Northern Shiverpeaks
Should we add another weapon to each class?
Northern Shiverpeaks
I got the feeling that Guardians will probably get a bow in the future. Probably Longbow, but Shortbow could work.
They will make the Scepter faster, but shorter in range, and then introduce the Longbow for Guardians as their long distance, but slow range damage.
We got Hammer of Wisdom, Sword of Justice, Shield of the Avenger, and Bow of Truth as our Spirit Weapon utilites.
We can hold all of these weapons except for a bow, and that’s why I think they will complete the Guardian with giving us a bow.
Would love to see new weapon combinations – but completely new weapons would be awesome, too. Whips!!! I want a whip.
Mesmer: Pistol Main Hand
Elementalist: Sword Main / Off
Necromancer: Bow
And so on…
While I would like to see Greataxes, spears and crossbows for various classes, I think the current crop of weapons need some tuning. Necro axe for example. I’ve heard iffy things about MH sword ranger. Most don’t care for MH mace on warrior, or staff Guardian to name a few. Before addition, tune up what exists.
After that I would like to see Greataxe for Warrior, Guardian and Ranger. Spear for Necro, Warrior, and another (maybe Ele or Ranger?). Crossbow for Engineer, Thief and maybe Mesmer. Dunno, just some thoughts.
Mesmer: Pistol Main Hand and Dagger MH/OH. If completely new: Whip. I would be turning everyone into moas and whip them hard with my clones for humiliation. I think that Domination trait line would suit whip very well. xD
Spear as used in history, i.e. melee and ranged. Like the first part of this fight:
http://www.youtube.com/watch?v=NQ62frK74u0
Warriors and Guardians, on land.
I want longbow for my guard; I want to use Aether
Just my 2 cents
Warrior: Off Hand Pistol (Rytlock has this, why not us?)
Guardian: Not sure
Thief: Off hand sword
Engineer: Short-bow
Elementalist: Great-sword (even if it would void the fiery GS elite, it’d still be awesome)
Necromancer: Off-hand Sword
Mesmer: Not sure
Elementalists should get dual pistols. Spellguns are a pretty common weapon in games and comics, and having guns which can fire all four elements would be pretty cool.
Warrior: MH Pistol and OH Dagger
Guardian: Longbow
Ranger: Staff
Thief: MH Mace and OH Sword
Engineer: Hammer
Elementalist: Greatsword
Necromancer: MH Sword and OH Torch
Mesmer: Shortbow
I think they should add in wepon type that each class is missing say Artificer, Weaponsmith, and Huntsman. As for the classes that have all 3 crafts i do not know just somthing that fits them better or gives them a bit more chose in how they play.
Ele- Huntsman.
War- Artificer
Thf- Artificer
Rngr- Artificer
Gurd- I think they have all maybe Huntsman
Necro- I think they have all so maybe Weaponsmith or Huntsman
Eng- Any thing but Huntsman
Mez- They have all so more then like Huntsman
It would be odd to see some weapons on some classes but you can changes up how the weapons work for each class say a staff War is more of a melee type or a thf with a forces being more for super cc support though venom like attks.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
I think all the classes should have access to all the weapons with at least three different play styles for each weapon. Now, here is the fun part, you have to hunt down rare bosses in order to acquire these new skills with a signet of capture which will be slotted into your elite skill slot, that or pay the toll with expensive costs with skill points to unlock them but I prefer the first one.
So we can ignore all but 2 of them anyway because there’s no point in a weapon that doesn’t have high DPS?
I would like to be able to use all of them and all of the armors too on any of my characters but until they can actually make non-specific-build balance choices for each of the weapons we already have, this will never happen.
“Because this weapon can be used in this really powerful build, we have to balance this weapon around this single build that’s only useful in pvp”
“Because this weapon isn’t actually used by anyone, we don’t have to balance it for anything, working as intended”
I want every class to be able to use GS
I’d love to see every class able to use every weapon!