(edited by Bluefox.9580)
Specializations seem stuck in the past
Nobody chooses a trait line for the minors though.. least not to my knowledge
they have always seemed like bonus traits to me.. a little something extra to enjoy..
its the major traits people care about
Nobody chooses a trait line for the minors though.. least not to my knowledge
they have always seemed like bonus traits to me.. a little something extra to enjoy..
its the major traits people care about
There are instances of people dropping major traits for minor traits. One big example I can think of is Warrior’s Fast Hands trait. I’d say there’s plenty of minor traits to care about.
Nobody chooses a trait line for the minors though.. least not to my knowledge
they have always seemed like bonus traits to me.. a little something extra to enjoy..
its the major traits people care about
Do some research mate.
It’s to create a sense of progression while leveling up. While leveling up you will actually not have all minor traits of a specialization.
It’s to create a sense of progression while leveling up. While leveling up you will actually not have all minor traits of a specialization.
Oi, not having leveled something in over a year made this never occur to me. I guess we can /thread. I still hate Zephyr’s speed.
Still holding onto hope with the minors that in the future we will have options to choose differing options in those spots as well to allow further customization. Odds are low that this will happen but this structure allows for that potential.
De Mortuis Nil Nisi Bonum.
… of partial lines being a choice. No one will be going partially into a line any more, yet there’s still 3 minor traits and 9 major traits that progress in a lesser to greater power way of thinking.
New players and characters will not instantly fill a trait line, obviously. They will still need to progress.
In the old system this makes sense because putting more points into a line meant sacrifice for specialization
You will be able to fill all three (3) trait lines you select at Level 80. This was confirmed around the announce of the design change.
Why weren’t all the minor traits compacted into one […]?
For the exact reason of the above two answers: it provides a similar mechanism of progression for new characters and players, while retaining a parity once everyone is able to do the equivalent of a 6/6/6 build.
TL;DR: none of what OP has described will be a problem, as you will be able to complete your three chosen trait lines once you’ve reached 80.