So i got back to GW2 after a while .

So i got back to GW2 after a while .

in Guild Wars 2 Discussion

Posted by: Lexad.5670

Lexad.5670

so i have log in into gw2 after a very long time of not playing.
they changed alot of thing and made better features but the main problem that made me quit the game is still there , the hole environment is amazing and the gameplay is awesome but i prefer the normal mmorpg or old one’s with the “Holy trinity” for me in more fun that way , i been playing Gw2 and is have nice dungeons everything is good. but when u go to dungeons or pvp or WvsW is not that much of fun. reason why? because everyone in gw2 only build Dps with bezeker armor or they . wich not good for dungeons. each time they upgrade episode or other. the bosses are more harder. since gw 2 dont have trinity u cannot tank or have nice healing for the dungeon. everyone playing as dps. there not much control con bosses or monters , u see everybody dying or downed state. monter hitting 2 hit ur charater already in downed state. and u cant be a healing support or wise because all healing is limited or is very low. so when u play gw2 u dont play as a teams like they wanted it with the combo spells or others. because everyone is all about by themself. if gw 2 had holy trinity i would had stay but really there a time u get bored of it and tired of asking ppl to coop . anyway even in other MMorpg they said is hard to get healer and tank is true , but there person like me u enyoy alot playing Healer or tank class. and the less sup class more items for me :P . i not saying gw2 is bad, just saying the fun of having ppl playing with u is what gw2 is missing. against nothing against it. but i prefer the Holy trinity to enjoy my dungeons.

So i got back to GW2 after a while .

in Guild Wars 2 Discussion

Posted by: Seera.5916

Seera.5916

The game was advertised as not having the holy trinity so I very very highly doubt that the holy trinity would ever be added to the game.

Until you think you can have fun without the holy trinity, your probably better off finding a different game to play.

So i got back to GW2 after a while .

in Guild Wars 2 Discussion

Posted by: MiniEquine.6014

MiniEquine.6014

The whole idea behind the combat roles and the lack of the Holy Trinity in GW2 is that most classes are able to provide a little bit of everything. If the groups you are running with are literally just auto-attacking, then yeah, you’re not gonna have a good time. However, if everybody uses some of their support spells/abilities from time to time, the party will receive boons and healing necessary to keep going.

Forcing somebody into the tank or healer role is unnecessary. As long as your team has a balance of abilities, there should definitely be enough tankiness and support built in to the rotations to avoid dying.

So i got back to GW2 after a while .

in Guild Wars 2 Discussion

Posted by: Dawdler.8521

Dawdler.8521

You can too be healing support. At least that was the case last time I checked, which was a while ago. Warriors have good AoE healing. Mesmer has great AoE healing (I did some calculations once that a 20+ raid of Mesmers could heal each other up from 0 to 20K HP in a couple of seconds, lol). Guardian also has great healing of course and is the simplest of the bunch and can spec for quick revive.

Problem is, no one will appreciate you for it because they probably wont even notice you keeping them alive. Most of the time, they wont think they needed it. And they’d probably be correct. GW2 is based more on damage avoidance than it is on actually healing wounds.

So i got back to GW2 after a while .

in Guild Wars 2 Discussion

Posted by: Rangelost.4857

Rangelost.4857

Don’t blame the game, blame the players!

If most people in your group are some of those silly newbies who believe in the “zerker meta”, prepare to pick them off the ground after every encounter. It’s happened to me a lot in the past, and I’ve learned to bring some support-build characters to try and compensate for their useless butts.

Having a holy trinity would not help at all. Not only would it multiply the time it takes to find a dungeon group by a million, but it also wouldn’t make people play together any more than it currently does, on the contrary.

In Guild Wars 2, when someone is downed, it’s their mistake. And if they have nice group members, they can get revived by anyone nearby (hopefully not another berserker — one downed is enough).

The holy trinity subtly changes the situation around. When someone is downed, it’s suddenly someone else’s fault. The healer died? Tank did a poor job. The tank died? Healer did a poor job. A damage dealer died? Everyone did a poor job. It turns into a blame game, and it turns the community against itself.

Long story short, don’t delude yourself into thinking that your old holy trinity is good, let alone better than what we’ve got.