Sept 17th: WvW, LFG, and Te'Quatl

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

So everyone’s almost in one swift move forgotten about the Super Adventure Box in 3 days (3rd of Sept). That’s because the big news of what patch releases after it was revealed at PAX. That patch, aptly dubbed “The Rising”, hits on the 17th. So, what’s in it?

~~~~~~~~~~~~~~~~~~~The ~ Rising~~~~~~~~~~~~~~~~~~~

  • WvW Season #1 starts: ~all servers in their respective regions (Europe and North America) will get split into multiple brackets -Gold, Silver, Bronze- and fight it out for 7 weeks. Winners in November will get a unique PvP finisher and trophy (?). Oh…let’s not forget bragging rights, because there’s that. ~~ Starts October 4th, completely different patch.
  • Bloodlust in the Borderlands : ~ Borderlands are going to be getting map revamps for WvWvW. Shown in the Live Stream sneak peak on Aug 23rd, the maps will get a new mechanic similar to the sPvP point capture. There will be 5 new locations added to the maps around the central lake, each being a sort of Boon-shrine that can be captured. Holding 3 or more of them gives your server a similar effect to that of the old Orb mechanics (though full details have not been revealed yet).
  • Te’Quatl the Sunless revamp: ~possibly that “GW2 unique version of raiding?”. 80-man, level 65 or higher and well geared, as well as coordinated players required. Mechanics include fields, mob control, debuffing, environmental weapons, damage avoidance, massive AoEs, and extra shielding. Loot table has been revamped to include Te’Quatl specific Ascended weapons, rare mini Te’Quatl, Ascended crafting materials, and just all around good stuff. And, as seen in the PAX preview, it’s very much possible to fail the event (though still obtain loot at certain HP thresholds on the beast). Special note that the developer had mentioned: mobs spawned during the event don’t drop loot, so that way there aren’t purpose fails for the Champions, or people paying more attention to the mobs than the boss.
  • Looking For Group tool revamp: Did you know that GW2 has a LFG tool? It’s on a Tab under Contacts, and it’s very simplistic. Well, the new rollout is going to be a 300% improvement over that one, though still in the exact same place. It’ll have a [Join] button, so no more /join or /invite needed. The tool also shows classes in the group, names of the players when scrolled over, and a special message that the original listing person can set (ex. “Need 4 more Zerk Warriors for CoF pt 1, link gear”…..well, that’s a worse case scenario example, but you get the idea). There are categories for all types of gameplay that pools from your entire region [without cross region], but has two exceptions: WvW and Open World under Living World….seeing as how you can’t cross-server the former and the latter is assumed that you’ll be on your server instead of the ol log-out/log-in to guest.

Q’s)

1: Last week on Friday the 23rd of August, Hugh Norfolk revealed that WvW Borderlands are going to get a map update/revamp. This was shown in a new mechanic that’s related to them having 5 Boon-giving capture points surrounding the central lake on the map. Will this map change occur for Season #1 on the 17th or will it happen after that in November?

2: Will the Te’Quatl mini and uniquely skinned Ascended Weapons be tradable, thus sellable on the Trading Post? Or, are they Account Bound or Soulbound?

3: Will the LFG have an automatic delisting for individuals that log-off from the game?

4: Being that tPvP (Tournament sPvP) can give leaver debuffs, will the LFG be locked out of people that are in a match?

5: Since players can put text inside the LFG tool, and KNOWING the playerbase, there are reasonable expectations of a way to report those that write up profane, obscene, prejudice, and racist terms in that section. Yes or no?

6: Te’Quatl is undead. PvE event encircles him. Just him, or zone invasions to every other zone in Tyria? 6.5) And if every zone, is Lion’s Arch -a city that borders the Sea of Sorrows from which Zhaitan’s forces come- be considered a prime invasion location?

So there’s a run down of the upcoming patch as well my questions and concerns related to it. In the mean time between then and now I’ll have a few days left of using Scarlet’s forces as punching bags. And from there it’s on to the enjoyment of World #2 of SAB. Yay! Joy! 8-bit entertainment!

(edited by Siphaed.9235)

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: anzenketh.3759

anzenketh.3759

Question 1:This will be coming on the 17th patch. October is when Season 1 WvW starts.

Question 2: Watch this space.

Question 3: If it is anything like Gw1 LFG system yes they will no longer be in a LFG party system. If that does not happen I expect it to be a hotfix. It makes no sence to leave them in the LFG system when they are not logged in

Question 4: If it is anything like the Gw1 LFG system you actually joined the party that you were LFG for. Then you communicated. Went wherever and did the party stuff and left.

Question 5: Yes
Source: http://www.mmorpg.com/gamelist.cfm/game/473/feature/7728/page/1

Question 6: Just like it is now.

In Game: Storm Bluff Isle — Anzz, Anzenketh Kyoto

(edited by anzenketh.3759)

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: veasna.3675

veasna.3675

ty for the summary!

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

Question 1:This will be coming on the 17th patch. October is when Season 1 WvW starts.

Question 2: Watch this space.

Question 3: If it is anything like Gw1 LFG system yes they will no longer be in a LFG party system. If that does not happen I expect it to be a hotfix. It makes no sence to leave them in the LFG system when they are not logged in

Question 4: If it is anything like the Gw1 LFG system you actually joined the party that you were LFG for. Then you communicated. Went wherever and did the party stuff and left.

Question 5: Yes
Source: http://www.mmorpg.com/gamelist.cfm/game/473/feature/7728/page/1

Question 6: Just like it is now.

Thank you for that season answer. I got the stream quotes mixed up a bit. Though the recording is up and I was able to rewatch it, it would seem that the map changes are set for the 17th patch and the season is indeed in October. Also, thanks for the MMORPG.com link, didn’t finish the article yet, but still a good find.

As for #6, you say “as it is now”, I think you misunderstand the context of what I was asking. I’m wondering if they’re going to do something similar to the Scarlet Invasions, but with undead minions under the command of Te’Quatl throughout other zones (ones beyond Spark Fly Fen).

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: anzenketh.3759

anzenketh.3759

Question 1:This will be coming on the 17th patch. October is when Season 1 WvW starts.

Question 2: Watch this space.

Question 3: If it is anything like Gw1 LFG system yes they will no longer be in a LFG party system. If that does not happen I expect it to be a hotfix. It makes no sence to leave them in the LFG system when they are not logged in

Question 4: If it is anything like the Gw1 LFG system you actually joined the party that you were LFG for. Then you communicated. Went wherever and did the party stuff and left.

Question 5: Yes
Source: http://www.mmorpg.com/gamelist.cfm/game/473/feature/7728/page/1

Question 6: Just like it is now.

Thank you for that season answer. I got the stream quotes mixed up a bit. Though the recording is up and I was able to rewatch it, it would seem that the map changes are set for the 17th patch and the season is indeed in October. Also, thanks for the MMORPG.com link, didn’t finish the article yet, but still a good find.

As for #6, you say “as it is now”, I think you misunderstand the context of what I was asking. I’m wondering if they’re going to do something similar to the Scarlet Invasions, but with undead minions under the command of Te’Quatl throughout other zones (ones beyond Spark Fly Fen).

  1. I understand your question now. I do not see this likely. It would be fun though for the effecting the world.
In Game: Storm Bluff Isle — Anzz, Anzenketh Kyoto

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

*snipped

Question 6: Just like it is now.

*snipped

As for #6, you say “as it is now”, I think you misunderstand the context of what I was asking. I’m wondering if they’re going to do something similar to the Scarlet Invasions, but with undead minions under the command of Te’Quatl throughout other zones (ones beyond Spark Fly Fen).

  1. I understand your question now. I do not see this likely. It would be fun though for the effecting the world.

Is it “not likely” because the players will repeatedly fail it over and over again to farm Undead Champion #6,587 just to get the “phat lootz” as a sort of instant gratification for themselves?

I maybe coming off as perturbed, but that’s because this is how PvE has currently become in both the Meta events encircling the Scarlet Invasions, as well as those of Orr. I’m really hoping that they patch in several fixes to the permanent content -and the temp events- very soon. Hopefully something like a Champ Chest cap of 2 per Dynamic Event or something that would purposely encourage players to continue chains and finish one Dynamic Event to go onto another. That might be a negative form of encouragement, but the only other option would be to try to find ways to shift the Champ Chest off the actual champion mob, but instead place it on the Dynamic Event for the sake of completion (failing obviously wouldn’t produce a chest, mob killed or not).

See, I like what they’re doing with Te’Qualt that they’ve already done with The Claws of Jormag: Champion mobs tied to the event do not drop loot chests, thus aren’t profitably farmable. This keeps the focus off of trash mobs and instead on the main event: a giant skrittin’ dragon trying to kill you!

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: Lopez.7369

Lopez.7369

If the Guild Wars 2-style of raiding is not instanced, then it’s pretty much confirmed that this game will never have difficult PvE content.

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: ilr.9675

ilr.9675

Pretty biased opening there….

They replaced IOP / capture the flag with MORE CONQUEST mode.
Don’t you think if people wanted to be doing that all day, they’d be in sPvP and not WvW?

Teq: They didn’t need to add a unique-skin Carrot + require 10x more people just to get bads to SPREAD OUT and actually defend the Turret encampments. It’ll also fall into the same status as Jormag a month later once eveyone’s gotten their Achieves and realized the skin still isn’t as flashy as those gaudy Legendaries. WHY?? B/c they give all the Minions the same punitive No-Loot treatment as the Claw…

LFG tool: gonna be a cesspool of bads when it comes to dungeons. Many will still use LFG.com to find higher quality players.

(edited by ilr.9675)

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: nexxe.7081

nexxe.7081

This patch will bring me back with the LFG tool and WvW changes. I was going to stay away from SAB. I didn’t really like it then, and i won’t like it again.

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: nexxe.7081

nexxe.7081

LFG tool: gonna be a cesspool of bads when it comes to dungeons. People will still use LFG.com instead to find higher quality players.

No need to be denigrating. Not everyone should live up to your expectations of an exceptional player. This is why people stay away from socializing, because of elitists like you.

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

Pretty biased opening there….

They replaced IOP / capture the flag with MORE CONQUEST mode.
Don’t you think if people wanted to be doing that all day, they’d be in sPvP and not WvW?

Teq: They didn’t need to add a unique-skin Carrot + require 10x more people just to get bads to SPREAD OUT and actually defend the Turret encampments. It’ll also fall into the same status as Jormag a month later once eveyone’s gotten their Achieves and realized the skin still isn’t as flashy as those gaudy Legendaries. WHY?? B/c they give all the Minions the same punitive No-Loot treatment as the Claw…

LFG tool: gonna be a cesspool of bads when it comes to dungeons. Many will still use LFG.com to find higher quality players.

Not sure where the “biased” is in my original post. It was basic summarization of the PAX Live Stream details for the next patch following tomorrows, ended with a few questions that I’d had about the content related to it.

The follow up post about people purposely failing events to farm Champions is biased, sure, but that’s because I despise them with a passion. They’re losers in the base definition of the term (not name calling, actual defining): they lose at content completion. Why? Because instant gratification of getting a reward now via champion is much easier than completing to get a chest that may or may not include something they want.

The problem with the ORB mechanic was that it was far too easily exploited. Sure they fixed many of the exploits, but the problem is that say 5 programmers are fixing it while 100 players are coming up with new exploits -an uphill fight, basically-. The new lakes mechanic does multiple things for WvW: static capture points that are less likely to be exploited, as well as spreading out the players. With 5 points total, and 3 being required for the perk, it means that a team would have to spread out by a minimum of 3 as a victory condition. Zerg reduction forced inside new mechanic = good news for everyone (except zerg obsessed players)

Your LFG post: Talk about biased. “cesspool of bads”…is that how you see your fellow players? Ever stopped for 5sec to explain a fight to a new player? Assist someone on a build? Stop to resurrect a total stranger? Although Karma is a currency in-game, there’s also the concept that extends to everything you do: “treat others how you want to be treated”, “respect and be respected”, “do good and receive good”, “you get yours in the end”.

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: ilr.9675

ilr.9675

Ever stopped for 5sec to explain a fight to a new player? Assist someone on a build? Stop to resurrect a total stranger?

All the frikking time… I’m one of the two main reasons extremely difficult D.E.‘s succeed on various servers. I’m constantly compromising and making personal sacrifices (especially on loot) for the sake of new players. If you don’t believe that then I’d be more than happy to PM you references who’d corroborate it. that DOESN’T mean that I have to be super polite all the time though. I can be as much of a hard kitt as I like without it affecting how generous I am.

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: ArchonWing.9480

ArchonWing.9480

LFG tool: gonna be a cesspool of bads when it comes to dungeons. Many will still use LFG.com to find higher quality players.

Glad to know that we’ll have an in-game tool to avoid certain people.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: Harbinger.8637

Harbinger.8637

How about that pvp!?

oh wait

Guardian WvW Guide!
Heavens Rage

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: AlietteFaye.7316

AlietteFaye.7316

How about that pvp!?

oh wait

ESPORTS.

twitch.tv/aliettefaye

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: colesy.8490

colesy.8490

Uh… “Te’Quatl”? What?

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: Diamandis.7483

Diamandis.7483

this patch is just so so… subtle yay. Not sure if this is better or worse overall then Liadri camera views in that dome.

“The question isn’t who is going to let me; it’s who is going to stop me.”

Sept 17th: WvW, LFG, and Te'Quatl

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

*snipped

Question 6: Just like it is now.

*snipped

As for #6, you say “as it is now”, I think you misunderstand the context of what I was asking. I’m wondering if they’re going to do something similar to the Scarlet Invasions, but with undead minions under the command of Te’Quatl throughout other zones (ones beyond Spark Fly Fen).

  1. I understand your question now. I do not see this likely. It would be fun though for the effecting the world.

Is it “not likely” because the players will repeatedly fail it over and over again to farm Undead Champion #6,587 just to get the “phat lootz” as a sort of instant gratification for themselves?

I maybe coming off as perturbed, but that’s because this is how PvE has currently become in both the Meta events encircling the Scarlet Invasions, as well as those of Orr. I’m really hoping that they patch in several fixes to the permanent content -and the temp events- very soon. Hopefully something like a Champ Chest cap of 2 per Dynamic Event or something that would purposely encourage players to continue chains and finish one Dynamic Event to go onto another. That might be a negative form of encouragement, but the only other option would be to try to find ways to shift the Champ Chest off the actual champion mob, but instead place it on the Dynamic Event for the sake of completion (failing obviously wouldn’t produce a chest, mob killed or not).

See, I like what they’re doing with Te’Qualt that they’ve already done with The Claws of Jormag: Champion mobs tied to the event do not drop loot chests, thus aren’t profitably farmable. This keeps the focus off of trash mobs and instead on the main event: a giant skrittin’ dragon trying to kill you!

Mobs during the event won’t drop loot. In order to get the loot, you have to finish the event. I have no idea how it works if you fail though. Maybe you still get the loot for the guys you killed at the end.