Server Population discrepancies?

Server Population discrepancies?

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Posted by: calebwithak.6925

calebwithak.6925

Hey it’s my understanding that currently server populations are a reflections of all accounts created on that server regardless of activity… This is a problem. If I may be so bold as to suggest that a dormancy server be created to hold inactive accounts. Accounts that are 6 months dormant should be moved to the dormancy server. The accounts could probably be compressed to save room, and when the account is reactivated the user will be responsible to choose a new home for the account much the same as when you initially choose a server. This will help our servers to not be burdened with dormant accounts and will help the server population be better representative of the actual active population on the server, rather then all the servers appearing to be equal with “high population.”

Server Population discrepancies?

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Posted by: killcannon.2576

killcannon.2576

Hey it’s my understanding that currently server populations are a reflections of all accounts created on that server regardless of activity… This is a problem. If I may be so bold as to suggest that a dormancy server be created to hold inactive accounts. Accounts that are 6 months dormant should be moved to the dormancy server. The accounts could probably be compressed to save room, and when the account is reactivated the user will be responsible to choose a new home for the account much the same as when you initially choose a server. This will help our servers to not be burdened with dormant accounts and will help the server population be better representative of the actual active population on the server, rather then all the servers appearing to be equal with “high population.”

They change the ceiling on servers dynamically on their end regardless. Doesn’t matter if there are 5 or 5000000 accounts on the server, they can just change the ceiling and it will always say High or Very High or Low or whatever. Welcome to the age of zero transparency.

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Posted by: Jski.6180

Jski.6180

So do you have the ability to give us number or just to say things are a lie. If you can only say things are a lie with out realty backing it up with any idea what it realty is your not giving us any info. Its more of an act of trashing out then the act of informing.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Donari.5237

Donari.5237

I don’t expect to go dormant for six months; that long a break in any MMO for me generally means I’m never coming back. But if I did, especially in GW2 which is billed as a game you can pick up again as if you never took a break, I’d darn well better be able to return to my server.

What you suggest might work if it was a) free and b) no server said “full, you cannot be here.”

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Posted by: Lord Kuru.3685

Lord Kuru.3685

As far as I know, the server population level is determined by how many people are on at that instant. That’s why sometimes servers are “very high” and sometimes “high”.

How many people make it “high” and how many people make it “very high” no one but Anet knows so they are free to manipulate as they wish.

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Posted by: Jski.6180

Jski.6180

I don’t expect to go dormant for six months; that long a break in any MMO for me generally means I’m never coming back. But if I did, especially in GW2 which is billed as a game you can pick up again as if you never took a break, I’d darn well better be able to return to my server.

What you suggest might work if it was a) free and b) no server said “full, you cannot be here.”

Did you delete your hero? If not then you should be able to pick them back up on your server i would think. That the ideal behind B2P so both GW1 and GW2 games you can put down for a long time and start back up when ever you want. You cant do that in P2P games.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: calebwithak.6925

calebwithak.6925

I don’t expect to go dormant for six months; that long a break in any MMO for me generally means I’m never coming back. But if I did, especially in GW2 which is billed as a game you can pick up again as if you never took a break, I’d darn well better be able to return to my server.

What you suggest might work if it was a) free and b) no server said “full, you cannot be here.”

That’s part of what I’m getting at is why count dormant accounts of people who have probably moved on and don’t plan to play the game in the foreseeable future, and of course reinstating your account and establishing your home server would be free.

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Posted by: Galtrix.7369

Galtrix.7369

I don’t expect to go dormant for six months; that long a break in any MMO for me generally means I’m never coming back. But if I did, especially in GW2 which is billed as a game you can pick up again as if you never took a break, I’d darn well better be able to return to my server.

What you suggest might work if it was a) free and b) no server said “full, you cannot be here.”

That’s part of what I’m getting at is why count dormant accounts of people who have probably moved on and don’t plan to play the game in the foreseeable future, and of course reinstating your account and establishing your home server would be free.

I’m with you. I haven’t logged in for a few months and I don’t plan to play for a very long time (If at all). Counting my account as dormant wouldn’t hurt my feelings in the least. I don’t understand the need to count dormant accounts. The only reason Anet would count them is if they intentionally want all the servers to look full or at least somewhat populated. There is no other reason for them to count dormant accounts.

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]

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Posted by: calebwithak.6925

calebwithak.6925

So do you have the ability to give us number or just to say things are a lie. If you can only say things are a lie with out realty backing it up with any idea what it realty is your not giving us any info. Its more of an act of trashing out then the act of informing.

I do not have specific numbers only experience, I play on Darkhaven server which is a “High Population” server but we can not muster a Frostgorge train, the people to kill Tequatl, and are constantly fighting much greater odds in WvW from other “High Population” servers. I’ve guested on Blackgate and Jadequarry and their “High Population” is not the same as our “High Population.”

(edited by calebwithak.6925)

Server Population discrepancies?

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Posted by: Jski.6180

Jski.6180

So do you have the ability to give us number or just to say things are a lie. If you can only say things are a lie with out realty backing it up with any idea what it realty is your not giving us any info. Its more of an act of trashing out then the act of informing.

I do not have specific numbers only experience, I play on Darkhaven server which is a “High Population” server but we can not muster a Frostgorge train, the people to kill Tequatl, and are constantly fighting much greater odds in WvW from other “High Population” servers. I’ve guested on Blackgate and Jadequarry and their “High Population” is not the same as our “High Population.”

In what zones though you can go to any zone at that worlds off time and say no one here even though its high population but the pop is simply not there. Tequatl is mostly done of the overflow because you can control “pugs” so you do not have ppl afking for free loot or have ppl cluster where you do not want ppl to be clustering due to pop of champ level mobs.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: killcannon.2576

killcannon.2576

As far as I know, the server population level is determined by how many people are on at that instant. That’s why sometimes servers are “very high” and sometimes “high”.

How many people make it “high” and how many people make it “very high” no one but Anet knows so they are free to manipulate as they wish.

It has been confirmed by the developers that server population is based upon how many accounts are at “home” on a server.

Not how many are active.

Common knowledge by now, look it up.

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Posted by: Karizee.8076

Karizee.8076

I see Blackgate tipped over to Full again this week. I can assure you it is full.

I’ve watched the servers go to Full status, then as players backfill the rest of the servers, they lift server cap phenom a number of times since launch. Note that server status does not indicate what time zones have the highest concurrency for each server nor does it indicate their interest in WvW.

As Donari said, taking time off the game should not punish you by forcing you off your server. It’s working fine.

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Posted by: zenleto.6179

zenleto.6179

So do you have the ability to give us number or just to say things are a lie. If you can only say things are a lie with out realty backing it up with any idea what it realty is your not giving us any info. Its more of an act of trashing out then the act of informing.

I do not have specific numbers only experience, I play on Darkhaven server which is a “High Population” server but we can not muster a Frostgorge train, the people to kill Tequatl, and are constantly fighting much greater odds in WvW from other “High Population” servers. I’ve guested on Blackgate and Jadequarry and their “High Population” is not the same as our “High Population.”

Different populations, different habits. Maybe all your Frostgorgers guest elsewhere for the train. Maybe nobody could careless about organising for Teq on your server, or guest for it. Maybe few people on your server are fans of WvW.

Or maybe you’re right, but you couldn’t possibly know what every single person on your server is doing every minute or what their likes and dislikes are.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Jski.6180

Jski.6180

So do you have the ability to give us number or just to say things are a lie. If you can only say things are a lie with out realty backing it up with any idea what it realty is your not giving us any info. Its more of an act of trashing out then the act of informing.

I do not have specific numbers only experience, I play on Darkhaven server which is a “High Population” server but we can not muster a Frostgorge train, the people to kill Tequatl, and are constantly fighting much greater odds in WvW from other “High Population” servers. I’ve guested on Blackgate and Jadequarry and their “High Population” is not the same as our “High Population.”

Different populations, different habits. Maybe all your Frostgorgers guest elsewhere for the train. Maybe nobody could careless about organising for Teq on your server, or guest for it. Maybe few people on your server are fans of WvW.

Or maybe you’re right, but you couldn’t possibly know what every single person on your server is doing every minute or what their likes and dislikes are.

Nor can you because that what ppl are trying to say they know by saying the pop is low here because they KNOW that every one would be in that zone at that time to be able to say that. I am saying that you cant know pop size.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Azala Yar.7693

Azala Yar.7693

Hey it’s my understanding that currently server populations are a reflections of all accounts created on that server regardless of activity… This is a problem. If I may be so bold as to suggest that a dormancy server be created to hold inactive accounts. Accounts that are 6 months dormant should be moved to the dormancy server. The accounts could probably be compressed to save room, and when the account is reactivated the user will be responsible to choose a new home for the account much the same as when you initially choose a server. This will help our servers to not be burdened with dormant accounts and will help the server population be better representative of the actual active population on the server, rather then all the servers appearing to be equal with “high population.”

You seem to be forgetting, those people that are inactive at the moment are still customers they still have active accounts. Their characters have just as much right on that server as yours do.

(edited by Azala Yar.7693)

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Posted by: zenleto.6179

zenleto.6179

So do you have the ability to give us number or just to say things are a lie. If you can only say things are a lie with out realty backing it up with any idea what it realty is your not giving us any info. Its more of an act of trashing out then the act of informing.

I do not have specific numbers only experience, I play on Darkhaven server which is a “High Population” server but we can not muster a Frostgorge train, the people to kill Tequatl, and are constantly fighting much greater odds in WvW from other “High Population” servers. I’ve guested on Blackgate and Jadequarry and their “High Population” is not the same as our “High Population.”

Different populations, different habits. Maybe all your Frostgorgers guest elsewhere for the train. Maybe nobody could careless about organising for Teq on your server, or guest for it. Maybe few people on your server are fans of WvW.

Or maybe you’re right, but you couldn’t possibly know what every single person on your server is doing every minute or what their likes and dislikes are.

Nor can you because that what ppl are trying to say they know by saying the pop is low here because they KNOW that every one would be in that zone at that time to be able to say that. I am saying that you cant know pop size.

That’s what I said. Or thought I did. The bold bit at least anyway.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

(edited by zenleto.6179)

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Posted by: Lord Kuru.3685

Lord Kuru.3685

As far as I know, the server population level is determined by how many people are on at that instant. That’s why sometimes servers are “very high” and sometimes “high”.

How many people make it “high” and how many people make it “very high” no one but Anet knows so they are free to manipulate as they wish.

It has been confirmed by the developers that server population is based upon how many accounts are at “home” on a server.

Not how many are active.

Common knowledge by now, look it up.

Then how is it possible a single server can sometimes be High pop and sometimes low pop?

Server Population discrepancies?

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Posted by: Fernling.1729

Fernling.1729

As far as I know, the server population level is determined by how many people are on at that instant. That’s why sometimes servers are “very high” and sometimes “high”.

How many people make it “high” and how many people make it “very high” no one but Anet knows so they are free to manipulate as they wish.

It has been confirmed by the developers that server population is based upon how many accounts are at “home” on a server.

Not how many are active.

Common knowledge by now, look it up.

Then how is it possible a single server can sometimes be High pop and sometimes low pop?

The same reason some servers say “very high” and there’s hardly anyone around.

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Posted by: killcannon.2576

killcannon.2576

As far as I know, the server population level is determined by how many people are on at that instant. That’s why sometimes servers are “very high” and sometimes “high”.

How many people make it “high” and how many people make it “very high” no one but Anet knows so they are free to manipulate as they wish.

It has been confirmed by the developers that server population is based upon how many accounts are at “home” on a server.

Not how many are active.

Common knowledge by now, look it up.

Then how is it possible a single server can sometimes be High pop and sometimes low pop?

Anet or whoever is in charge of server administration can change server caps at will without notice. For all I know they may be automated by now to adjust server caps.

Why they would do this I will leave to others to imagine.

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Posted by: Lord Kuru.3685

Lord Kuru.3685

As far as I know, the server population level is determined by how many people are on at that instant. That’s why sometimes servers are “very high” and sometimes “high”.

How many people make it “high” and how many people make it “very high” no one but Anet knows so they are free to manipulate as they wish.

It has been confirmed by the developers that server population is based upon how many accounts are at “home” on a server.

Not how many are active.

Common knowledge by now, look it up.

Then how is it possible a single server can sometimes be High pop and sometimes low pop?

Anet or whoever is in charge of server administration can change server caps at will without notice. For all I know they may be automated by now to adjust server caps.

Why they would do this I will leave to others to imagine.

Interesting. So the caps are changing and not the populations and that’s why servers can change from “very high” to “high”.

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Posted by: killcannon.2576

killcannon.2576

As far as I know, the server population level is determined by how many people are on at that instant. That’s why sometimes servers are “very high” and sometimes “high”.

How many people make it “high” and how many people make it “very high” no one but Anet knows so they are free to manipulate as they wish.

It has been confirmed by the developers that server population is based upon how many accounts are at “home” on a server.

Not how many are active.

Common knowledge by now, look it up.

Then how is it possible a single server can sometimes be High pop and sometimes low pop?

Anet or whoever is in charge of server administration can change server caps at will without notice. For all I know they may be automated by now to adjust server caps.

Why they would do this I will leave to others to imagine.

Interesting. So the caps are changing and not the populations and that’s why servers can change from “very high” to “high”.

I can not say whether or not the population is changing. There are new players buying the game and people do switch servers for whatever reason they have.

The whole system is set up in a way to obfuscate any kind of data gathering from an outside source.

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Posted by: Jski.6180

Jski.6180

So do you have the ability to give us number or just to say things are a lie. If you can only say things are a lie with out realty backing it up with any idea what it realty is your not giving us any info. Its more of an act of trashing out then the act of informing.

I do not have specific numbers only experience, I play on Darkhaven server which is a “High Population” server but we can not muster a Frostgorge train, the people to kill Tequatl, and are constantly fighting much greater odds in WvW from other “High Population” servers. I’ve guested on Blackgate and Jadequarry and their “High Population” is not the same as our “High Population.”

Different populations, different habits. Maybe all your Frostgorgers guest elsewhere for the train. Maybe nobody could careless about organising for Teq on your server, or guest for it. Maybe few people on your server are fans of WvW.

Or maybe you’re right, but you couldn’t possibly know what every single person on your server is doing every minute or what their likes and dislikes are.

Nor can you because that what ppl are trying to say they know by saying the pop is low here because they KNOW that every one would be in that zone at that time to be able to say that. I am saying that you cant know pop size.

That’s what I said. Or thought I did. The bold bit at least anyway.

I get that but i am saying it goes both ways you cant say (as your saying) how big the pop is and you cant say how small it is (what i am saying).

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: zenleto.6179

zenleto.6179

So do you have the ability to give us number or just to say things are a lie. If you can only say things are a lie with out realty backing it up with any idea what it realty is your not giving us any info. Its more of an act of trashing out then the act of informing.

I do not have specific numbers only experience, I play on Darkhaven server which is a “High Population” server but we can not muster a Frostgorge train, the people to kill Tequatl, and are constantly fighting much greater odds in WvW from other “High Population” servers. I’ve guested on Blackgate and Jadequarry and their “High Population” is not the same as our “High Population.”

Different populations, different habits. Maybe all your Frostgorgers guest elsewhere for the train. Maybe nobody could careless about organising for Teq on your server, or guest for it. Maybe few people on your server are fans of WvW.

Or maybe you’re right, but you couldn’t possibly know what every single person on your server is doing every minute or what their likes and dislikes are.

Nor can you because that what ppl are trying to say they know by saying the pop is low here because they KNOW that every one would be in that zone at that time to be able to say that. I am saying that you cant know pop size.

That’s what I said. Or thought I did. The bold bit at least anyway.

I get that but i am saying it goes both ways you cant say (as your saying) how big the pop is and you cant say how small it is (what i am saying).

Well…yeah. That we came to the same conclusion by coming from different sides was fairly evident. Maybe I misinterpreted your tone.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

Server Population discrepancies?

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Posted by: Jski.6180

Jski.6180

So do you have the ability to give us number or just to say things are a lie. If you can only say things are a lie with out realty backing it up with any idea what it realty is your not giving us any info. Its more of an act of trashing out then the act of informing.

I do not have specific numbers only experience, I play on Darkhaven server which is a “High Population” server but we can not muster a Frostgorge train, the people to kill Tequatl, and are constantly fighting much greater odds in WvW from other “High Population” servers. I’ve guested on Blackgate and Jadequarry and their “High Population” is not the same as our “High Population.”

Different populations, different habits. Maybe all your Frostgorgers guest elsewhere for the train. Maybe nobody could careless about organising for Teq on your server, or guest for it. Maybe few people on your server are fans of WvW.

Or maybe you’re right, but you couldn’t possibly know what every single person on your server is doing every minute or what their likes and dislikes are.

Nor can you because that what ppl are trying to say they know by saying the pop is low here because they KNOW that every one would be in that zone at that time to be able to say that. I am saying that you cant know pop size.

That’s what I said. Or thought I did. The bold bit at least anyway.

I get that but i am saying it goes both ways you cant say (as your saying) how big the pop is and you cant say how small it is (what i am saying).

Well…yeah. That we came to the same conclusion by coming from different sides was fairly evident. Maybe I misinterpreted your tone.

Ya just words tones are very much imposable to interpreted.

Any way having a guild will improves your feeling of population.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: zenleto.6179

zenleto.6179

So do you have the ability to give us number or just to say things are a lie. If you can only say things are a lie with out realty backing it up with any idea what it realty is your not giving us any info. Its more of an act of trashing out then the act of informing.

I do not have specific numbers only experience, I play on Darkhaven server which is a “High Population” server but we can not muster a Frostgorge train, the people to kill Tequatl, and are constantly fighting much greater odds in WvW from other “High Population” servers. I’ve guested on Blackgate and Jadequarry and their “High Population” is not the same as our “High Population.”

Different populations, different habits. Maybe all your Frostgorgers guest elsewhere for the train. Maybe nobody could careless about organising for Teq on your server, or guest for it. Maybe few people on your server are fans of WvW.

Or maybe you’re right, but you couldn’t possibly know what every single person on your server is doing every minute or what their likes and dislikes are.

Nor can you because that what ppl are trying to say they know by saying the pop is low here because they KNOW that every one would be in that zone at that time to be able to say that. I am saying that you cant know pop size.

That’s what I said. Or thought I did. The bold bit at least anyway.

I get that but i am saying it goes both ways you cant say (as your saying) how big the pop is and you cant say how small it is (what i am saying).

Well…yeah. That we came to the same conclusion by coming from different sides was fairly evident. Maybe I misinterpreted your tone.

Ya just words tones are very much imposable to interpreted.

Any way having a guild will improves your feeling of population.

Definitely. I know one of my part-time guildies probably wouldn’t log on at all if it wasn’t for the rest (all two!) of us.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: tolunart.2095

tolunart.2095

You seem to be forgetting, those people that are inactive at the moment are still customers they still have active accounts. Their characters have just as much right on that server as yours do.

Beside this consideration, guild influence and upgrades are server-specific. For example, I have a private guild (my wife and I are the only members) with a large guild bank, working towards the final upgrade to the max-sized bank available. If I were to transfer to another server, willingly or not, then I would lose access to that bank and everything in it, and would have to start over on the new server.

This sort of thing just isn’t going to happen. You can ask, beg, threaten and rage all you want, but they set the game up the way they set the game up, and at this point major overhauls like this are unlikely at best.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

I’ve guested to other “high pop” servers and they are nothing like JQ. Went on during prime time and there were like 2 people in LA and no responses in any other zone I tried.

They do something weird with the pop numbers, because many of the “high” pop servers are barren and empty.