Spectacular Lack of Information

Spectacular Lack of Information

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Posted by: Kietay.2345

Kietay.2345

I have to ask, why is there almost no information at all in this game. There are so many vague abilities and stats that you have to learn by trial and error. But beyond that, everything is hidden or convoluted in some way.

Look at the sigils even. A % chance to do an AoE flame attack on crit. Doesnt say the damage of the attack, doesnt say the radius. Every one of them are like this. Why does this game hide every single stat from you where possible. It doesnt even tell us how much damage reduction your armor is giving you as a % so we can figure out if its linear or exponentially decreasing.

The beginning tutorial has a big boss fight but it doesnt explain anything to you at all about the game. If it wasnt for topics on the forums I wouldnt even know that abilities had combo fields and combo finishers.

Tell me there is somewhere to get all the hidden stats for this game besides digging through the game files please.

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Posted by: Red Falcon.8257

Red Falcon.8257

It was made like this on purpose, so that players who don’t want spoonfeeding could learn things by trial and error, and people who wanted infos could look them up on the wiki.

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Posted by: Rpgtabbycat.5869

Rpgtabbycat.5869

One place you can look is here: http://wiki.guildwars2.com/wiki/Main_Page

There’s a lot of useful information.

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Posted by: Kietay.2345

Kietay.2345

The wiki actually barely has any more information than the game does. Learning things by trial and error is extremely annoying and a huge waste of time. I am sure some people are eventually going to do it, but I prefer to make my decisions based on information. Half the fun of an MMO to me is mathing out which stats I want compared to what other stats to get my perfect min max build. No one in this game can make any kind of informed choice between one thing or the other when you only have the vaguest idea of what something does but no idea at all how well it does it.

Even Diablo would tell you what % damage reduction 1000 armor would give you, tell you what each stat did exactly in terms of how it affects your damage and life, all the tooltips would explain the number or % of damage done by each ability and even how that ability derived its total damage based on your stats.

This game seems like it was made for 5 year olds.

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Posted by: AndrewWaltfeld.4621

AndrewWaltfeld.4621

The wiki actually barely has any more information than the game does. Learning things by trial and error is extremely annoying and a huge waste of time. I am sure some people are eventually going to do it, but I prefer to make my decisions based on information. Half the fun of an MMO to me is mathing out which stats I want compared to what other stats to get my perfect min max build. No one in this game can make any kind of informed choice between one thing or the other when you only have the vaguest idea of what something does but no idea at all how well it does it.

Even Diablo would tell you what % damage reduction 1000 armor would give you, tell you what each stat did exactly in terms of how it affects your damage and life, all the tooltips would explain the number or % of damage done by each ability and even how that ability derived its total damage based on your stats.

This game seems like it was made for 5 year olds.

Then read guides/builds for your profession. As much as I don’t like talking about them the people at gw2guru.com has some very decent guides on classes.

http://www.guildwars2guru.com/ (Look on the forums)

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Posted by: coglin.1496

coglin.1496

The mist is specifically designed as an area to allow you live action fights with the various professions. There are various dummies to test on. The game tells you enough to understand the concept of things, then gives you an area dedicated to test them yourselves.

Maybe someone should link him the “mega man teaches you how to play” video

Poor craftsman blame their tools. Poor players blame their Engineer.

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Posted by: Red Falcon.8257

Red Falcon.8257

The wiki actually barely has any more information than the game does. Learning things by trial and error is extremely annoying and a huge waste of time. I am sure some people are eventually going to do it, but I prefer to make my decisions based on information. Half the fun of an MMO to me is mathing out which stats I want compared to what other stats to get my perfect min max build. No one in this game can make any kind of informed choice between one thing or the other when you only have the vaguest idea of what something does but no idea at all how well it does it.

Even Diablo would tell you what % damage reduction 1000 armor would give you, tell you what each stat did exactly in terms of how it affects your damage and life, all the tooltips would explain the number or % of damage done by each ability and even how that ability derived its total damage based on your stats.

This game seems like it was made for 5 year olds.

You say you want the game to spoonfeed you with every information right off the bat and hold your hand all the way through it and then say the game was made for 5 year olds.
There is a lot of irony in that sentence.

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Posted by: tolunart.2095

tolunart.2095

5 year olds are a lot sharper now than they used to be.

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Posted by: LoreChief.8391

LoreChief.8391

Half the fun of an MMO to me is mathing out which stats I want compared to what other stats to get my perfect min max build.

Numbercrunching, mathcrafting and min/maxing? I believe the game you’re looking for is called World of Pokepanda. This game here is meant for fun, exploring, teamwork and cooperation – not some elitist gearscore bullskitten.

This game seems like it was made for 5 year olds.

I’m just going to put this quote up here, so everyone kittenads your post can be reminded of what level of social responsibility that OP has.

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Posted by: Geemo.6018

Geemo.6018

It was made like this on purpose, so that players who don’t want spoonfeeding could learn things by trial and error, and people who wanted infos could look them up on the wiki.

Wrong. It’s made like this to mask the normalization that is rampant across all content.

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Posted by: tolunart.2095

tolunart.2095

so everyone kittenads your post

“Whoo reads”… that is unintentionally hilarious… even with the space, if I take out the extra “o” the words become kittenads.

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Posted by: ounkeo.9138

ounkeo.9138

Half the fun of an MMO to me is mathing out which stats I want compared to what other stats to get my perfect min max build.

Numbercrunching, mathcrafting and min/maxing? I believe the game you’re looking for is called World of Pokepanda. This game here is meant for fun, exploring, teamwork and cooperation – not some elitist gearscore bullskitten.

This game seems like it was made for 5 year olds.

I’m just going to put this quote up here, so everyone kittenads your post can be reminded of what level of social responsibility that OP has.

and here you are sounding like those exact same elitists.

the info the OP is complaining about are valid bits of info we should have. for a game that supposedly tries to go away from the old school way of doing things, they are remarkably similar to old school in execution.

Ever play DAOC or such from the old days? You had to read a website first and research to even understand what your skill actually does, or how much mitigation is affected by armor. It’s a remarkly unfriendly system for a game designed to be “fun to just pick up and play for casuals”.

At the end of the day it doesn’t hurt to have those nuggets of basic info there. I played all the way to 80 and got half my exotic set before I even knew what a “field” was. Now I know, i still don’t care and I still don’t understand.

The way this game is set up now, you put on any armor you can wear, use any weapon and hammer your number keys because none of it actually matters anyway. As long as you understand 2 things: these do damage. These do CC. Everyting else is superfluous; you don’t need to know it or understand it.

The fields are a great example of how that works. No info. No detail. Noone knows. Noone cares. It doesn’t make a lick of difference. It might as well not even be there for all anyone really cares.

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Posted by: Lance Coolee.9480

Lance Coolee.9480

Can anyone post a critique or suggestion without a pile of fanboys spouting their garbage “go back to wow, you inane mathlete.”

I too would like more information for some of these unknown stats. It’s terribly difficult to make an informed decision on certain gameplay choices without having to resort to outside sources.

Besides, it’s not like every other priority skill doesn’t express exactly what it does.

“GW2 takes everything you love about GW1” – M. O’Brien
“We just don’t want players to grind in GW2” – C. Johanson
“The most important thing in any game should be the player” – R. Soesbee

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Posted by: Porky.5021

Porky.5021

“This game seems like it was made for 5 year olds.”

Are you saying a 5 year old could figure this game out through trial and error but you cannot?

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