Siege Variation (WvW different Golem skin)

Siege Variation (WvW different Golem skin)

in Guild Wars 2 Discussion

Posted by: Dseaver.8740

Dseaver.8740

Hello, I was thinking the WvW golems could use some more skin variation.

For example,

Charrs have the Flaming Effigy.
Sylvari has the Oakheart.
Humans have Tanks.

Asuran golems we are currently using.

The functionality and skills should remain the same, just different skins for golems.

Siege Variation (WvW different Golem skin)

in Guild Wars 2 Discussion

Posted by: MithranArkanere.8957

MithranArkanere.8957

I would be happy enough if they made colored version of the omega golems.

All of the use a blue version. And if they made the red version, they could use it for the Story chapter in which Sparkles gets hacked, so it turns red.

As for racial variations for WvW mounts I would be all for it. In the case of a golem, you could have one model for the golem and omega golems, based on who placed the blueprits:

  • Human:
  • Charr:
    • Charr tank.
    • Effigy.
  • Sylvary:
    • Mossheart.
    • Husk
  • Asura
    • Power suit
    • Sparkles/Omega golem
  • Norn
    • Frost siege wurm form.
    • Greater frost siege wurm form.
  • Guild suit
    • Current Alpha siege golem model.

But that would require underwater animations for them all, though.

But that could go further, with racial turrets and even versions for all races of each racial skill, so all can do the same things, looking different.

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