So the dungeon token system....
So everybody will run one easiest dungeon time and time again?
No thanks.
It is already too much cof. I’d prefer more attention to balance of different exp paths. Because now there’re “easymode” paths that everyone run and “hardcore\bugged” ones that are being ignored completely.
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I really feel like the entire system needs a rework from the ground up. Why not make each dungeon drop a universal token that we can take to any vendor for the look we want, and then let us pick the 3 stats we would like on it? Give us a chance to get out of these dungeons and explore the world you made Anet.
not a universal token probably by design, everyone would run the quickest (may not be easiest), path / dungeon, to get the tokens.
but i also wonder why they decided to have certain stats with certain gear, and not like in gw:nf (nightfall) where you only buy the look and base stats (just the armor level) and you put your own insignia in it ( for gw2 it’d be knights, clerics, explorerers, etc), aswell as rune like you do now.
maybe have each npc vendor also sell these insignias, 30 tokens each or something idk
So everybody will run one easiest dungeon time and time again?
No thanks.It is already too much cof. I’d prefer more attention to balance of different exp paths. Because now there’re “easymode” paths that everyone run and “hardcore\bugged” ones that are being ignored completely.
An easy solution to that would just be have a limit on how many tokens you can get from a specific dungeon path each day. This would actually probably get people to run those paths that nobody ever runs. I mean are you guys happy with the current system? If so I guess I’ll just shut up and color, but to me it seems like an extremely bad system.
(edited by Mercucial.6759)
Personally I think it would work, and with the DR system in place I don’t think everyone would do only the easiest. They will at first but as soon as they hit that cap they’ll go on to the next.
The DR would still be per dungeon but a universal token would still be given at max if you went to another dungeon.
So op, what armor stats do you want? I’m sure ac isn’t the only place where you can get whatever stats you are looking for. And whatever stats the AC armor gives Im 100% you can find it on cof armor if you keep scrolling down the dungeon vendor list.
No for universal tokens ever. Arah is now considered as hardest dungeon, therefor not everyone has this set and thats what makes him unique. You want specific dungeon armor look? Run that dungeon
I have 1100 hours played now, done explorable dungeons about 200 times, 2x full TA set, 2x full AC set, 1 full Arah set and more. I dont see any reason to change dungeon system. It works as it is.
/Sign
(edited by Dogblaster.6713)
Do what GW1 did – create inscriptions that would hold the weapon/armor stat part. So, you would be able to do dungeons for level 80 exotic armor, and then get level 80 exotic inscriptions with the stat set you want to put them in. You might leave the current stats as they are, but they’d be more easily replaceable.
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