Level 80 Necromancer main of FEAR.
All around player WvW main.
Dragonbrand Server
All around player WvW main.
Dragonbrand Server
Simple Request: Healing Power scaling buff on single-target heals.
I’m sure that I’m not the only one asking for some buffs to healing power, at the moment it’s a very niche stat that usually forces you to sacrifice a good amount of damage to obtain. That being said healing power IS viable, but only on niche builds that have LOTS of aoe heals, because the only thing that makes Healing power decent is massively aoe heal skills. I understand that ArenaNet doesn’t want amazing unkillable bunker HP builds, but I think that the scaling HP brings to single target heal skills needs to be substantially better to make it a stat worth running in any environment.
E.g. On my necromancer running cleric improves my heal potency by around 1.5k, and
my siphons by 4-40 per tick, while running cleric makes me sacrifice 8k+ health from lost vitality and around 300 damage per hit compared to PVT gear. Not worth it. I think a reasonable amount for 1500 HP to increase single target heals would be 2.5-3.5k on single target heals, and 75-100 on siphons. Of course it won;t be the same for every heal skill, and the ratio can change skill-to-skill, but I think a nice buff to HP like this is definitely called for.
Bumpedy Bump Bump
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