Some positive feedback

Some positive feedback

in Guild Wars 2 Discussion

Posted by: Rash.6514

Rash.6514

I have read on a post made by an ANet employee that most people wouldn’t waste their time coming here to say they like something. That they would instead just enjoy the content. Well, this is true so I decided I should give some positive feedbacks.

SAB is really nice. Obviously, like anything in the real world, it is impossible to please everyone. So it is OK not to enjoy SAB and what it represents. Personally, I think it is a nice break from the rest of the game. I love mini-games. I really enjoy when creative minds extend a concept so much that they create something almost entirely different with it. Even if the concept is a game’s engine. For instance, I really like game mods (how many cool games today began as mod) and what the community does with StarCraft, for instance. SAB is almost like that. It is also very pretty and well designed. I wouldn’t mind if ANet let it live forever in the game. It would become a really interesting showroom. Imagine showing your friends: and you have these amazing landscapes, these really hard bosses on dungeons, this massive zerg of red text (because that is the first thing you see when they are far away) on WvW and… even a super mini-game with fun design and sound.

Speaking about sound, it is very easy to spot good commentaries on visuals but not so easy on sounds. I guess it is obvious that GW2 has some really kick kitten visuals, we don’t need to talk about that. But GW2 has some master work on sound design as well! I love the details, ANet!!! The very delicate sound that trinkets on your armour and weapons do when they are in contact, like metal with metal. The sound of leaves and wind on trees when you’re in a forest. The sound of crackling ice on the winter areas. And even the sound of your weapon hitting different materials on your enemies armours. This game has so many sounds that it is impossible to point all of them. Whoever forum admin reads this, please tell your sound department guys how great their job is.

Finally the Living Story. Now I liked it. I honestly wish the living story were like the Razing from the beginning. Just some NPCs and a couple of achievements are too little for a new content. I understand how you wanted to build the story from a suspicion into a crescendo. But the instances on the Razing were nice, even if they were also simple. I knew that ANet would get better at this with time. I think the Razing instances were better designed than some chapters on your personal story (released with the game). I sincerely hope ANet develops further into this in the future. And please keep the new “full scene cinematics” for all your updates in the future! They are just so much better story tellers than the talking heads. With the exception of the artistic cinematics (mostly on the Story dungeons and important parts of the personal story), I really like the new cinematics better than the talking heads.

(edited by Rash.6514)

Some positive feedback

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Don’t you know it’s against forum rules to say something positive about this game? lol

Actually it’s nice to see the occasional positive post. I really like SAB too. On the topic of the Living Story, it would have been a lot better, to me, if they didn’t promote it heavily. It raised people’s expectations.

Part of the reason SAB went over so well is no one expected it. No one was waiting for it. It came out of left field and it was cool. If they’d done that with the Living Story and not really explained it, it probably would have roped more people in.

At very least, more people would have been speculating about it.

Some positive feedback

in Guild Wars 2 Discussion

Posted by: Rash.6514

Rash.6514

I totally agree with you on the expectations. This is my problem with these many trailers a movie has before coming out, as well. It is just too much marketing, too much expectation. Just let it be.

As far as SAB goes, I probably won’t be a frequent customer. But as I said, it is nice when you just want to do something different. GW1 had some pet battles with the Asura, I don’t remember how it was called. It was released just before I quit playing it. It was also very different from the rest of the game play (like the Heroes battle) and I also considered a mini-game.

Some positive feedback

in Guild Wars 2 Discussion

Posted by: Khal Drogo.9631

Khal Drogo.9631

Don’t you know it’s against forum rules to say something positive about this game? lol

Actually it’s nice to see the occasional positive post. I really like SAB too. On the topic of the Living Story, it would have been a lot better, to me, if they didn’t promote it heavily. It raised people’s expectations.

Part of the reason SAB went over so well is no one expected it. No one was waiting for it. It came out of left field and it was cool. If they’d done that with the Living Story and not really explained it, it probably would have roped more people in.

At very least, more people would have been speculating about it.

Perpetual blinkers on, quietly ignoring SAB negative feedback.

I didn’t really care about SAB until I read the forums and realized there is an active campaign for more of this stuff. I paraphase from someone else in the forum that said that SAB did “violence” to the aesthetic and the immersion of the game. Then I read the word “mutilation”. To me that word pretty much sums up the feeling I get when seeing the grinning 8 bit cloud that mocks me everytime I go to GW2.com and have to bear with it until April is over. It then proclaims in no uncertain terms that if I hate SAB, I must hate GW2 and if I bought GW2 for GW2, I am part of a poor minority demographic from a non-developed country that the Devs intensely dislike and furthermore I am typing in a language that is apparently automatically translated into English by the forum.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

(edited by Khal Drogo.9631)

Some positive feedback

in Guild Wars 2 Discussion

Posted by: Rash.6514

Rash.6514

Wait, hold on, I don’t know if I got everything you said, but aren’t you getting a little ahead of yourself? First of all, if SAB has mutilated GW2, avoid it! I’ve also heard from other people that the Asuran cuddliness are a bad stain to the Guild Wars world, so those people are in a worse shape than you are.

I’ve said this on the other forums, if you don’t like SAB, avoid it. But asking to remove it because you paid for the game and it “violates” you is too kitten much. I don’t care whether SAB goes or stays, but given you post I may look like I am petitioning for it to stay (and I am definitely NOT).

Some positive feedback

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Don’t you know it’s against forum rules to say something positive about this game? lol

Actually it’s nice to see the occasional positive post. I really like SAB too. On the topic of the Living Story, it would have been a lot better, to me, if they didn’t promote it heavily. It raised people’s expectations.

Part of the reason SAB went over so well is no one expected it. No one was waiting for it. It came out of left field and it was cool. If they’d done that with the Living Story and not really explained it, it probably would have roped more people in.

At very least, more people would have been speculating about it.

Perpetual blinkers on, quietly ignoring SAB negative feedback.

I didn’t really care about SAB until I read the forums and realized there is an active campaign for more of this stuff. I paraphase from someone else in the forum that said that SAB did “violence” to the aesthetic and the immersion of the game. Then I read the word “mutilation”. To me that word pretty much sums up the feeling I get when seeing the grinning 8 bit cloud that mocks me everytime I go to GW2.com and have to bear with it until April is over. It then proclaims in no uncertain terms that if I hate SAB, I must hate GW2 and if I bought GW2 for GW2, I am part of a poor minority demographic from a non-developed country that the Devs intensely dislike and furthermore I am typing in a language that is apparently automatically translated into English by the forum.

SAB is self contained in a single portal in a single city. Anyone who says it does violence to the aesthetic of the game is clearly someone who’s looking for something negative to say. It’s as easily ignorable as those who don’t like SPvP. Why focus on something that you never have to do or look at?

But for those who like it, it adds something to the game. I’m not ignoring those who don’t like it. I’m ignoring those who don[’t like it who are so self-centered that they think every single thing in a game must be for them. Every single upgrade must be enjoyed by them.

There are people who love jumping puzzles and people who hate them. The people who hate them have far more of a real reason to be mad at the game since some zone completion elements require jumping puzzles (at least two of the vistas are at the end of jumping puzzles. For these people, they have a legit gripe.

For people who don’t like a single box in Rata Sum. Mountain, meet molehill.

Some positive feedback

in Guild Wars 2 Discussion

Posted by: Randulf.7614

Randulf.7614

Lots of positive feedback goes on Rash. It just doesn’t happen in General Discussion. There’s plenty of good healthy, positive and constructive discussion going on on the other parts of the forum. It does make me wonder why Genereal exists, but maybe it just exists so ppl can let off steam.

I have only minor niggles with the game, none of which impair my overall enjoyment (I can live with the elitist stuff, even if I can never reach that pinnacle myself). It’s an ace game and there’s so much potential in the years to come. I struggle to find a game which has put so much out at launch content wise. I sometimes wonder if the amount of critisism can often be attributed to us being spoiled by monthly releases. Perhaps we demand too much.

Well, except anything I demand. That of course is entirely reasonable and should be implemented immediately ;D