Shadow Trap

Shadow Trap

in Guild Wars 2 Discussion

Posted by: Wolfeng.3784

Wolfeng.3784

After finding out I could use shadow trap to instantly return the wisp at the swamp fractal, I’ve been trying to play with it a little more.

The problem is, most of the time I’m not getting any of the effects.

From what little I could test, it seems that whenever I’m in combat and use the trap I just get the revaled debuff when I “teleport”. I’m curious if anyone experienced this, if thieves even bother using this skill.

Also, why is it that skills like shadow trap or the necro wurm that claims to teleport to their starting locations don’t work as intented? I can’t place a shadow trap at the top of a cliff and go back using it.

I heard arguments about having something to do with jumping puzzles, but it doesn’t make sense considering classes like warriors/guards/engies, have utilities to skip jumps, or a necro that can (apparently) use spectral walk to return to a jump.

Shadow Trap

in Guild Wars 2 Discussion

Posted by: Selver.1307

Selver.1307

Most things that port you has to have a walkable path to get there. Some terrain things (keep stairs wvw) isn’t possible to use it on, and some terrain (that rock you could step on and not notice) will screw it up. The revealed thing is odd, unless you were in autoattack range, activated the trap return, it was in an improper place, you stayed in spot and it was still swinging your arms as the stealth activated…

Shadow Trap

in Guild Wars 2 Discussion

Posted by: Wolfeng.3784

Wolfeng.3784

The revealed thing is odd, unless you were in autoattack range, activated the trap return, it was in an improper place, you stayed in spot and it was still swinging your arms as the stealth activated…

I though of that, but there were no hits when I used, even if IT did attacked right after I teleported it should have given me the buffs and then used them all at once.