Something I noticed

Something I noticed

in Guild Wars 2 Discussion

Posted by: Tzozef.9841

Tzozef.9841

On my Guardian I have 200 condition damage on stats and can do 600 dmg per tick with burning on 3 stacks

On my Necro I have 2000+ condition on stats and it with 3 stack of poison I do 600 dmg per tick

Very sad.

Definitely needs adjustment

Here’s my suggestion I posted awhile back : https://forum-en.gw2archive.eu/forum/game/gw2/The-NEW-Condition-Philosophy/first#post5424333

Something I noticed

in Guild Wars 2 Discussion

Posted by: Uden Reavstone.3426

Uden Reavstone.3426

What are you saying? That burning is stronger than poison? That’s how it’s been since GW1. I don’t see the point.

“Blue team for life.”
“They can’t see me. I can’t see them.”
Michael J. Caboose ~ RvB

Something I noticed

in Guild Wars 2 Discussion

Posted by: Ykfox.3825

Ykfox.3825

Poison also slows health regeneration, so there’s an additional effect to it.

Burning purely does dps, and isn’t as easy to get a lot of stacks like bleeding.

Something I noticed

in Guild Wars 2 Discussion

Posted by: PaxTheGreatOne.9472

PaxTheGreatOne.9472

Guardian can stack up to 20+ stacks of burning, ranger 10-15 stacks and other condtions, and engineer was said to gt up to 25+ stacks even supported by many other conditions as well…..

Ranger could add 15+ poison and 15 stacks of bleeding as well with good rotation, at melee range

Necro is stuck at 10-12 bleeds in a very slow rampup, 3-5 poison and 2-3 burning… though it can stay at range

Mesmer can only stack very low amounts, BUT will have acces to 5 damaging conditions…. and has acces to the highest condition dmg (well same as guardian actually, but mesmer has bothe a signet for condi dmg and for duration) in the game…

Warrior can stack up to 16 bleeds(with spikes up to 33) some torment and 4-6 burning.

23 lvl 80’s, 9 times map, 4ele, 4ncr, 3war, 3grd, 3rgr, 2thf, 2msm, 1eng, 1 rev.
Been There, Done That & Will do it again…except maybe world completion.

(edited by PaxTheGreatOne.9472)