Solution to the Zergs
Just ignore them and do the event.
But yes the champs should have more antizerg.
(edited by emikochan.8504)
Just ignore them and do the event.
The issue isnt only that, is the fact that the inmerssion die as easily as the champion and in the events that they fail is much more difficult to complete it (in the cauldrons the “health” points are much biggers for the scale).
The Orrian champions like plaguebearers and corrupter (I think) actually have pretty strong anti-zerg mechanics. They do a massive AOE pull and everyone who doesn’t pop an invuln or evade basically gets obliterated by the pbaoe.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
Two cases to watch out for here:
1. There are events in Orr which have mechanics which aren’t obvious or easily learned, and (best I can tell) in some of them an inexperienced player can harm the progress of the event. My own opinion is that content of this nature should not be placed in the open world, and that it’s OK for an inexperienced player to get 1-shotted but not for an inexperienced player to accidentally and unilaterally cause a wipe just because they’re learning. If approaching an unfamiliar event, watch map chat for guidance, which may be delivered in a very direct way by someone otherwise trying to stay alive.
2. There are rude people who did not learn to share when they were supposed to as small children. Ostracism — even ostracism of a whole class of players — is the only tool we have. It is a good sign that my block list in this game isn’t full.
If I am farming champions in a zone, I will tend to run with a (polite) zerg rather than be at cross purposes. It’s the polite and teamwork thing to do. Agreed the zerg tends to break immersion, but I find there are only a handful of zones amenable to such zergs, and many other places at similar levels to be more successfully immersed.
Have fun!