Saving/Loading presets: GW1 had it
Armor presets have crossed my mind, but the only way I can really think of to implement it is to completely remove “bound” items out of inventory into a special storage area. This is due to complications involving bag slots and overlapping gear sets. In other words, how would a player find his PvP staff to add to a new PvE set if it was stuck in PvP-land, or say the staff got transferred out of the players bags, etc.
On the real though, I am impressed with the new PvE, WvW, and PvP build templates. Thanks for adding them, Anet.
-Eric
https://www.reddit.com/r/Guildwars2/comments/3np5bh/saving_builds_system_ingame/
Search for Merryeli’s comments.
Basically, right now they have their hands full with HoT stuff, but templates are the next thing in the list.
https://www.reddit.com/r/Guildwars2/comments/3np5bh/saving_builds_system_ingame/
Search for Merryeli’s comments.
Basically, right now they have their hands full with HoT stuff, but templates are the next thing in the list.
That’s good to know. I hate fiddling with my build because I’m needed to go one, build, then another. Then go back to the build I like playing. It’s quite annoying. So I just tend to use what ever build I’m on and leave it. Build templates will make me happy. I used them a load in GW1.
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|
“It’s… not off the table..”
My advice is to just keep it simple, we don’t need a flashy UI for it, we just need it to be functional.
Noxious regarding “hot swapping builds”