Skills that Force Root

Skills that Force Root

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Posted by: mrauls.6519

mrauls.6519

I don’t know about you guys, but it’s annoying that some skills force the player to stand still and play an animation when using. Outside of PvE where it may be easier to find a safe way to cast such things, it really isn’t that cool of a thing to do :z. I like how all meditations for guardians have been made instant, so maybe it would be next on the list to possibly change skills that root a player into something that’s mobile

Mes (Guardian)
I make PvP & WvW videos

Skills that Force Root

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Posted by: CMF.5461

CMF.5461

You misunderstand guardian then.

You were never rooted in one place and the cast time of all the meditations were instant with the exception of smite condition 1/4s cast time and merciful intervention with 3/4s cast time.

All this does, is allow you to cast those abilities while stunned.

Now if they made staff “empower” mobile, that would be another thing….

Skills that Force Root

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Posted by: ShiningSquirrel.3751

ShiningSquirrel.3751

You misunderstand guardian then.

You were never rooted in one place and the cast time of all the meditations were instant with the exception of smite condition 1/4s cast time and merciful intervention with 3/4s cast time.

All this does, is allow you to cast those abilities while stunned.

Now if they made staff “empower” mobile, that would be another thing….

I agree with the OP. If my Ele skills worked like Guardian skills I would be so much happier. Having to stand still to cast meteor shower really sucks as it makes me a sitting target.

Skills that Force Root

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Posted by: CMF.5461

CMF.5461

My point was, they didn’t make the guardian any more mobile than it already is. So he was contributing a change that didn’t have the effect he wanted to as part of a justification for a separate change.

Now to the point of making the whole game more mobile. It is fairly mobile as it is now, but I agree, there are some abilities that are just too exposed to use them. Especially in PvP.

Skills that Force Root

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Posted by: ShiningSquirrel.3751

ShiningSquirrel.3751

My point was, they didn’t make the guardian any more mobile than it already is. So he was contributing a change that didn’t have the effect he wanted to as part of a justification for a separate change.

Now to the point of making the whole game more mobile. It is fairly mobile as it is now, but I agree, there are some abilities that are just too exposed to use them. Especially in PvP.

I must have read a different post then you as I did not see the OP say the changed the guardian skills, only that they where more mobile.

Skills that Force Root

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Posted by: CMF.5461

CMF.5461

I must have read a different post then you as I did not see the OP say the changed the guardian skills, only that they where more mobile.

I don’t know about you guys, but it’s annoying that some skills force the player to stand still and play an animation when using. Outside of PvE where it may be easier to find a safe way to cast such things, it really isn’t that cool of a thing to do :z. I like how all meditations for guardians have been made instant, so maybe it would be next on the list to possibly change skills that root a player into something that’s mobile

Is he not saying there, that there was a change to guardian meditations, hence forth, he was inspired to look to more “mobility” changes throughout the game.

(edited by CMF.5461)

Skills that Force Root

in Guild Wars 2 Discussion

Posted by: ShiningSquirrel.3751

ShiningSquirrel.3751

I must have read a different post then you as I did not see the OP say the changed the guardian skills, only that they where more mobile.

I don’t know about you guys, but it’s annoying that some skills force the player to stand still and play an animation when using. Outside of PvE where it may be easier to find a safe way to cast such things, it really isn’t that cool of a thing to do :z. I like how all meditations for guardians have been made instant, so maybe it would be next on the list to possibly change skills that root a player into something that’s mobile

Is he not saying there, that there was a change to guardian meditations, hence forth, he was inspired to look to more “mobility” changes throughout the game.

No, he said he liked the way the skill was made, not how it was changed. Completely different meanings.