So what to do?
Engineers….
- Health kit to place down some heals (6s cooldown), condition removal, and a fury/switness buff (f1-4 skill is a self heal on a short cooldown)
- Elixir U (i think) is a stun break that restores all your endurance and can be tossed (f1-4 skill) to help revive players (other useful elixirs as well)
- Elixir Gun auto-attack applies bleeds and weakness, has a cripple (which also gives nearby players swiftness), can lay down a healing field (on 20s cooldown) and has an f1-4 ability to give you and nearby players regeneration.
- Grenade kit can apply blind, bleeds, slow (via chilling effect), poison
- You also have the rifle, pistol, and shield (in some combination) that all have various CC and other mechanics to them.
Basically, an engineer is a super flexible platform to do all sorts of support. You can even go a bomb kit route where you essentially can tank n’ heal while laying bombs.
double post…
I also play a necro…. I feel like it has a little less support on the group, but manages conditions like a champ.
Water-focused elementalist does good support, and can also do damage. Plus, Eles can switch attunement at the drop of a hat.
So you can be in fire at first to drop some big hits on the enemies, switch to water to heal, switch to air for more damage, switch to earth for some toughness / armor, back to water for more healing, back to fire for the final kills. Takes a bit to get used to, but it’s a blast.