You seem to be missing the reason why I disagree with ANet’s call on this.
I believe that no one should benefit from an exploit. No matter how big or small that exploit is. No matter how much impacts or does not impact the game. No one should benefit from an exploit.
I would not have a problem with people buying SAB tribulation mode runs if they did not have to use exploits to do so. I have no issue with players deciding what the market price of the tribulation exclusive rewards are.
And yea, I’m not at all happy with their decision on legendaries. But that’s not the topic of this thread nor does it have any bearing on my opinion of exploits and who should or should not benefit from them, so I didn’t bring it up.
I see your reason for disagreeing with the decision, I just don’t agree with you, plus I believe the problem is ultimately so muniscule that it makes almost no impact on the game whatsoever — Issues don’t have to be black and white of “Either it’s all okay, or none of it is”. There can be grey areas.
It’s a similar example to someone at a red light in the middle of no-where at the dead-end of night, no cars around for miles, and they decide to keep going because the light takes forever. Literally no-one gets hurt, and the rule in question is entirely superfluous at that point. It doesn’t mean that because one person did it and an authority figure said it was okay, that suddenly the law is going to say it’s okay for everyone to run red lights in traffic-heavy areas and endanger people. Was the person breaking the law when they did it? Yes, but who the hell -really- cares that much? If you do, then your focus needs to be put somewhere else, because you’re making a big deal out of a small situation that makes no impact on you or anyone else, for that matter.
The same could be said for this. Literally nothing about it harms the game — no money is being made off of nothing, people are getting what they want and are paying for a legitimate service that is condoned in just about every other way except this one. The economy doesn’t blow up. The game doesn’t blow up. No-one is hurt in the process except for people who ultimately want an item that shows they’re better than the community because “They earned it, which means they’re better than everyone else.” If it wasn’t a superiority ideal that made people want it, then they would be fine with the knowledge that they did the work to get it.
Honestly, I think a good portion of people would be on the opposite fence as well — you want the exploit to not be allowed and to be fixed, other people would want it not to be called an exploit and to be allowed legitimately within the game (as it is with many other things).
Either way though, I feel there’s a missed point that I’m making here when I speak of things like legendaries and content drought over this: Wrong or right that they allow this, it ultimately. doesn’t matter to the whole of the game. We should be shifting our focus to things that actually have a big effect on the game, not focus on the tiny details that won’t break the game.