Save the NPCs!

Save the NPCs!

in Guild Wars 2 Discussion

Posted by: Licht.5168

Licht.5168

Why are NPCs movable through use of the Guardian skill, Line of Warding?

Reason I ask is that I spent the last fifteen minutes arguing with someone about moving Miyani, the NPC associated with the Mystic Forge, and that they shouldn’t do it since the skill wasn’t intended for that, as well as that it would inconvenience others from accessing her, since she wouldn’t be in her normal place. The person eventually gave in and are currently moving her back to roughly where she was, realizing that they could be banned for exploiting something completely unintentional. Also, the Bank in Lion’s Arch on Henge of Denravi is really screwed up with all of the bankers moved around, the Charr Banker currently stuck in a wall. Also, the nearby repairs NPC is currently swimming rather than being at his normal area.

Attachment shows Miyani being knocked over by the spell in question.

Attachments:

Xarinn – Warrior L80 – 400AS/400WS
Sanctum of Rall
“Quaggan’s a piwate! Yarr!” – “Pirate”

Save the NPCs!

in Guild Wars 2 Discussion

Posted by: kKagari.6804

kKagari.6804

That’s hilarious! I was wondering how the armor repair guy got moved!

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.

Save the NPCs!

in Guild Wars 2 Discussion

Posted by: Phy.2913

Phy.2913

It’s like the WOW mailboxes and mounts all over again.