal events etc. like SAB, WvW tournaments… not reliable, as they are not present all year round.
Silver Wastes nets you an insane amount of shards. In the last 2 weeks I accumulated around 1500 shards just from casually playing and opening the chests I come across.
Is this post-nerf? My friends got around 500 shards in one day I believe, before the chest farm was nerfed.
I’ve heard you can’t get anything near that now though.
Around 1k of those were after the nerf. You don’t even need that many for a legendary,
only around 500.
I disagree. The problem with karma at present is that there’s already far too much of it about. This makes it difficult to introduce good karma sinks that don’t break other parts of the economy. You want to remove one of the only existing karma sinks.
Yeah, I get that legendaries cost a lot of karma, but most (all?) of that is in obsidian shards, which can be acquired in a variety of other ways. I think Anet’s done enough to reduce the burden of farming karma for a legendary for newer players.
The usual concern about karma gear being unsalvagable is that it makes it impossible to recover upgrades (runes, sigils, etc) without an excessively expensive gem store item.
In which other ways can you reliably accumulate obsidian shards? There’s PvP which gives a few… 20 for an entire track, if I recall correctly. Then we have Silverwastes – before the chestfarm, that was a decent way to acquire shards. I haven’t been there since but I gather it’s not even worth it now. Then there’s laurels, which are almost always going to be spent on more important stuff.
Finally you have the other methods related to seasonal events etc. like SAB, WvW tournaments… not reliable, as they are not present all year round.
Silver Wastes nets you an insane amount of shards. In the last 2 weeks I accumulated around 1500 shards just from casually playing and opening the chests I come across.
Is this post-nerf? My friends got around 500 shards in one day I believe, before the chest farm was nerfed.
I’ve heard you can’t get anything near that now though.
Around 1k of those were after the nerf. You don’t even need that many for a legendary,
only around 500.
Nope… But you need em for the ascended mats that come with…
Edair. But allies-allies will fight by your side”~Cobiah Mariner
I disagree. The problem with karma at present is that there’s already far too much of it about. This makes it difficult to introduce good karma sinks that don’t break other parts of the economy. You want to remove one of the only existing karma sinks.
Yeah, I get that legendaries cost a lot of karma, but most (all?) of that is in obsidian shards, which can be acquired in a variety of other ways. I think Anet’s done enough to reduce the burden of farming karma for a legendary for newer players.
The usual concern about karma gear being unsalvagable is that it makes it impossible to recover upgrades (runes, sigils, etc) without an excessively expensive gem store item.
In which other ways can you reliably accumulate obsidian shards? There’s PvP which gives a few… 20 for an entire track, if I recall correctly. Then we have Silverwastes – before the chestfarm, that was a decent way to acquire shards. I haven’t been there since but I gather it’s not even worth it now. Then there’s laurels, which are almost always going to be spent on more important stuff.
Finally you have the other methods related to seasonal events etc. like SAB, WvW tournaments… not reliable, as they are not present all year round.
Silver Wastes nets you an insane amount of shards. In the last 2 weeks I accumulated around 1500 shards just from casually playing and opening the chests I come across.
Is this post-nerf? My friends got around 500 shards in one day I believe, before the chest farm was nerfed.
I’ve heard you can’t get anything near that now though.
Around 1k of those were after the nerf. You don’t even need that many for a legendary,
only around 500.Nope… But you need em for the ascended mats that come with…
‘Nope’ what? Example : 250 shards for Gift of Mastery and ~241 for clovers +- a few depending on your luck.
I disagree. The problem with karma at present is that there’s already far too much of it about. This makes it difficult to introduce good karma sinks that don’t break other parts of the economy. You want to remove one of the only existing karma sinks.
Yeah, I get that legendaries cost a lot of karma, but most (all?) of that is in obsidian shards, which can be acquired in a variety of other ways. I think Anet’s done enough to reduce the burden of farming karma for a legendary for newer players.
The usual concern about karma gear being unsalvagable is that it makes it impossible to recover upgrades (runes, sigils, etc) without an excessively expensive gem store item.
In which other ways can you reliably accumulate obsidian shards? There’s PvP which gives a few… 20 for an entire track, if I recall correctly. Then we have Silverwastes – before the chestfarm, that was a decent way to acquire shards. I haven’t been there since but I gather it’s not even worth it now. Then there’s laurels, which are almost always going to be spent on more important stuff.
Finally you have the other methods related to seasonal events etc. like SAB, WvW tournaments… not reliable, as they are not present all year round.
Silver Wastes nets you an insane amount of shards. In the last 2 weeks I accumulated around 1500 shards just from casually playing and opening the chests I come across.
Is this post-nerf? My friends got around 500 shards in one day I believe, before the chest farm was nerfed.
I’ve heard you can’t get anything near that now though.
Around 1k of those were after the nerf. You don’t even need that many for a legendary,
only around 500.Nope… But you need em for the ascended mats that come with…
‘Nope’ what? Example : 250 shards for Gift of Mastery and ~241 for clovers +- a few depending on your luck.
Didn’t mean “No you’re wrong” meant “No, but you still them for X”
(The meaning as I interpreted what you said was that they had no use outside of legendarys)
My bad
Edair. But allies-allies will fight by your side”~Cobiah Mariner
(edited by Dasenthal.6520)
We’ve gone way off topic here guys. Point is, this is something Anet could implement that wouldn’t hurt the economy in any way (as opposed to allowing us to salvage for mats, which could impact the economy and would damage sales of their upgrade extractor).