September Fix Patch

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

You have zero evidence of this. Almost none.

There are less the a dozen strong voices complaining on the forums over and over. There are people who sort of agree and for each person who complains this way there’s another person who disagrees…and almost always more people complain than don’t complain.

Each time you post, it gets harder and harder to take what you say seriously, because you’re making statements you absolutely can’t back up.

Check out the WvW community and then you’ll have your evidence.

They didn’t, they promised a living world. In fact, I think they have said all along they don’t really want to add more races or classes, so if that comes along, it’s just a nicety.

I enjoy playing the game, which is why I’m posting here and why I’m interacting with the developers to provide input now that they are trying to reopen that dialogue. If you don’t enjoy playing the game anymore, maybe sit this one out and chime in on the next one so that we can actually develop a communication system rather than just a bunch of threads cluttering the boards with ranting on a soapbox. It makes the whole thing unreadable.

They’ve constantly teased that they still plan on releasing “expansion-level content” verbatim.

You’re just fooling yourself if you think otherwise.

They haven’t constantly teased anything. Constantly means like every week? Every month? Every six months? Colin made a statement about the amount of content and clarified the statement because the forums misunderstood it. I saw that clarification, did you? Or are you choosing to ignore it because you have a point you want to make?

September Fix Patch

in Guild Wars 2 Discussion

Posted by: LadyRhonwyn.2501

LadyRhonwyn.2501

Nobody cares about feature packs. They want more content.

Hello! Nice to meet you. My name is Nobody and, yes, I do care about feature packs.More content would be nice as well, but a refactoring update is always good.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: ipan.4356

ipan.4356

Down the road means what, 5 years from now? 10 years from now?

I won’t be playing then.

The whole point is that we’ve already given Anet 2 years to release anything resembling expansion level content, and they haven’t.

2 years is a long time for an MMO not to release anything.

Especially today, when there are always new MMO’s just around the corner.

We’re already “down the road” right now – so where’s the new content?

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Esplen.3940

Esplen.3940

Down the road means what, 5 years from now? 10 years from now?

I won’t be playing then.

The whole point is that we’ve already given Anet 2 years to release anything resembling expansion level content, and they haven’t.

2 years is a long time for an MMO not to release anything.

Especially today, when there are always new MMO’s just around the corner.

We’re already “down the road” right now – so where’s the new content?

They’ve released plenty of skins, plenty of festivals, 1 full Living Story and a second one which has improved based on feedback of the first one.

Note that the Living Story Part 1 is almost an entire expansions worth of content, minus the addition of a race, profession, and dungeons (although we did get more fractals and the Aetherblade path).

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Kohlteth.3715

Kohlteth.3715

Most of the items you listed off that aren’t in this update are because they are content. This is not a content update, this is a feature pack. Content updates usually, but not exclusively, take the forum of living world updates or festivals.

You realize almost no one actually cares about that other stuff, right?

We want more content.

That’s the bottom line.

I’ll understand if you can’t deliver – but you should tell us now.

Stop giving us the runaround.

Either you can deliver more content (new maps, new dungeons, new class, new weapons, new playable race, new skills) or you cannot deliver more content.

We want an expansion, not necessarily more LS (not to say that LS should be abandoned – just that it does not substitute for the content we want).

So, that’s where we stand – either tell us more content is coming, or tell us it isn’t coming.

It’s a very simple question to answer.

While I do not agree with the level of Entitlement people seem to demand in a Pay to Buy, free to play game….. I WOULD not mind paying say $30-40 for a full expansion ala GW1 Expansions myself…….as I think would others.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Mark Katzbach

Previous

Mark Katzbach

Content Marketing Manager

2 years is a long time for an MMO not to release anything.

I think you are mistaken. We have released content and features in the last two years on a fairly regular basis. Just because the content and/or features were things that you personally did not particularly care for doesn’t mean we didn’t release anything.

Please don’t trivialize the efforts of our design and development staff down to “nothing” because you didn’t like it. It’s fine to comment that you didn’t care for what was released, but don’t pretend like we’ve done nothing here for the past two years.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Flytrap.8075

Flytrap.8075

2 years is a long time for an MMO not to release anything.

I think you are mistaken. We have released content and features in the last two years on a fairly regular basis. Just because the content and/or features were things that you personally did not particularly care for doesn’t mean we didn’t release anything.

Please don’t trivialize the efforts of our design and development staff down to “nothing” because you didn’t like it. It’s fine to comment that you didn’t care for what was released, but don’t pretend like we’ve done nothing here for the past two years.

Looks at WvW

Looks at sPvP

Looks at precursor crafting

Looks at official GvG game-mode

Looks at guild capes and guild halls

Looks at new zones and dungeons

Looks at new weapon, utility, and elite skills

Looks at slow and almost non-existent balance updates

Ok Mark.

Fort Aspenwood | [Bags]

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Lilith Ajit.6173

Lilith Ajit.6173

2 years is a long time for an MMO not to release anything.

I think you are mistaken. We have released content and features in the last two years on a fairly regular basis. Just because the content and/or features were things that you personally did not particularly care for doesn’t mean we didn’t release anything.

Please don’t trivialize the efforts of our design and development staff down to “nothing” because you didn’t like it. It’s fine to comment that you didn’t care for what was released, but don’t pretend like we’ve done nothing here for the past two years.

Looks at WvW

Looks at sPvP

Looks at precursor crafting

Looks at official GvG game-mode

Looks at guild capes and guild halls

Looks at new zones and dungeons

Looks at new weapon, utility, and elite skills

Looks at slow and almost non-existent balance updates

Ok Mark.

WvW tourney.

Spvp reward track and skyhammer

South sun cove and dry top

Balance updates all the time, namely April 15.

Moral of this story, stop ignoring facts just because you don’t like them.

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Down the road means what, 5 years from now? 10 years from now?

I won’t be playing then.

The whole point is that we’ve already given Anet 2 years to release anything resembling expansion level content, and they haven’t.

2 years is a long time for an MMO not to release anything.

Especially today, when there are always new MMO’s just around the corner.

We’re already “down the road” right now – so where’s the new content?

You’re right. 2 years is a long time for an MMO not to release anything.

Fortunately, Guild Wars 2 has released stuff in that time.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

2 years is a long time for an MMO not to release anything.

I think you are mistaken. We have released content and features in the last two years on a fairly regular basis. Just because the content and/or features were things that you personally did not particularly care for doesn’t mean we didn’t release anything.

Please don’t trivialize the efforts of our design and development staff down to “nothing” because you didn’t like it. It’s fine to comment that you didn’t care for what was released, but don’t pretend like we’ve done nothing here for the past two years.

Thank you so much for posting this. It’s 100% true.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: wwwes.1398

wwwes.1398

At this point, I think I can’t ask the dev team to do anything except make a valiant effort to ignore posters with nothing but complaints. The biggest fear I have is that we’ll completely lose the ability to communicate with the team because unproductive people keep cluttering the board with complaints about what hasn’t already been done.

Constructive criticism is good, but these polemics about how dissatisfied you are…. save that for another time.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Boneheart.3561

Boneheart.3561

2 years is a long time for an MMO not to release anything.

I think you are mistaken. We have released content and features in the last two years on a fairly regular basis. Just because the content and/or features were things that you personally did not particularly care for doesn’t mean we didn’t release anything.

Please don’t trivialize the efforts of our design and development staff down to “nothing” because you didn’t like it. It’s fine to comment that you didn’t care for what was released, but don’t pretend like we’ve done nothing here for the past two years.

Looks at WvW

Looks at sPvP

Looks at precursor crafting

Looks at official GvG game-mode

Looks at guild capes and guild halls

Looks at new zones and dungeons

Looks at new weapon, utility, and elite skills

Looks at slow and almost non-existent balance updates

Ok Mark.

You just confirmed what he typed.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Flytrap.8075

Flytrap.8075

Down the road means what, 5 years from now? 10 years from now?

I won’t be playing then.

The whole point is that we’ve already given Anet 2 years to release anything resembling expansion level content, and they haven’t.

We’re already “down the road” right now – so where’s the new content?

Quoted for truth.

Fort Aspenwood | [Bags]

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Donari.5237

Donari.5237

Mark, I have a friend who works as a lead at a major MMO company. It’s his third MMO company (not his fault the first two folded). He designed the game mechanic I most love in the current MMO, which I felt that way about even before learning it was his baby! I’ve heard enough to know just what you have to put up with and how hard it is to soldier on in the face of constant attacks on something you’ve poured your heart into.

So yes, please know that some of us out here know you’ve worked insane hours for the pure love of it, and cared about the quality of all pieces big and small of your product. I may not agree with parts of it coughRNGskinscoughcough but I will never question your dedication or hard work. As I’m not a game designer and even suck at any attempt to min-max a single character, I can’t claim my disagreement with parts of your implementation has nearly as much merit as your choices in how to make it all work.

Thank you, and all your colleagues. You’ve put out a kick-feline product and any other MMO I’ve tried since has had some good parts but a lot of frustration when it doesn’t have the GW2 good parts.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Lilith Ajit.6173

Lilith Ajit.6173

WvW tourney.

Spvp reward track and skyhammer

South sun cove and dry top

Balance updates all the time, namely April 15.

Moral of this story, stop ignoring facts just because you don’t like them.

WvW tourney? Go talk to the WvW community about their feelings on the WvW tourney and come back to me. Don’t worry, I’ll wait.

I think the best part of your argument is “balance updates all the time”… I guess a balance update every 5 months is considered acceptable now-a-days.

I’m not even going to bother with the other two since you’re simply reaching.

Yes because any proof to a person as biased as you are is “reaching”.

As a software engineer (literally) I can tell you you are the most wrong and vitriolic type of client I’ve ever seen. I’ve dealt with my share of kittens too.

WvW tourneys? They don’t like them? Lol? That’s why so many people participated in them? Gave feedback? And anet changed hkw they did tourneys for wvw. Right? Yep. How about edge of the mists? They had full guilds test and give recommendations before final release. Yeah. They do nothing. IM reaching.

Please go back to school this high school nonsense is really bogging me down.

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: wwwes.1398

wwwes.1398

Maybe the devs can create a new thread to trick the haters into leaving us alone, maybe a thread called “What are we doing wrong?” and just every so often post a quick message just like the above so they feel like they’re still able to abuse the devs.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Esplen.3940

Esplen.3940

2 years is a long time for an MMO not to release anything.

I think you are mistaken. We have released content and features in the last two years on a fairly regular basis. Just because the content and/or features were things that you personally did not particularly care for doesn’t mean we didn’t release anything.

Please don’t trivialize the efforts of our design and development staff down to “nothing” because you didn’t like it. It’s fine to comment that you didn’t care for what was released, but don’t pretend like we’ve done nothing here for the past two years.

Looks at WvW

Looks at sPvP

Looks at precursor crafting

Looks at official GvG game-mode

Looks at guild capes and guild halls

Looks at new zones and dungeons

Looks at new weapon, utility, and elite skills

Looks at slow and almost non-existent balance updates

Ok Mark.

You just confirmed what he typed.

He was being sarcastic although…

Looks at WvW
WvW Ranks + Abilities + Tournaments + Split Obsidian Sanctum into own map + EotM

Looks at sPvP
sPvP Reward Tracks + Free Tournaments + e-Sports Tournaments + Use PvE skins + Coin Rewards

Looks at precursor crafting
Got me here, although would you really want a precursor crafting that would most likely be the equivalent of making a Legendary without the Precursor… on top of making a Legendary?

Looks at official GvG game-mode
WvW map that got sectioned off for GvG fights, though it’s never used.

Looks at guild capes and guild halls
Capes would only really look good on Humans, Norn, and Sylvari. Additionally, you can already get capes by wearing a Grenth Hood or a few other pieces of clothing to give you a cape-ish feel. Not the same as having a really shiny piece of cloth on your back, flapping with it’s own physics, but I think that’s good enough.

Looks at new zones and dungeons
Dry Tops, Southsun, Labrynthine, Fractals, More Fractals, Aetherblade… yeah, nothing new…

Looks at new weapon, utility, and elite skills
New utilities and healing skills, sure, not much variety, but still something. Also traits. Traits got worked around a bunch (although this can go in the next segment).

Looks at slow and almost non-existent balance updates
They used to be fast. But they’re still… n-… we-.. I’ll give you this one. However that’s only recently, over the 2 years, they’ve done a lot of changing the game, both with the engine, UX, and trait/skill balance.

Ok, Flytrap.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Hopefully, the Devs give these kinds of posts exactly the attention they deserve.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Flytrap.8075

Flytrap.8075

Yes because any proof to a person as biased as you are is “reaching”.

As a software engineer (literally) I can tell you you are the most wrong and vitriolic type of client I’ve ever seen. I’ve dealt with my share of kittens too.

WvW tourneys? They don’t like them? Lol? That’s why so many people participated in them? Gave feedback? And anet changed hkw they did tourneys for wvw. Right? Yep. How about edge of the mists? They had full guilds test and give recommendations before final release. Yeah. They do nothing. IM reaching.

Please go back to school this high school nonsense is really bogging me down.

I can tell you don’t WvW very often. There’s a reason that a lot of guilds are simply disappearing from the scene and it’s not some grand mystery… anyone who has played WvW seriously knows that the game-mode has become stagnant after taking the backseat to PvE, the Living Story, and Gem Store updates.

Sure, you can call me biased, but that’s only because my line of reasoning and what I want out of this game doesn’t match up with yours. It’s just as easy for me to label you as biased since it looks like from your point of view, ANet cannot do anything wrong.

To put it simply, the WvW tourney is just a big joke to distract the people who actually WvW seriously and it’s become clear after two years that it’s not going to change for the better any time soon. An easy way to fix this would be to implement new abilities for each class so that the meta is forced to change, but they’ve teased new skills since 2013 and we’re still waiting so there’s no point in holding your breath.

My group of people that I play with regularly only cares about balance updates, changes to sPvP, and competitive WvW. However, since content that revolves around said game-modes is few and far between it’s easy to see why we’re not head-over-heels in love with ANet right now.

Fort Aspenwood | [Bags]

September Fix Patch

in Guild Wars 2 Discussion

Posted by: wwwes.1398

wwwes.1398

We’re not dismissing you because we want different things, we’re dismissing you because you’re using your turn at the microphone to say that the game is doomed rather than try to take the opportunity to steer things the way you want them to go.

I would like to see new skills too. I want to make sure it is addressed. I’m not going to insult people to try and get that done.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Obtena.7952

Obtena.7952

Down the road means what, 5 years from now? 10 years from now?

I won’t be playing then.

Shoot, I was hoping it was sooner since you’re so unhappy with this game.

(edited by Obtena.7952)

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Obtena.7952

Obtena.7952

2 years is a long time for an MMO not to release anything.

I think you are mistaken. We have released content and features in the last two years on a fairly regular basis. Just because the content and/or features were things that you personally did not particularly care for doesn’t mean we didn’t release anything.

Please don’t trivialize the efforts of our design and development staff down to “nothing” because you didn’t like it. It’s fine to comment that you didn’t care for what was released, but don’t pretend like we’ve done nothing here for the past two years.

Laziest design team ever.

You better get crackin’ before your game goes under.

Play something else then ….
You dont represent the community …
Only the whinny ppl come here in the forums ..

He doesn’t even represent those people … even they have a sense of reality. GW2 is going under? No new content? I guess profit and LS don’t meet the stringent requirements for this one.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

To put it simply, the WvW tourney is just a big joke to distract the people who actually WvW seriously and it’s become clear after two years that it’s not going to change for the better any time soon. An easy way to fix this would be to implement new abilities for each class so that the meta is forced to change, but they’ve teased new skills since 2013 and we’re still waiting so there’s no point in holding your breath.

Just on this part.

Even if/when new class abilities are added, it would only be a matter of time before a NEW meta is developed. The meta isn’t decided by Anet or the devs. It’s decided by the players. Of course you can argue that they way combat is, that the meta has been decided by Anet, because thats the most efficient way to play. But the devs made it so that almost any build/gear set can be used. People wanted to move back to a more traditional trinity so they came out with Nomad gear. But it loses almost all DPS, and people cried about it.

As far as the tournament being a joke, or a distraction? Again that is personal opinion, and, as you yourself said, an extreamly biased one at that. I feel that the tournament is to have a more competitive approach to WvW for those that play it, instead of a karma/champ train, that even the WvW forums agree that it’s becoming. Its a way to bring that game mode back to the original vision.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

September Fix Patch

in Guild Wars 2 Discussion

Posted by: nexxe.7081

nexxe.7081

Okay, some of you are getting ridiculous. How can you say they haven’t added content? They have added a lot of content, but most of it wasn’t permanent, and most of it isn’t content that is expected from traditional MMOs.

If you want to argue about content, then argue about those points. I can’t take someone seriously when this link shows they are wrong.

http://wiki.guildwars2.com/wiki/Release

There’s even more details when you click each update in that link.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Flytrap.8075

Flytrap.8075

As far as the tournament being a joke, or a distraction? Again that is personal opinion, and, as you yourself said, an extreamly biased one at that.

It’s the common opinion amongst serious WvW players; if you actively played in WvW every week or at least visited the WvW sub-forum from time to time, at least that much would become clear to you.

You only perceive my thoughts as biased because you don’t agree with them.

Fort Aspenwood | [Bags]

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

ANet promised a new type of game: no traditional trinity, pure open-world cooperative content, and an evolving world. They never promised the things that are associated with traditional expansions. They promised an amount of content that would be similar, but they have never said: new races, new professions, new dungeons, and 10-20 new zones all at once.

They did promise it wouldn’t cost us anything, if they had anything to say about it.

I must say, I love this system:

  • For those of us who logon daily, the world continues to change and there’s almost always something new and challenging.
  • For my friends who only logon every 1-3 months, it’s as if they are starting a new game.
  • Did I mention the “free” part? (Oh yeah, I guess I did.)

In contrast, the traditional expansion gets boring (for people such as myself) after 1-2 months because a lot of the content becomes obsolete (due to no down-leveling) or dull (due to lack of changes).

Of course, people have their preferences. If you are looking for the content & features of a traditional expansion, you are bound to be disappointed. You could try another game or you could try resetting those expectations. Or, you can get increasingly frustrated by ANet failing to deliver what you want.

The choice is yours.

John Smith: “you should kill monsters, because killing monsters is awesome.”

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

I’m sorry did Anet advertise expansion level content 2 years ago? I was playing 2 years ago…like the day the game launched in headstart and I don’t remember seeing expansion level content advertised at launch.

You must have a bad memory then.

http://www.rockpapershotgun.com/2012/09/18/guild-wars-2-to-get-consistent-free-updates-expansion/

For a more direct link.

https://forum-en.gw2archive.eu/forum/game/gw2/Guild-wars-2-content-update/86706

But guess what? Plans change. It’s the fact they don’t make it clear that plans change that causes problems.

That said they did deny a patch after it got reported that one was coming during NCSOFT’s investor calls, twice even. Since then it’s been maybe someday.

We are heroes. This is what we do!

RIP City of Heroes

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Darmikau.9413

Darmikau.9413

I think there’s a disconnect between what content we get, and what content players feel they should be getting. If you’re asking the question “has there been content?” then the answer is, of course, yes.

If you’re asking “does the scope of the content we’ve received match what we received in GW1?” then the answer is very far from yes.

I don’t think anyone is really arguing that we haven’t been given content, but given that Anet is four times the size they were when they made GW1 and working on a larger budget game, they’ve introduced an incredibly tiny fraction of what we received in GW1 in the same time frame. That means skills, weapons, explorable areas, classes, dungeons, hard mode, etc. Living Story has, so far, failed to introduce this entirely, or on a scale that matches GW1. The game is also still missing features which should have been present at launch, like Guild Halls and GvG.

Nobody is really disputing that Anet has released content. It just doesn’t nearly match the scope of GW1.

(edited by Darmikau.9413)

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Galen.9042

Galen.9042

2 years is a long time for an MMO not to release anything.

I think you are mistaken. We have released content and features in the last two years on a fairly regular basis. Just because the content and/or features were things that you personally did not particularly care for doesn’t mean we didn’t release anything.

Please don’t trivialize the efforts of our design and development staff down to “nothing” because you didn’t like it. It’s fine to comment that you didn’t care for what was released, but don’t pretend like we’ve done nothing here for the past two years.

If I may Mark, I’d like to share my own experience of returning to the game after quitting around January 2013. I came back during the final battle against Scarlet in Lion’s Arch.

One of the first things I started to do when I got back into the game was to check to see what had changed. Now whilst I’ll freely admit that by no means nothing had changed, I was struck by how little had changed. There were no new zones in the game for starters. That quite surprised me, especially when we got Southsun so close to release. I tried to find new dungeons, but was told there were only a handful of new fractals. The same events were running in the same zones across the world, with only a handful of Toxic Alliance events the biggest addition I could see.

Disturbingly, events in Orr like “See the Pact Survivors Safely to Meddler’s Summit”, “Help Crusader Angaria signal reinforcements for the assault on Arah” and the whole Melandru meta event were still broken, failing to start or complete. That the biggest and most populated end-game zone still had broken events quite shocked me.

Players did tell me that there had been some great new content added in the past. Many seemed very happy about fighting the Marionettes in Lornar’s Pass. I found a few weird probes scattered around the world, but they didn’t do anything. Everything just seemed more or less the same. It was cool to fight in the ruins of Lion’s Arch, but I had no way of really knowing what was going on, like why the Dredge and Flame Legion had decided to team up, and who this Scarlet character was.

So when you say that your team has released content and features on a regular basis for the past two years, I believe you. It’s just that I can’t see it, or experience it. Someone coming back to the game after a long break, as I did, could be easily forgiven for looking through the game they had returned to and concluding that Arenanet had done very little with it.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Flytrap.8075

Flytrap.8075

I think there’s a disconnect between what content we get, and what content players feel they should be getting. If you’re asking the question “has there been content?” then the answer is, of course, yes.

If you’re asking “does the scope of the content we’ve received match what we received in GW1?” then the answer is very far from yes.

I don’t think anyone is really arguing that we haven’t been given content, but given that Anet is four times the size they were when they made GW1 and working on a larger budget game, they’ve introduced an incredibly tiny fraction of what we received in GW1 in the same time frame. That means skills, weapons, explorable areas, classes, dungeons, hard mode, etc. Living Story has, so far, failed to introduce this entirely, or on a scale that matches GW1. The game is also still missing features which should have been present at launch, like Guild Halls and GvG.

I don’t think anyone is arguing that Anet has released content. It just doesn’t nearly match the scope of GW1.

This.

Fort Aspenwood | [Bags]

September Fix Patch

in Guild Wars 2 Discussion

Posted by: narwhalsbend.7059

narwhalsbend.7059

I think there’s a disconnect between what content we get, and what content players feel they should be getting. If you’re asking the question “has there been content?” then the answer is, of course, yes.

If you’re asking “does the scope of the content we’ve received match what we received in GW1?” then the answer is very far from yes.

I don’t think anyone is really arguing that we haven’t been given content, but given that Anet is four times the size they were when they made GW1 and working on a larger budget game, they’ve introduced an incredibly tiny fraction of what we received in GW1 in the same time frame. That means skills, weapons, explorable areas, classes, dungeons, hard mode, etc. Living Story has, so far, failed to introduce this entirely, or on a scale that matches GW1. The game is also still missing features which should have been present at launch, like Guild Halls and GvG.

I don’t think anyone is arguing that Anet has released content. It just doesn’t nearly match the scope of GW1.

This.

Double this. I don’t know how, but the GW:B team produced amazing content with little resources.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Erukk.1408

Erukk.1408

It was a nice surprise when they started to come into the forums again to talk to us. I was really hoping for a meaningful discussion between the players and creators in how to better improve the game. But this being the internet, it just had to get ruined. It seems any type of red in a thread acts like chum in water, and it lures out the same exact people fighting over and repeating the same exact arguments over and over again.

The wall of dev silence was bad, but now that they’ve come to the forums again, it seems that the toxicity levels have remained just the same. The only difference being that the haters, ragers, and/or trolls now have an active target to aim their spill at.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Boneheart.3561

Boneheart.3561

2 years is a long time for an MMO not to release anything.

I think you are mistaken. We have released content and features in the last two years on a fairly regular basis. Just because the content and/or features were things that you personally did not particularly care for doesn’t mean we didn’t release anything.

Please don’t trivialize the efforts of our design and development staff down to “nothing” because you didn’t like it. It’s fine to comment that you didn’t care for what was released, but don’t pretend like we’ve done nothing here for the past two years.

Looks at WvW

Looks at sPvP

Looks at precursor crafting

Looks at official GvG game-mode

Looks at guild capes and guild halls

Looks at new zones and dungeons

Looks at new weapon, utility, and elite skills

Looks at slow and almost non-existent balance updates

Ok Mark.

You just confirmed what he typed.

He was being sarcastic although…

Yes, I was referring to him telling Mark they had done nothing, backing it up with cherry-picked aspects of the game.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Iason Evan.3806

Iason Evan.3806

I think there’s a disconnect between what content we get, and what content players feel they should be getting. If you’re asking the question “has there been content?” then the answer is, of course, yes.

If you’re asking “does the scope of the content we’ve received match what we received in GW1?” then the answer is very far from yes.

I don’t think anyone is really arguing that we haven’t been given content, but given that Anet is four times the size they were when they made GW1 and working on a larger budget game, they’ve introduced an incredibly tiny fraction of what we received in GW1 in the same time frame. That means skills, weapons, explorable areas, classes, dungeons, hard mode, etc. Living Story has, so far, failed to introduce this entirely, or on a scale that matches GW1. The game is also still missing features which should have been present at launch, like Guild Halls and GvG.

Nobody is really disputing that Anet has released content. It just doesn’t nearly match the scope of GW1.

Salient points. And respectfully put. Also, the hype that was coming out about GW2 from a GW1 player’s perspective was hard to ignore. In a year and half we got 3 stand alone GW games. So when the hype started coming out about GW2 in such an excited fashion, it was impossible as a fan of GW1 not to be really excited because of the precedent of the quantity of quality content in GW1.

Flytrap: It’s ok to be letdown because of this stuff. It’s not OK to be disrespectful though. In fact, if you are respectful in your comments and criticism you are more likely to be listened to rather than heard and ignored because how you are saying what you want to say is hurtful and disrespectful.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Adrift.8596

Adrift.8596

Nope not fix patch… In a game where half the classes are forced to use only 1 efficient elite skill It’s not fixed. (Mortar says hello out of the grave).

Feature patch… yeah kind of… I guess we would all love to see more resourse investment in fixing balancing skills, for example take one of the best thief skill – refuge and bring others to its lvl traps, venoms etc… because if its not the same worth as refuge I won’t keep it on my bar…..

And less gemstore outfits and minis every week… Anyway after rangers promised upgrade we will wait for other fixes. Hope for sooner rather than later.

Ohh and what you do wrong … well those COLOUR SWATCHES was over the top:D

Ohh and what we need to be happy is that every feature/content/big patch have something to make people say: WoooW. Like was wardrobe system in April was really amazing feature, account bound ascended, 5 new traits.

Currently September patch seems a bit lacking, maybe theres still a BOMB to come

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Walhalla.5473

Walhalla.5473

It was a nice surprise when they started to come into the forums again to talk to us. I was really hoping for a meaningful discussion between the players and creators in how to better improve the game. But this being the internet, it just had to get ruined. It seems any type of red in a thread acts like chum in water, and it lures out the same exact people fighting over and repeating the same exact arguments over and over again.

The wall of dev silence was bad, but now that they’ve come to the forums again, it seems that the toxicity levels have remained just the same. The only difference being that the haters, ragers, and/or trolls now have an active target to aim their spill at.

And we all know what will happen if this level of toxicity remains. Hello Dev Silence.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Flytrap.8075

Flytrap.8075

Flytrap: It’s ok to be letdown because of this stuff. It’s not OK to be disrespectful though. In fact, if you are respectful in your comments and criticism you are more likely to be listened to rather than heard and ignored because how you are saying what you want to say is hurtful and disrespectful.

Tell that to the people who keep upvoting me.

Fort Aspenwood | [Bags]

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Then the question is how does the amount of content found in one GW campaign measure up to the amount of content GW2 had at launch?

We are heroes. This is what we do!

RIP City of Heroes

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Looks at WvW

Two WvW tourneys, WvW skill progression paths, Competitive and casual WvW rewards, new score mechanic added to the existing map, new map added.

Looks at sPvP

Three new maps added, 48 new traits, eight new skills, two major reorganizations of matchmaking and tourneys and many smaller ones.

Looks at precursor crafting

Given, but this is more of a case about having spoken about a feature way too soon.

Looks at official GvG game-mode

They never made any indication they were going to add GvG, your expectations not being met does not show a lack of work on their part.

Looks at guild capes and guild halls

Same as above, they have never indicated they were going to add either of these features.

Looks at new zones and dungeons

A new dungeon, with dozens of paths, four paths added to existing dungeons. A major overhaul of dungeon rewards. And they’ve added two new zones as well as smaller areas to four existing zones.

Looks at new weapon, utility, and elite skills

They stated new weapon, utility, and elite skills would be a long way off. Your impatience, is your own fault.

Looks at slow and almost non-existent balance updates

So, in your mind, slow, means nothing? You need to get yourself a dictionary kid.

Tell that to the people who keep upvoting me.

There’s no downvote button there diva.

(edited by Conncept.7638)

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Paradox.1380

Paradox.1380

2 years is a long time for an MMO not to release anything.

I think you are mistaken. We have released content and features in the last two years on a fairly regular basis. Just because the content and/or features were things that you personally did not particularly care for doesn’t mean we didn’t release anything.

Please don’t trivialize the efforts of our design and development staff down to “nothing” because you didn’t like it. It’s fine to comment that you didn’t care for what was released, but don’t pretend like we’ve done nothing here for the past two years.

I’ve been saying this for so long. Thank you, Mark. THANK YOU! I have loved a ton of what ANet has put out over the last few years. You guys really have that QoL Thing down, and some of the awesome festivals and rewards. I cant’ get over it. I genuinely appreciate all your efforts.

ps. I so want this as my signature now, lol.

-It’s Lady Paradox- Sweet Adrenaline
“What Part Of Living Says You Gotta Die?
I Plan On Burnin Through Another 9 Lives”

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Tagus Eleuthera.7305

Tagus Eleuthera.7305

I think there’s a disconnect between what content we get, and what content players feel they should be getting. If you’re asking the question “has there been content?” then the answer is, of course, yes.

If you’re asking “does the scope of the content we’ve received match what we received in GW1?” then the answer is very far from yes.

I don’t think anyone is really arguing that we haven’t been given content, but given that Anet is four times the size they were when they made GW1 and working on a larger budget game, they’ve introduced an incredibly tiny fraction of what we received in GW1 in the same time frame. That means skills, weapons, explorable areas, classes, dungeons, hard mode, etc. Living Story has, so far, failed to introduce this entirely, or on a scale that matches GW1. The game is also still missing features which should have been present at launch, like Guild Halls and GvG.

Nobody is really disputing that Anet has released content. It just doesn’t nearly match the scope of GW1.

Yeah this sums it up pretty well. I personally love GW2, but am sad about a great many things at the same time.

For example…. I absolutely LOVE WvW and being a part of a guild that works together towards victory there, but the fact that there are no guild halls makes me want to throw my computer against the wall. It’s this love/hate combo that drives alot of people’s comments on this forum. Add the dev’s inability to describe what they’re planning to us in any capacity, and you’ve got yourself one heck of a perpetual problem.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: EverythingXen.1835

EverythingXen.1835

And we all know what will happen if this level of toxicity remains. Hello Dev Silence.

If a pair of vocal posters are enough to shut down an entire customer communication initiative, then…

…I honestly don’t know what to say.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Paradox.1380

Paradox.1380

2 years is a long time for an MMO not to release anything.

I think you are mistaken. We have released content and features in the last two years on a fairly regular basis. Just because the content and/or features were things that you personally did not particularly care for doesn’t mean we didn’t release anything.

Please don’t trivialize the efforts of our design and development staff down to “nothing” because you didn’t like it. It’s fine to comment that you didn’t care for what was released, but don’t pretend like we’ve done nothing here for the past two years.

Looks at WvW

Looks at sPvP

Looks at precursor crafting

Looks at official GvG game-mode

Looks at guild capes and guild halls

Looks at new zones and dungeons

Looks at new weapon, utility, and elite skills

Looks at slow and almost non-existent balance updates

Ok Mark.

Umm…

Two WvW tourneys, WvW skill progression paths, Competitive and casual WvW rewards, new score mechanic added to the existing map, new map added.

Three new maps added, 48 new traits, eight new skills, two major reorganizations of matchmaking and tourneys and many smaller ones.

Given

They never made any indication they were going to add GvG, your expectations not being met does not show a lack of work on their part. And they’ve added two new zones as well as smaller areas to six existing zones.

Same as above

A new dungeon, with dozens of paths, two paths added to existing dungeons. Dungeon rewards revamp.

They stated new weapon, utility, and elite skills would be a long way off. Your impatience, is your own fault.

Eh, admit I kind of agree with this one. Nonetheless you still have zero logical basis for stating they have done nothing, because they have done balance updates, just not enough for your liking, or mine.

Don’t forget in WvW, they reworked the borderlands, they changed up how Enemy activity is shown on the maps, improved Loot drops to bring them in line with other forms of the game.

They added Custom Arena’s to Spvp then turned them fro ma gem shop item to a in game item. They changed the way you get rewards in spvp as well to give them more ability to add new things for people to work on.

They added space for Unofficial GvG’s to the Obsidian Sanctum JP area of WvW.

So much more was added to PvE the game doesn’t even play remotely to how it used to in the beginning (in a very good way).

I really feel like going through every update not and cataloging the Content Changes to this game so that I can copy and paste it to every person who says ANet has done “nothing” in two years.

-It’s Lady Paradox- Sweet Adrenaline
“What Part Of Living Says You Gotta Die?
I Plan On Burnin Through Another 9 Lives”

(edited by Paradox.1380)

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Erukk.1408

Erukk.1408

Tell that to the people who keep upvoting me.

Doesn’t mean much in the end, since there is no downvoting in these forums that I know of. It only shows that your statement appeal to a certain group of people, and it in no way shows that your statement appeals to everyone.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Flytrap.8075

Flytrap.8075

It only shows that your statement appeal to a certain group of people, and it in no way shows that your statement appeals to everyone.

That’s the point.

Just as there are those that are 100% happy with the direction that ANet has gone with their development of GW2, there are others who feel like they’re not delivering on meaningful content.

Fort Aspenwood | [Bags]

September Fix Patch

in Guild Wars 2 Discussion

Posted by: BobbyT.7192

BobbyT.7192

It only shows that your statement appeal to a certain group of people, and it in no way shows that your statement appeals to everyone.

That’s the point.

Just as there are those that are 100% happy with the direction that ANet has gone with their development of GW2, there are others who feel like they’re not delivering on meaningful content.

Doesn’t mean they are delivering no content at all.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Tell that to the people who keep upvoting me.

Doesn’t mean much in the end, since there is no downvoting in these forums that I know of. It only shows that your statement appeal to a certain group of people, and it in no way shows that your statement appeals to everyone.

And since you have a broad range of complaints, some only needs to agree strongly with one to induce them to up vote you.

We are heroes. This is what we do!

RIP City of Heroes

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Facepunch.5710

Facepunch.5710

I have really enjoyed the game for two years, and I’m still enjoying it as new content is released. For me, though, the level of cosmetic character progression added to the game since launch has been below my high expectations. I like the back items and head armors that were released as meta rewards. I like the diversity of weapon skins that have been made available through gems, though I may not love the way they’re “earned,” but I’ve got a big old hole in my hopes for what the available armor sets would be like after 2 years. More cultural sets, more dungeons sets, more craftable sets…any of these acquisition methods would be fine with me, but to be honest I’ve seen nothing on par with the quality of things like Arah armor or T3 cultural armor since launch. And that’s the stuff I’ve been looking for most and the stuff that I’d spend lots of time and effort to earn.

Please take your tinfoil hats off and be reasonable. ~ReginaB
This forum is a wretched hive of scum and villainy. ~DevilLordLaser

September Fix Patch

in Guild Wars 2 Discussion

Posted by: ShadowPuppet.3746

ShadowPuppet.3746

Most of the items you listed off that aren’t in this update are because they are content. This is not a content update, this is a feature pack. Content updates usually, but not exclusively, take the forum of living world updates or festivals.

You realize almost no one actually cares about that other stuff, right?

We want more content.

That’s the bottom line.

I’ll understand if you can’t deliver – but you should tell us now.

Stop giving us the runaround.

Either you can deliver more content (new maps, new dungeons, new class, new weapons, new playable race, new skills) or you cannot deliver more content.

We want an expansion, not necessarily more LS (not to say that LS should be abandoned – just that it does not substitute for the content we want).

So, that’s where we stand – either tell us more content is coming, or tell us it isn’t coming.

It’s a very simple question to answer.

Please do not act or speak like you’re speaking for the entirety of the player base. If that is your (and possibly your friends’) opinion, say so as well.

Actually, it’s obvious from the reaction of the player base.

Entire Guilds quitting, people leaving the game. Uproar on the forums.

The number of people who are happy with this game are in the minority.

Actually you can’t use the forums to speak for what is a majority or minority without having some other metrics to qualify that statement. What percentage of the playerbase actually visits the forums and of those how many actually post something? Is it acceptable to assume that people tend to vent their frustrations more than share their praise? If so, then that will also skew the results since the happy people are simply playing the game. These are the types of questions you really need to ask yourself before making an assertion that the playerbase is x, as if your perception makes it factual.

September Fix Patch

in Guild Wars 2 Discussion

Posted by: Boneheart.3561

Boneheart.3561

Flytrap: It’s ok to be letdown because of this stuff. It’s not OK to be disrespectful though. In fact, if you are respectful in your comments and criticism you are more likely to be listened to rather than heard and ignored because how you are saying what you want to say is hurtful and disrespectful.

Tell that to the people who keep upvoting me.

I’m glad you brought this up. There seems to be a bug on the forum, I’m seeing my +1s going to comments I’ve never even read before and have to un-submit them.