Self Leveling too low, game play suffers!

Self Leveling too low, game play suffers!

in Guild Wars 2 Discussion

Posted by: Olvendred.3027

Olvendred.3027

Of course if you still use level 65 blue’s on your level 80 character, you will be having a hard time in any zone.

You’d think. But my necro hit lvl 80 using a collection of found gear, all greens, mostly in the mid-50’s, with the notable inclusion of a lvl 35 sceptre. Could still literally just stand still and auto-attack (individual) mobs in starter zones, and still win.

Beating groups obviously took a little more skill and movement (and use of things other than auto-attack)… but it really isn’t at all punishing. Not starter zones.

Self Leveling too low, game play suffers!

in Guild Wars 2 Discussion

Posted by: phys.7689

phys.7689

Of course if you still use level 65 blue’s on your level 80 character, you will be having a hard time in any zone.

You’d think. But my necro hit lvl 80 using a collection of found gear, all greens, mostly in the mid-50’s, with the notable inclusion of a lvl 35 sceptre. Could still literally just stand still and auto-attack (individual) mobs in starter zones, and still win.

Beating groups obviously took a little more skill and movement (and use of things other than auto-attack)… but it really isn’t at all punishing. Not starter zones.

depends on what part of the zone you are in. different areas have different caps and also your gear is scaled differently based on what the level is. The assumption is he is here doing the harder stuff in the zone, like perhaps a skill point in a cave with massive amounts of spiders and 3 veterans. Or trying to do a jumping puzzle where you have to go one on one with a veteran after having climbed for awhile. Or the Open dungeon where you go underwater and fight a char after solving the puzzles.

point is the difficulty is not the same for every encounter, and your level only helps you if you are actually geared well, or have synergy in your traits, or your traits from stats aligned in a useful way.

some of these area/events were designed with the idea there would be other players around in mind, these are probably the ones they ignored on their way to leveling up, that they are now looking to complete.

Self Leveling too low, game play suffers!

in Guild Wars 2 Discussion

Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

I returned to Queensdale to complete the area map. I had just a few points of interest and achievements to finish. Three hours later, and lots of cursing, some creative hand gestures, I completed the task.

Wat…

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Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors