Scourge Feedback - Underwater

Scourge Feedback - Underwater

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Posted by: CrystalSpire.7283

CrystalSpire.7283

To the Arena Net Team,

After playing with the Scourge for a few hours, I noticed something pretty significant in it’s play.

There’s absolutely no underwater combat increases to the Scourge.

Your Sand Shades, the thing that is the essence of this class, the core change, gets reverted back to vanilla Death Shroud. You get access to exactly zero of your punishment skills.

Now, I realize thematically, it doesn’t make sense to have sand related skills underwater, but it pretty much cripples the whole reason you’d want to pick the class once you go underwater.

As for solutions, perhaps you could add back in the shades, but make the F1 non-ground target. Or, if you could add in a separate build for underwater content, kitten players don’t have to manually switch builds in advance.

Just something I noticed. I’m in absolute love with the Scourge otherwise.

Respectfully,

Torin.

Scourge Feedback - Underwater

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Posted by: Quarktastic.1027

Quarktastic.1027

Underwater content is always going to be an afterthought for the devs. Something to be swept under the rug unless it absolutely cannot be avoided. And when it can’t be avoided, it is addressed in the easiest (and sometimes worst) way possible.

Like what to do with all of the Scourge’s new skills. Too much work to make them work, let’s just replace them with vanilla death shroud. You have to remember, it’s been 5 years, and the Necromancer’s Flesh Golem skill still doesn’t work underwater.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

Scourge Feedback - Underwater

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Posted by: Bandlero.6312

Bandlero.6312

To the Arena Net Team,
Now, I realize thematically, it doesn’t make sense to have sand related skills underwater

Thematically it does make sense to have sand (or mud) related skills underwater; as sand is a common aggregate found in most waterways. Underwater “sandstorms”, etc. do happen even. The lack of underwater abilities for this spec is a grievous oversight; in my opinion. I think it comes down to Ground Targeting and being underwater… They should just make it work finally or make it work like engi grenade kit.

The original [WvW] guild
Fergusons Crossing Invader
http://gw2command.com

Scourge Feedback - Underwater

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Posted by: Kidel.2057

Kidel.2057

Welcome to the club. That’s the same for Revenant since HoT and Herald.

Underwater we can only use 2 of our 6 legends, one of them being Mallyx, so basically useless if you didn’t trait and gear for condi.

Scourge Feedback - Underwater

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Posted by: CrystalSpire.7283

CrystalSpire.7283

Yay! They updated it. Can now use Shade Skills underwater.

Scourge Feedback - Underwater

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Posted by: Linken.6345

Linken.6345

Now lets hope they can do the same for revenant legend.