Sheer stupidity of stepped attributes

Sheer stupidity of stepped attributes

in Guild Wars 2 Discussion

Posted by: GuzziHero.2467

GuzziHero.2467

So I am level 74/75 in Malchor’s Leap, wondering why every Risen Chicken and trash mob is melting my face, when I hit level 76 and get a sudden attribute boost.

I’d forgotten about the idiotic stepped attribute system. And if it is this frustrating and annoying to me, think about what it is like for new players who don’t fully know the system.

Almost everything in NPE other than the guide compass for the starter zones is counter-intuitive and counterproductive to the experience for newer players.

Sheer stupidity of stepped attributes

in Guild Wars 2 Discussion

Posted by: oxtred.7658

oxtred.7658

NPE has a lot of flaws, but if you get killed by an open world trash mob, the problem is on you.

If you’re on EU and need help to get into dungeons, pm me.

Sheer stupidity of stepped attributes

in Guild Wars 2 Discussion

Posted by: GuzziHero.2467

GuzziHero.2467

When you expect to be level 75 when you are level 72, vets get a LOT harder.

Sheer stupidity of stepped attributes

in Guild Wars 2 Discussion

Posted by: HHR LostProphet.4801

HHR LostProphet.4801

NPE has a lot of flaws, but if you get killed by an open world trash mob, the problem is on you.

Thanks for your unconstructive post.
If you’re decent experienced and level a new alt, you’re probably not getting new gear every level. Furthermore he didn’t even said that he gets killed but if each trashmob turns out to be a 3min. fight then you get annoyed rather quickly.

Sheer stupidity of stepped attributes

in Guild Wars 2 Discussion

Posted by: Moderator.8539

Moderator.8539

Since there is already an extensive thread on the NPE, please post your question, comments and concerns there:

https://forum-en.gw2archive.eu/forum/game/gw2/Changes-Coming-to-the-NPE/first

Thank you!