State of the game
A certain number of classes are always wanted in raids. Raids don’t really require you to have a good playstyle, but they require you to move according to where the boss is at what time and what aoe’s are being dropped on your position. Since it’s a team effort, individual classes don’t really make a huge difference.
PvP on the other hand… it’s quite a mess at the moment. Dragon Hunters are simply overpowered. I created one myself, just to see how overpowered they were, and I wreck everything in sight. On the opposite end, thieves are terrible nowadays. They were meant to be “Get in, get out” classes, yet they can’t do that anymore. The rest of the classes are currently in the middle, in between DH and Thieves.
For PvE, classes are extremely well-balanced.
WvW is the same as PvP.
In PvE, everything is viable, but in raids Thieves, Guards and Engineers are not meta atm. Sure some groups are using them, but its pretty common for a raid group not to deploy these classes.
Dont know much about sPvP, but ele’s are now at the bottom with the removal of Cleric Amulet, which was the backbone of the only viable ele build, which was bunker ele. Guard has taken over the bunker mostly, some claim that guard is op while some claim that guard is nothing but a low rank stomper and can be countered by a skilled ranged profession, heard ranger/rev does him good, dunno.(someone from anet said that guards LACK sustain, “OP DH” argument is getting pretty weird atm). Engi-Necro combo with a revenant in sPvP was used by literally all pro players. Thiefs and Eles are the least used proffs in sPvP, people will often ask you to reroll. Engi got nerfed, but still tanky if you choose it to be. Ranger is pretty solid for sPvP, as with rev. For me, warr is ok but as i said, dont know much about sPvP
For WvW, ele isnt THAT bottom tier since you can easily grab cleric(or other sPvP restricted gear) and roam around, but its still not that good, imho, ele is only good in the zerk. Rev is good at roaming and beast at zerk(cause of boonshare and 1 minute quickness stacking thats been going around) ranger is tolerated in WvW zerk afaik, but pretty solid at 1v1 and general, same with warrs.
PvE is still fun, PvP/WvW is a total disaster because of HoT (don’t bother unless you’ve grinded to the elite specs, and even then pvp is all about faceroll certain builds now, no variety, no strategy)
PvE is still fun, PvP/WvW is a total disaster because of HoT (don’t bother unless you’ve grinded to the elite specs, and even then pvp is all about faceroll certain builds now, no variety, no strategy)
I don’t know, it doesn’t really take that long to get the elite specs in WvW without ever entering the new zone at all. And WvW seems to be more on the upswing than the down swing, after the new zone was replaced. Seems packed when I go in there.