Seven character portraits, eight classes
I’ve seen it in another game: Guild Wars (One)
Also, some people have more than 8 character slots filled (such as I). What would make it balanced? If it increases to 8, what about those that have 11 slots filled? 23 slots filled? 55 slots filled?
Maybe 7 is the lucky number! ; )
(edited by Inculpatus cedo.9234)
Well it’s going to be 9 professions soon enough. But I do agree that the char selection screen needs some rework. Having 20 characters makes it annoying to try to find that one specific character because I need x crafting or y thing from there. Would be neat if I could see which crafting professions I have on each char and be able to scroll trough them with the mousewheel instead of pressing the arrows on the sides.
Yeah I’ve always thought 7 was an odd limit. Either change it to 8 or give us more customisability options (ideally, including the option to make the account medals show by default and also show weapons and backpieces
).
I’ve seen it in another game: Guild Wars (One)
Also, some people have more than 8 character slots filled (such as I). What would make it balanced? If it increases to 8, what about those that have 11 slots filled? 23 slots filled? 55 slots filled?
Maybe 7 is the lucky number! ; )
Yeah, I do realize that after a certain point it’s ludicrous. It’s just that seven in particular is a strange number to cap it at, especially when compared to the list of classes which is just 1-2 over that. Matching it to that list at least just seems like it would be the most logical and reasonable course of action, y’know?
I’ve seen it in another game: Guild Wars (One)
Also, some people have more than 8 character slots filled (such as I). What would make it balanced? If it increases to 8, what about those that have 11 slots filled? 23 slots filled? 55 slots filled?
Maybe 7 is the lucky number! ; )
Yeah, I do realize that after a certain point it’s ludicrous. It’s just that seven in particular is a strange number to cap it at, especially when compared to the list of classes which is just 1-2 over that. Matching it to that list at least just seems like it would be the most logical and reasonable course of action, y’know?
It’s probably based on the smallest reasonable screen resolution Anet believes the game would be played on, where any additional “icons” would be offscreen by some amount.