Slow as a condition is already in the game
There’s also an enemy npc that has a skill called taunt. It does pretty much exactly what the new CC does.
Just because it’s already in the game does not mean it’s available for player use.
Uhm… how about slow = chill?
Just without chill’s effect on cooldowns, I guess?
There’s also an enemy npc that has a skill called taunt. It does pretty much exactly what the new CC does.
which one would that be?
i only know of the Sylvari Champion in Brisban Wildlands
but he has a different CC
it changes your controlls to the opposite
so if you press “Walk left” you will walk to the right etc…
but i dont know of ANY enemy that has the Taunt mechanic already…
26x lvl 80 Characters
Most fabulous Character: http://i.imgur.com/5JtcBI1.jpg?1
There’s also an enemy npc that has a skill called taunt. It does pretty much exactly what the new CC does.
which one would that be?
i only know of the Sylvari Champion in Brisban Wildlands
but he has a different CCit changes your controlls to the opposite
so if you press “Walk left” you will walk to the right etc…but i dont know of ANY enemy that has the Taunt mechanic already…
It’s not exactly the same, but it’s certainly where they tested the mechanic/drew inspiration from.
Uhm… how about slow = chill?
Just without chill’s effect on cooldowns, I guess?
Nope:
- Chill increases skill cooldown
- Slow increases skill activation
Time is a river.
The door is ajar.
There’s also an enemy npc that has a skill called taunt. It does pretty much exactly what the new CC does.
which one would that be?
i only know of the Sylvari Champion in Brisban Wildlands
but he has a different CCit changes your controlls to the opposite
so if you press “Walk left” you will walk to the right etc…but i dont know of ANY enemy that has the Taunt mechanic already…
If we are talking about the same Champ, the one with the 2 other NPCs that has “Tanks” written under the health bar, her skill actually forces a player to run to her, just like how Taunt will work in PVE. You can’t move to other directions, just go to her in a straight line.
That’s her:
http://wiki.guildwars2.com/wiki/Ebon_Knight_Cariaddar
And this is her skill:
http://wiki.guildwars2.com/wiki/Taunt
Looks like the same as the new Taunt
I don’t know about that Sylvari boss that changes your controls though, where is he?
chill reduces your movement speed and increases the cooldown on skills you use during chill.
Slow works like quickness but in reverse. It decreases your attack animations.
Meaning if your 1-1-1 chain takes 2 seconds it will now take 3 second to pull off.
If your ice bow 4 takes 3 seconds to cast, it will now take 4.5 seconds to cast.
This also effects melee skills such as 100blades or whirlwind. Makes them easier to spot and avoid. Thats the whole point of slow i guess
There’s also an enemy npc that has a skill called taunt. It does pretty much exactly what the new CC does.
which one would that be?
i only know of the Sylvari Champion in Brisban Wildlands
but he has a different CCit changes your controlls to the opposite
so if you press “Walk left” you will walk to the right etc…but i dont know of ANY enemy that has the Taunt mechanic already…
If we are talking about the same Champ, the one with the 2 other NPCs that has “Tanks” written under the health bar, her skill actually forces a player to run to her, just like how Taunt will work in PVE. You can’t move to other directions, just go to her in a straight line.
That’s her:
http://wiki.guildwars2.com/wiki/Ebon_Knight_CariaddarAnd this is her skill:
http://wiki.guildwars2.com/wiki/TauntLooks like the same as the new Taunt
I don’t know about that Sylvari boss that changes your controls though, where is he?
guess i was wrong then
been like a year since i last fought that boss
time to do it again^^
26x lvl 80 Characters
Most fabulous Character: http://i.imgur.com/5JtcBI1.jpg?1
- Chill increases skill cooldown
- Slow increases skill activation
chill reduces your movement speed and increases the cooldown on skills you use during chill.
Slow works like quickness but in reverse. It decreases your attack animations.
Meaning if your 1-1-1 chain takes 2 seconds it will now take 3 second to pull off.
If your ice bow 4 takes 3 seconds to cast, it will now take 4.5 seconds to cast.This also effects melee skills such as 100blades or whirlwind. Makes them easier to spot and avoid. Thats the whole point of slow i guess
Thanks. That clears that up.
Wonder if my Sylvari Thief will learn String Shot.