Some praise, criticism and requests

Some praise, criticism and requests

in Guild Wars 2 Discussion

Posted by: tekfan.3179

tekfan.3179

First off let me say that I greatly enjoy most of the recent content from the LW S3.
All the new mechanics, ways to acquire ascended equipment and the new life from old lore really blows some fresh wind into the game. Not to mention the current events, there is so much different content to enjoy.

There are some dark spots like Brahams sudden change of character(wolfborn norn, guardian and “big brother” of taimy suddenly turning into a egocentric know-it-all who prefers grieving over his mother rather than telling the tales of her legend) and the whimpy reaction of our characters(seriously, a Charr is insulted as a military leader and there isn’t even an option to get rough?).
And why is Taimy still talking to my asuran characters like they had no clue about asuran technology?

I was really happy to see some profession-specific options in recent LW content. Personally I’m disappointed how race and profession had no significant impact on the story after the personal story from the base game has finished.
Some more race- and profession-specific options would not only increase immersion but also add replayability to the game.

Only recently my friends and I have unlocked the guild hall for our small guild. We’ve come to enjoy exploring the frequent changes in the landscape once we upgrade our guild. However, it would be really great if there would be some balance in the upgrade-cost for smaller guilds.
Some example a system like this:
Each guild starts with a limit for recruitable members. To recruit more players you need to upgrade the guild. For example you start with ten players and once you want to invite more you need to purchase an upgrade to do so.
Each upgrade for the size of your guild increases the cost for other upgrades and likewise those other upgrades increase the prize for a size-upgrade.