Soulbound to Account Bound

Soulbound to Account Bound

in Guild Wars 2 Discussion

Posted by: Meili Ying.3820

Meili Ying.3820

This is not a complaint thread. I am merely curious

Let’s say theoretically the following change occurred (which may or may not ever happen):
All items that were previously soulbound become account bound instead. All prerequisites for using the item still apply.

Would this change the way anyone plays the game? Would you take the time to transfer items constantly between characters (if that’s your Forte)? Would the economy crash on certain items?

What are your thoughts?

Fix the Search Function

Soulbound to Account Bound

in Guild Wars 2 Discussion

Posted by: Hamfast.8719

Hamfast.8719

You can’t do that with everything. For example, doing a “collection” event. One character could collect a whole bunch of a certain item, and then give it to another character on the account who didn’t do the event. That character could then cash them in and get credit for doing no work. (Sure, the PLAYER did the work, but the second character might not be able to do the event otherwise if he’s too weak. They are trying to prevent things like that.)

But yes, Soulbound is WAY overdone. Case in point; the Dragon Bash fireworks. Why on earth should they be SOULBOUND? They are a “toy”… an entertainment item. Making them Soulbound means you can’t stack all your characters fireworks together in the bank for the next festival. (And they are SLOW to launch, so it will take a long time to get through all of mine. They should be like the Box ‘O’ Fun fireworks.) Almost everyone I know immediately deletes them.

They need to revisit “Soulbound” and make it apply mainly to quest items.

Build a man a fire, and he’ll be warm all day.
Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist