Before you jump down my throat, hear me out, from launch up till this point, almost every aspect related to GW2, the website, the trading post, even individual zones have been gradually deteriorating in terms of actual network performance, with the recent wipeouts this is starting to concern me.
I’ll use my home realm as an example, as I can’t speak for the US or other EU realms, but the 3 zones where the dragon lieutenants spawn have been on the verge of disconnection for 2-3 weeks, frostgorge has been even worse, dc’d during the dragon fight, fine, no big deal, these fights utterly destroy any network performance you think you had. But now even without the fight abilities are being delayed up to 5-10 second after you pull the trigger, hell, even autoattacks sometimes time out.
I know GW2 is still “fresh” as it were, and anet needs time to tweak and adjust etc, but it’s getting borderline irritating, I of course report instances of ginormous server latency via the bug tool so anet are at least made aware.
The one thing that boggles my mind is, why does GW2 not have a built in ping monitor? even the first guild wars had one, it helps so much in deciphering if it my internet going down the toilet, or the server itself about to implode from exhaustion.
Thanks for reading, if you’ve had any instances like this feel free to speak up, I just hope these issues can get sorted as it does destract from the game somewhat having enemies that don’t appear on screen until you’re practically eating their face, and the intense ability latency ;_;
Loving my toxic themed Asuran engineer >:)