Lord Ahrwit Valdyr/Isambard FitzValdyr/many more…
Some suggestions after a dip back into WoW
Lord Ahrwit Valdyr/Isambard FitzValdyr/many more…
Splitter!
15 chars
Vanishing Legacy (VALE)
Well at least you didn’t ask for mounts or the holy-trinity. So that’s something.
Finishing would be nice, new classes always welcomed, gear grinding… eh… not my thing.
Oh my no.. not splitting at ALL!
:) I have a ten day trial. And absolutely NO intention of returning to WoW ever. I was actually amused by the attitudes of friends who’d returned to WoW – as if once I touched it, I’d be back with no question.
And I won’t.
It’s not at ALL as good a game as GW2. If it was sub free I might say hi to friends there once a week or something. But the comic style isn’t my style, the story from all accounts as still as terribad as it was when I left (so NO thank you)..
I just couldn’t tolerate the crappy game mechanics.
But it got me to thinking about why on earth my friends HAVE returned to WoW. And the only things I could think of that WoW does slightly better than GW2 are what I noted. And three things better is NOT much.
Lord Ahrwit Valdyr/Isambard FitzValdyr/many more…
:-)
Sorry – can never resist the opportunity to use a Monty Python reference!
Vanishing Legacy (VALE)
Forgiven for awesome references
Still, I admit I’d like fishing in gw2. It would fit in really well I think!
Lord Ahrwit Valdyr/Isambard FitzValdyr/many more…
Fishing would be nice.
Oh my no.. not splitting at ALL!
:) I have a ten day trial. And absolutely NO intention of returning to WoW ever. I was actually amused by the attitudes of friends who’d returned to WoW – as if once I touched it, I’d be back with no question.
And I won’t.
It’s not at ALL as good a game as GW2. If it was sub free I might say hi to friends there once a week or something. But the comic style isn’t my style, the story from all accounts as still as terribad as it was when I left (so NO thank you)..
I just couldn’t tolerate the crappy game mechanics.But it got me to thinking about why on earth my friends HAVE returned to WoW. And the only things I could think of that WoW does slightly better than GW2 are what I noted. And three things better is NOT much.
>complains about story in WoW
>plays GW 2
confirmed for b8. If you are not joking and you actually thing GW2 is better game than WoW, you have seriously low standards.
Oh man, you lured me into a reply.
It’ll be lengthy, since I quit WoW due to story after being a seven year fangirl. (and prior if you count the RTS, and I do)
Yes, GW has a VASTLY better story that the mmo WoW. The RTS Warcraft was frankly excellent, but it took a nosedive in its online incarnation. To split up my problems with it (and again, I was a massive lorenerd):
- The ingame lore changes and retcons and representations:
-Orcs by the end of Frozen Throne were on a path to redemption with shamanism and rejection of demonic fel energies. In WoW, we suddenly had pandering to the fans, the inclusion of the Forsaken without warning, and orc warlocks despite their clear disbarment from the Horde.
-Night elves in the RTS were a strong race of matriarchal types, and sufficiently scary to warrant being a faction on par with Horde and Alliance alike. From nocturnal xenophobic amazons, they developed an inane idle animation in the mmo, and were gutted expansion after expansion, with territory constantly lost and the Cenarion Circle looking elsewhere. That drove me nuts.
-Burning Crusade was whack, storywise. Suddenly Illidan, suddenly crazy, killable. At the end of TFT he was something of an anti-villain, and was actually interesting and compelling. By Black temple, he was muttering to himself and wearing his undies on his head in effect. The introduction of the blood elves to the same people who largely leveled their homeland was very forced, and clearly designed to address player imbalance in representation. In the 2nd War, the orcs burnt Quel’thelas such that Anasterian rejected humanity due to thinking the orcs got off too lightly in internment camps, and that humanity didn’t help the queldorei enough against the orcs.
-The draenei were… an odd injection. And very poorly implemented at that. Once caught int their lore oops publicly, Blizzard ran as fast from Draenei lore as they could for years, which wasn’t exactly fair.
- Story failures.
-Me’dan. Oh gods Me’dan. Why?
-The whole Rhonin atrocity. An army of dinosaurs. Really? REALLY?
-Varian Wrynn being split in two cause rage, then killing Onyxia cause leet, and so on and so on. Come on, that stuff was terrible.
-Staghelm hated Malfurion evidently, and had been driven mad. Okay. So at his hated rival’s wedding to the high priestess he likewise despises, does Staghelm, you know, attack the person he’s obsessively loathed? No? No. he attacks some nobody orc he’s never met, because Metzen needed to interject his rl issues into the game apparently, leading to that unspeakably bad 4.2 quest arc involving us putting Thrall back together despite him badmouthing Alliance. As an Alliance player, that was really annoying.
-Cenarius being cool with orcs despite the events of WC3.
-Thrall being a blind moron or totally evil for years in ignoring the evidence under his nose that the Forsaken would do things like unleashing the blight.
I could go on.
In guild wars, we have a really well done strong story from the first game which involves betrayal, sorrow, and antihero-ing. We lose a prince and put him down again after being tricked by Khilbron. The Afflicted storyline was actually really well done, albeit with terribad voice acting. GW has consistently offered diverse, interesting stories with compelling bad guys, strong but flawed heroes and heroines, and no embarrassing racial stereotypes. Trolls were embarrassing, as were goblins, and I got utterly tired of the ‘All Orcs, All the Time’ mode of storytelling I saw in WoW.
So yes. I will defend GW’s brilliant writing without any question.
Lord Ahrwit Valdyr/Isambard FitzValdyr/many more…