Stealth
Point is? I don’t understand why anyone has a problem with thieves using stealth to run away.
I guess he’s been nabbed a few times in PvP…lol
Money can’t buy happiness, But it allows you to search in more places to find it !
1) There is no such thing as just stealthing for 20 seconds on a whim. If you had played a Thief for a nanosecond, you would know that.
2) Other classes also have the choice of a 25% speed boost signet. This is not exclusive.
3) There IS a cooldown to stealth, if you deal any damage while in it. Again, you would know that if you had even tried playing a Thief. Also, if they DON’T deal damage and instead make a run for it, what have you lost? Nothing. That is a pressurised victory on your part. Don’t cry because you didn’t get your precious badge.
4) Elementalists are FAR better at ending a battle than Thieves are. Under pressure? No problem, I’ll just pop any defensive skills not on cooldown (including some invulnerabilties, something a Thief could only DREAM of), use my endless gap closers in the opposite direction and cover thousands of units of distance in a splitsecond while a Thief is burned out after 2 uses of Infiltrator’s Arrow, and his main source of long duration stealth (Refuge) is essentially a suicide.
Resident Thief
(edited by Auesis.7301)
Hello,
There is already a dedicated thread about the thief here : The thief and its gameplay – Your feedback.
Therefore this one is now closed to avoid duplicates.
Thank you for your understanding.