Solution to the new dailies

Solution to the new dailies

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Posted by: Ohoni.6057

Ohoni.6057

There have been a few people posting here and elsewhere that they enjoy the new dailies that everyone else hates. These people say that they like the focused nature, they like being told exactly which activities they should be doing with their time each day, rather than having to choose from the thousands of options that would otherwise be available. I’ve come up with what I think is a good compromise.

I’ll tell you what to do.

Just ask me. I can tell you to “Kill ten salmon in Frostgorge Sound,” or “Harvest 5 Cabbage in Hirathi Hinterlands,” or “Take a nap next to that napping guy in Claypool,” or any number of fun and decision-free activities.

There are no prizes for doing these things, and it’s on the honor system because I wouldn’t actually care if you complete any of them, but if the idea of making your own choices terrifies you, I’d be happy to take that off of your hands without compelling all the other players who just want to complete their dailies to do the same. It’s win-win, I think.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Ayrilana.1396

Ayrilana.1396

Play GW1. Which dailies could you do that were not forced upon you?

What do you gain now from doing the dailies? Why do you do them?

Where was it stated that the dailies were meant to be obtained by everyone by just casually playing and doing anything they want? Was it not stated that their intent was to get players to experience other content?

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Posted by: Ohoni.6057

Ohoni.6057

I didn’t play GW1, and don’t care what GW1 did or did not do.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Ayrilana.1396

Ayrilana.1396

I didn’t play GW1, and don’t care what GW1 did or did not do.

It matters though as this game is based off of it. What they did there has relevance here.

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Posted by: Softspoken.2410

Softspoken.2410

I didn’t play GW1, and don’t care what GW1 did or did not do.

It matters though as this game is based off of it. What they did there has relevance here.

Not really!

Between the original Guild Wars and GW2, a large number of systems have changed rather drastically! In fact, you might consider them two different games, each of which needs to be evaluated on its own merits separate from one another!

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

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Posted by: Ohoni.6057

Ohoni.6057

It matters though as this game is based off of it. What they did there has relevance here.

No it doesn’t. This game is significantly different than GW1, it has no more baring than Warcraft III did on WoW. This is GW2, I liked how GW2 worked before this patch, I like how it works now slightly less, and whether or not GW1 was even worse would not make me feel any better about it.

But I digress, the point of this topic is not that GW2 is not an expansion of GW1, but rather than I can sole your “please boss me around” needs without ANet having to resort to altering the daily system.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Ayrilana.1396

Ayrilana.1396

Just because two games are different and may have different systems, does not mean you cannot compare related systems. So please tell me why the daily system in GW1 is not comparable (I’m not saying exact) to the daily system in GW2?

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Posted by: Wolfeng.3784

Wolfeng.3784

Oh for the love of god stop whining so much you bunch of kitten.

The dailies before told you exactly what to do, it just so happens that you would complete them no matter what.

All you are doing is complaining that now you have to waste 2min of your life to complete them. Boo hoo, poor little thing.

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Posted by: niea.7504

niea.7504

Keep trying, OP. You’ll come up with something that’s actually clever eventually…

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Posted by: Fubsy.7865

Fubsy.7865

Keep trying, OP. You’ll come up with something that’s actually clever eventually…

You’ve got high hopes.

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Posted by: Ohoni.6057

Ohoni.6057

Just because two games are different and may have different systems, does not mean you cannot compare related systems. So please tell me why the daily system in GW1 is not comparable (I’m not saying exact) to the daily system in GW2?

It can be compared, but it’s not really relevant. You can say “GW1 did things differently,” but that doesn’t mean anything about what GW2 should be doing. Basically, if GW1 jumped off a bridge, that doesn’t mean GW2 should as well.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Ayrilana.1396

Ayrilana.1396

Just because two games are different and may have different systems, does not mean you cannot compare related systems. So please tell me why the daily system in GW1 is not comparable (I’m not saying exact) to the daily system in GW2?

It can be compared, but it’s not really relevant. You can say “GW1 did things differently,” but that doesn’t mean anything about what GW2 should be doing. Basically, if GW1 jumped off a bridge, that doesn’t mean GW2 should as well.

Well explain how these dailies are forced upon you?

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Posted by: Ohoni.6057

Ohoni.6057

I didn’t say anything about anything being forced upon me. That was your language. Maybe you’d rather just have a conversation with yourself?

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Ayrilana.1396

Ayrilana.1396

I didn’t say anything about anything being forced upon me. That was your language. Maybe you’d rather just have a conversation with yourself?

You didn’t say it but it’s one of the general complaints that people are making.

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Posted by: Zaxares.5419

Zaxares.5419

The one thing I liked more about the old Daily system was how a lot of them segued into each other. You would almost certainly get your daily Condition Applier while getting your Daily Kills, or your Daily Dodger while doing Daily Events, for example. The new system is a lot more “focused”, in that you have to pick specific tasks and then go out to achieve them.

It’s not a huge issue to me as the new system is still quite easy to get (especially if you dabble in PvE, PvP AND WvW, as I do. I just pick whichever are the 3 easiest ones), but I did like the old system for the way you could just do whatever your usual playstyle was and you could probably get 5/5 or 4/5 without even really thinking about it.

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Posted by: Ohoni.6057

Ohoni.6057

You didn’t say it but it’s one of the general complaints that people are making.

Well then ask them why it bothers them.

Personally, I’m hardly “forced” to do anything, although as a gamer I do feel rather strongly compelled to do anything called a “daily” whenever it even remotely fits in with my standard playstyle (ie, not when the acronyms “WvW” or “PvP” are anywhere near it). When you tell me I get a bonus reward for doing 3/4 of the available tasks, I’m going to want to do at least three of those tasks, maybe four if it’s convenient.

I’ve done the existing dailies almost every day since they’ve been out. Did I always want to? Was it always convenient to make the time for them? Heavens no, but they were there, and not doing them meant leaving rewards on the table, and for reasons that I couldn’t care less whether you honor them or not, it would have bothered me not to claim them. I’ve noted in the past that I’m not exactly a fan of the daily concept, a system where you can “stack” several days up and do them at your convenience would be preferable, but so long as there are dailies, I’ll want to do them, even when I don’t really want to do them.

But the new system, I’m not a fan. The requirements are too specific, it’s too much playing the game how ANet wants me to play it, which as it turns out is not how I would like to play it in many cases, and personally, I would prefer that in a game with this many possibilities, they could have a little more respect for me making my own choices. As a customer, I feel I have the right to voice that opinion without being forced to justify it to people like you who have no role in anything. You’re free to disagree, just not free to devalue my own opinion because it conflicts with yours. Do I expect them to change the game purely to suit my whims? No, not unless they think that it would result in a better game, I just remain hopefully that they will.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Kaldrys.1978

Kaldrys.1978

The whole point of dailies is to guide players towards content. If you want to make your own choices just don’t do dailies. Now that laurels are independent of dailies there’s no reason to do them unless you want to

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Posted by: Ohoni.6057

Ohoni.6057

The whole point of dailies is to guide players towards content. If you want to make your own choices just don’t do dailies. Now that laurels are independent of dailies there’s no reason to do them unless you want to

That will become true when they remove the achievement points on the meta, and the bonus rewards for completing each daily. Until then, it is not a true statement.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Behellagh.1468

Behellagh.1468

Oh for the love of god stop whining so much you bunch of kitten.

The dailies before told you exactly what to do, it just so happens that you would complete them no matter what.

All you are doing is complaining that now you have to waste 2min of your life to complete them. Boo hoo, poor little thing.

A daily that’s 4 events in a zone you may not be familiar with as to where and how frequent they occur is a bit more than 2 minutes.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: BlueBoy.1236

BlueBoy.1236

While you’re at it, pls give a daily quest where you need to afk 5mins in Lion’s arch, citadel, or heart of the mist. Hey, i’m playing the way i want. What are you guys looking at?

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Posted by: DarcShriek.5829

DarcShriek.5829

I didn’t play GW1, and don’t care what GW1 did or did not do.

It matters though as this game is based off of it. What they did there has relevance here.

Only the lore has relevance. In case you haven’t noticed, it’s no longer GW1, and we no longer play in instanced areas.

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Posted by: Ohoni.6057

Ohoni.6057

what i can not get behind is 13+ pages of infantile tantrum throwing because:
“hey arena net i’m going to quit ‘playing’ your game because it has playable content”

When did anyone say that in this thread? What makes you believe that you are being constructive by being actively hostile towards your fellow players and their right to express their opinions about the game?

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Wolfeng.3784

Wolfeng.3784

Oh for the love of god stop whining so much you bunch of kitten.

The dailies before told you exactly what to do, it just so happens that you would complete them no matter what.

All you are doing is complaining that now you have to waste 2min of your life to complete them. Boo hoo, poor little thing.

A daily that’s 4 events in a zone you may not be familiar with as to where and how frequent they occur is a bit more than 2 minutes.

“And that’s why the god’s invented teamwork! "

Honestly map chat is a wonderful feature. Still it is a fair point if I consider the fact you may not have mapped that area, but then you get to explore the world.
And that’s exactly what they want with this daily system.

So, my point remains, you want achievement points? You work for them.

noun
1.
something accomplished, especially by superior ability, special effort, great courage, etc.; a great or heroic deed:

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Posted by: moiraine.2753

moiraine.2753

Sorry OP but i find the new dailies perfectly fine.

TxS – Tequatl Slayer Alliance (EU)

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Posted by: Ayrilana.1396

Ayrilana.1396

I didn’t play GW1, and don’t care what GW1 did or did not do.

It matters though as this game is based off of it. What they did there has relevance here.

Only the lore has relevance. In case you haven’t noticed, it’s no longer GW1, and we no longer play in instanced areas.

Maybe you should read the other posts of mine. GW1 was made by the same company as GW2. It’s safe to say that a lot of systems from the first game made it into the second in one way or another. GW1 had dailies where you did have to go out of your way to do if you wanted the reward for doing them. It’s the same with these dailies. All of these dailies you did by choice. You did not have to do them in order to progress.

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Posted by: Ashen.2907

Ashen.2907

There have been a few people posting here and elsewhere that they enjoy the new dailies that everyone else hates. These people say that they like the focused nature, they like being told exactly which activities they should be doing with their time each day, rather than having to choose from the thousands of options that would otherwise be available. I’ve come up with what I think is a good compromise.

I’ll tell you what to do.

Just ask me. I can tell you to “Kill ten salmon in Frostgorge Sound,” or “Harvest 5 Cabbage in Hirathi Hinterlands,” or “Take a nap next to that napping guy in Claypool,” or any number of fun and decision-free activities.

There are no prizes for doing these things, and it’s on the honor system because I wouldn’t actually care if you complete any of them, but if the idea of making your own choices terrifies you, I’d be happy to take that off of your hands without compelling all the other players who just want to complete their dailies to do the same. It’s win-win, I think.

I like the new daily system. I don’t like it because its more focused or because I like being told what to do. I like it because it allows me to spend less time on dailies, and less time going out of my way, than the old system while still attaining the rewards.

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Posted by: Claudius.5381

Claudius.5381

There have been a few people posting here and elsewhere that they enjoy the new dailies that everyone else hates. These people say that they like the focused nature, they like being told exactly which activities they should be doing with their time each day, rather than having to choose from the thousands of options that would otherwise be available. I’ve come up with what I think is a good compromise.

I am one of those people who prefer the new daily system over the old one. But not because of a focused nature. I like the new system for 2 reasons basically:

  • It allows me more than the old one to play how I want. Because I felt obligated to do dailies before to get the laurel, a currency I need for crafting ascended gear and for ascended trinkets. Now I can skip dailies altogether without the feeling I miss something essential.
  • In case that I am just having nothing better to do (which is rarely the case) I have now a list of things I could do with extra loot. Nothing overwhelming but a nice additional option.

I don’t need you to define my goals. I am perfectly able to choose my own. I am glad that ArenaNet has added to the catalogue of things I can choose from and removed the feeling that dailies are mandatory.

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Posted by: Ohoni.6057

Ohoni.6057

Sorry OP but i find the new dailies perfectly fine.

Nobody’s saying you can’t, but you must admit that a lot of people who aren’t you don’t seem to like them as much. That’s the point of my first post, if you like the current dailies just fine, then we can do that without hurting the people who don’t. Just open the official ANet dailies back to how they used to be, and then I can boss you around instead and have you jumping through all sorts of pointless hoops if that’s how you like to spend your time in game. You can count on me, I’ll have you dancing for cows and collecting seaweed in Cursed Shore all night if that’s your thing.

It’s safe to say that a lot of systems from the first game made it into the second in one way or another.

And a whole lot didn’t, so again “just because GW1 did something does not mean that it’s a good fit for GW2.”

You did not have to do them in order to progress.

This is an MMO, everything is some form of progress, and “you didn’t have to do that” is never an excuse for anything.

It allows me more than the old one to play how I want. Because I felt obligated to do dailies before to get the laurel, a currency I need for crafting ascended gear and for ascended trinkets. Now I can skip dailies altogether without the feeling I miss something essential.

That has nothing to do with the new dailies, that is about the new log-in rewards. Nobody is arguing that they should remove the log-in rewards.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”