So what I want most out of Guild Wars 2 is
A quest/mission in which all the plants on Tyria (trees, bushes, grass, kelp, etc.) all suddenly started screaming at once and you have to travel to all the corners of the globe to find out why, as well as how to stop it.
How about ANOTHER thread detailing the things people want?
Oh wait…..
A quest/mission in which all the plants on Tyria (trees, bushes, grass, kelp, etc.) all suddenly started screaming at once and you have to travel to all the corners of the globe to find out why, as well as how to stop it.
This is bizarrely specific, and way more than 10 words.
-Mike O’Brien
Because we can’t be angry about both?
More complex types of quests that involve thinking.
Bring back move-to-target. Yeah, that’s less than ten.
More complex types of quests that involve thinking.
Thinking
In a T-rated MMO
That’ll be the day
Nick’s descendant and/or Black Moa Chick-type quests.
Hard (player skill requiring) and very hard content.
Dungeon Hard Modes / Vanquishing Dungeon Paths
new dungeons, adding paths to old dungeons, fixing exploits in Arah, adding new maps & areas for level 80 characters, more solo content, etc.
Okay, that’s not 10 words, but at least I pared it down a bit. ^^;;
new dungeons, adding paths to old dungeons, fixing exploits in Arah without adding invisible walls, adding new maps & areas for level 80 characters, more solo content, etc.
Okay, that’s not 10 words, but at least I pared it down a bit. ^^;;
FTFY