Stop doing living story, make an expansion!

Stop doing living story, make an expansion!

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Posted by: Futrzasty.6034

Futrzasty.6034

This is just my opinion (although many ppl think in a similar way). First of all I would like to say that you do tremendous work with updating GW2 so often. I know that you want it to be the best MMO on the market, and that living story is something truly unique and new. I appreciate your work, because I know hom much time and effort You put into it. I really appreciate it, even though I do not really like it. In my opinion making provisional content, and then taking it away after 2 weeks is a waste of time and resources. Imagine how big would Tyria be today if you had not delete all that content. Secondly I just cannot force myself to play living story for a longer time. Out of all previously introduced stories (how many were there? 15? 20?) I finished 1 (100%) another 3 nearly (about 80%) as for the rest, I simply ignored them. Suffice to say, they were all quite similar (somebody attacks us and we fight with him/them) so they could not attract my attention for more than few minutes. Moreover, I just cannot fight with the feeling that forcing me into doing something that will be removed after 2 weeks is so meaningless. All in all I started ignoring every LS. Even if I tried to play it, after 15 minutes my anger was so big that I resigned. Why was I angry? Because, like I said before you are wasting time nad money. I hate being forced into doing something. I also don’t like the idea of farming some items during LS and exchanging them for some skins. Sorry but that is ridiculous. LS is tedious, repetitive and above all it has detrimental effect on the whole game. I would really like to see expansion, new lands, new dungeons, new skills, professions, races. I firmly believe we would have it, if it wasn’t for the LS. I do not advise you to abandon LS completaly, just make that kitten expansion we all so desire :P give it priority. Make LS again in a 4 week period, or something.
What do You people think? Do You also hate LS as I do? Do you also think it is detrminetal for this game? How many of You would like to see expansion instead?

P.S. I hope I didn’t offend anyone. Anet, thank you very much for making this great game for us, for all the devotion, effort and time you invest into it.

Stop doing living story, make an expansion!

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Posted by: Flash.6912

Flash.6912

^ what he said

R.I.P Kumu <3

Stop doing living story, make an expansion!

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Posted by: Im Mudbone.1437

Im Mudbone.1437

At this point one can only wish they would.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

Stop doing living story, make an expansion!

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

Stop doing living story, make an expansion!

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Posted by: Im Mudbone.1437

Im Mudbone.1437

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

98% of LS introductions is TEMPORARY content, I can say with a likely 99% certainty that the community would prefer PERMANENT content retail expansions.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

Stop doing living story, make an expansion!

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

98% of LS introductions is TEMPORARY content, I can say with a likely 99% certainty that the community would prefer PERMANENT content retail expansions.

that was the 1st year of the living story that we experienced.

i am looking forward to more permanent content introduced to us in the 2nd year of the living story updates.

patience, do you not have it?

Stop doing living story, make an expansion!

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I prefer the LS method of content delivery. There is a lot of permanent content in the game that is often complained about. We hear much about the maps being empty, and comments that leveling is boring because once the map has been completed, it is just more of the same.

I prefer new content released bi-monthly, as there is almost always something to look forward to. But, that’s just me.

Stop doing living story, make an expansion!

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Posted by: Im Mudbone.1437

Im Mudbone.1437

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

98% of LS introductions is TEMPORARY content, I can say with a likely 99% certainty that the community would prefer PERMANENT content retail expansions.

that was the 1st year of the living story that we experienced.

i am looking forward to more permanent content introduced to us in the 2nd year of the living story updates.

patience, do you not have it?

To this day every LS has been temporary except the horrible gem-store skins that were introduced during a temporary LS update.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

Stop doing living story, make an expansion!

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

98% of LS introductions is TEMPORARY content, I can say with a likely 99% certainty that the community would prefer PERMANENT content retail expansions.

that was the 1st year of the living story that we experienced.

i am looking forward to more permanent content introduced to us in the 2nd year of the living story updates.

patience, do you not have it?

To this day every LS has been temporary except the horrible gem-store skins that were introduced during a temporary LS update.

incorrect.

southsun cove is a new island. though people rarely go there except for karka queen since it is not very profitable generally otherwise.

super adventure box is permanent content, but it is closed off for maintenance most of the time. we will see it a few times in a year, at least 2 times i think.

bazaar of the winds or something is an annual event, i think.

the queens pavilion is closed for repairs, maintenance, it will be back in the future, permanent content, not temporary.

basically, the first year of the living story seeks to introduce various seasonal new permanent content to us, while in the 2nd year, they will introduce other permanent content such as new maps, i think.

spoiler alert

.
.
.
.
.
for example, in this latest living story,
[spoiler]something has woken up [/spoiler]
so i expect we get to explore new forest jungle region maps in the future.

the majority of the players like the living story concept, they can see the numbers on their end and so they will keep on using the living story platform for new content distribution.

you might change your mind once you start to see more new content being delivered via the living story updates.

Stop doing living story, make an expansion!

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Posted by: Im Mudbone.1437

Im Mudbone.1437

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

98% of LS introductions is TEMPORARY content, I can say with a likely 99% certainty that the community would prefer PERMANENT content retail expansions.

that was the 1st year of the living story that we experienced.

i am looking forward to more permanent content introduced to us in the 2nd year of the living story updates.

patience, do you not have it?

To this day every LS has been temporary except the horrible gem-store skins that were introduced during a temporary LS update.

incorrect.

southsun cove is a new island. though people rarely go there except for karka queen since it is not very profitable generally otherwise.

super adventure box is permanent content, but it is closed off for maintenance most of the time. we will see it a few times in a year, at least 2 times i think.

bazaar of the winds or something is an annual event, i think.

the queens pavilion is closed for repairs, maintenance, it will be back in the future, permanent content, not temporary.

basically, the first year of the living story seeks to introduce various seasonal new permanent content to us, while in the 2nd year, they will introduce other permanent content such as new maps, i think.

spoiler alert

.
.
.
.
.
for example, in this latest living story,
[spoiler]something has woken up [/spoiler]
so i expect we get to explore new forest jungle region maps in the future.

the majority of the players like the living story concept, they can see the numbers on their end and so they will keep on using the living story platform for new content distribution.

you might change your mind once you start to see more new content being delivered via the living story updates.

I stand corrected about Southsun Cove but it is as you said a ghost town and that is because it’s rubbish like Orr was turned into.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

Stop doing living story, make an expansion!

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Posted by: biscuit.7540

biscuit.7540

I just want to see permanent world map expansion, like eye of the north expansion.

Stop doing living story, make an expansion!

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Posted by: Gele.2048

Gele.2048

if its betwen exp and their LS whit the 2 weeks grind fest and then removed updates ill
vote for EXPANSION’s for love of god give us new zones whit hearths vista new things to do guild halls mounts so on

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Posted by: Morrigan.2809

Morrigan.2809

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

What he said

Gunnar’s Hold

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Posted by: Lalangamena.3694

Lalangamena.3694

they said there will not be expansion in 2014
they also said they will introduce new zones and new content via the living story update.

what i think should be is that LS will improve more. some of it improved already.
i think all temporary content that they made should be permanent as a new dungeon or fractal,

like 25 man marionette dungeon, or a lions arch destruction fractal with knights and scarlet etc…

personally i think we don’t need new race at all because there is no difference between races. and they should fix existing professions before introducing new ones.

Stop doing living story, make an expansion!

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Posted by: Lukhas.1962

Lukhas.1962

The title of this post is inaccurate.

“Do not stop doing the LS and introduce an expansión”

Fixed.

Stop doing living story, make an expansion!

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Posted by: Wraithen.6059

Wraithen.6059

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

I agree with this guy. I’d rather have something new every two weeks than every two years. Besides after the content has been out a while the old content becomes barren of players.

Stop doing living story, make an expansion!

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

Serioulsy, do you think people would pay for an expansion after what they got as content in the LS?

It will just give them another reason to never look back.

What ANet has to deliver is a real content patch, something that convinces people, that they have the capability to create content that is engaging.

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Posted by: Moss.5371

Moss.5371

I’d rather have something new every two weeks than every two years.

GW Prophecies: April 28, 2005
GW Factions: April 28, 2006
GW Nightfall: October 27, 2006

That’s TWO heavy expansions in ONE year and a half.

(edited by Moss.5371)

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

I’d rather have something new every two weeks than every two years.

GW Prophecies: April 28, 2005
GW Factions: April 28, 2006
GW Factions: October 27, 2006

That’s TWO heavy expansions in ONE year and a half.

Yeah, we could have had two major expansions by now, just imagine.

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Posted by: Algreg.3629

Algreg.3629

all the things you mentioned can be introduced step by step without an expansion. I find the LS concept rather refreshing, but really don´t care either way overall.

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Posted by: nGumball.1283

nGumball.1283

Let’s make stuff clear, Anet announced a while ago two important things:

1. Living Story 2-weeks updates will no longer be there
2. They are working on 2 huge projects with expansion-like content to be released

Regarding the first point, Anet stated that the Living story strategy will resume as they won’t give up on it yet. However, they do know what the people thought about season 1 Living Story and they will use methods to imporve it. The improvment will start with stopping the 2-weeks updates, dilvering bigger updates but with longer periods in between. We are still talking here about Living Story.

Regarding the 2 projects, these two are seperate than the Living Story and as far as they sounded, the content should be ready or nearly ready but they haven’t decided yet how to introduce the content. Stating however the those projects will offer expansion-like content.

In conclusion we can say that Anet have 2 types of content they will offer during season 2, Living Story in a new style and two mysterious projects with content we don’t know anything about, supposedly, being expansion-like.

Personally I would prefer an expansion, becuase it is more healthy to the game. It is more or less a marketting model and it works aside from the fact that a HUGE portion of the Gw2 community have been asking for an expansion. An expansion will literally blow up Gw2’s popularity again and may lead to alot of new blood in the community.

Why I think so? Well, as stated, it is healthy for the game but also for the player to experience something new, Living Story will be there for another season with those frequent updates, there is no point of introducing another type of content the exact same way especially that we know of a fact there are ppl who don’t like the frequent updates.

So yeah, Anet DON’T have the Living Story INSTEAD of an expansion, they have two kinds of content prepeared. Two seperate kinds of content basically. Something that I personally have found really interesting and WRONG is that Anet doesn’t really inform players clearly for those future stuff. In fact, most Gw2 players don’t even know about what I said in my post basically because it is nowhere on their site but announcemnts they made during conferences or interviews. You can find them on internet, yes, but if you don’t search, you won’t find the information players should know about what Anet is doing.

(edited by nGumball.1283)

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Posted by: Flissy.4093

Flissy.4093

Yes, I’d love for them to stop making free content and instead charge me for it. Oh boy I can’t wait!

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

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Posted by: Minos.5168

Minos.5168

The issue is, Living Story has helped keep up numbers.

Higher daily users means more potential Gem Store sales.

At least expansions could hopefully have a better QA process than this bi-weekly cycle.

(And, even if there were bugs, there’d be vastly more content… so it wouldn’t be so glaring.)

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Posted by: Minos.5168

Minos.5168

Yes, I’d love for them to stop making free content and instead charge me for it. Oh boy I can’t wait!

I take it you never buy anything from the Gem Store?

There are plenty of people that do and support the game for you.

My biggest complaint is that the majority of new skins end up in the Gem Store, rather than being earnable in-game. An expansion would fix that.

The content isn’t free. ANet developers aren’t making the Living Story out of the kindness of their hearts.

Stop doing living story, make an expansion!

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Posted by: Charak.9761

Charak.9761

There’s been talk of an xpac release for 2015.

but by then will it have already been to late?

Stop doing living story, make an expansion!

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Posted by: Behellagh.1468

Behellagh.1468

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

98% of LS introductions is TEMPORARY content, I can say with a likely 99% certainty that the community would prefer PERMANENT content retail expansions.

that was the 1st year of the living story that we experienced.

i am looking forward to more permanent content introduced to us in the 2nd year of the living story updates.

patience, do you not have it?

Yeah, yeah, patience. How long will that take?

We are heroes. This is what we do!

RIP City of Heroes

Stop doing living story, make an expansion!

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Posted by: Belenwyn.8674

Belenwyn.8674

When LW Season 2 starts we will have again fortnightly releases but a sub-arc will be closed before a new one starts. Arenanet works on two very large projects. I suspect these are two expansions. The first one will be delivered this year via Season 2. the second expansion will be delivered at some time in 2015.

Let’s make stuff clear, Anet announced a while ago two important things:

1. Living Story 2-weeks updates will no longer be there
2. They are working on 2 huge projects with expansion-like content to be released

Regarding the first point, Anet stated that the Living story strategy will resume as they won’t give up on it yet. However, they do know what the people thought about season 1 Living Story and they will use methods to imporve it. The improvment will start with stopping the 2-weeks updates, dilvering bigger updates but with longer periods in between. We are still talking here about Living Story.

Is there an official announcement for this, that they give up on fortnightly releases during LW season?

Stop doing living story, make an expansion!

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Posted by: mrauls.6519

mrauls.6519

Make an expansion!!!!!!!

Mes (Guardian)
I make PvP & WvW videos

Stop doing living story, make an expansion!

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

When LW Season 2 starts we will have again fortnightly releases but a sub-arc will be closed before a new one starts. Arenanet works on two very large projects. I suspect these are two expansions. The first one will be delivered this year via Season 2. the second expansion will be delivered at some time in 2015.

Let’s make stuff clear, Anet announced a while ago two important things:

1. Living Story 2-weeks updates will no longer be there
2. They are working on 2 huge projects with expansion-like content to be released

Regarding the first point, Anet stated that the Living story strategy will resume as they won’t give up on it yet. However, they do know what the people thought about season 1 Living Story and they will use methods to imporve it. The improvment will start with stopping the 2-weeks updates, dilvering bigger updates but with longer periods in between. We are still talking here about Living Story.

Is there an official announcement for this, that they give up on fortnightly releases during LW season?

I don’t believe so. What they stated was that they would be separating LS content releases from feature releases. Perhaps, every other 2-week release. Nothing about removing bi-weekly releases; in fact, every statement has been that they are pretty committed to this release schedule. They weren’t really clear on the ratio of content to feature.

ArenaNet has not announced when or how any ‘expansions’ might be released. Rumors, however, are rife.

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Posted by: Belenwyn.8674

Belenwyn.8674

I don’t believe so. What they stated was that they would be separating LS content releases from feature releases. Perhaps, every other 2-week release. Nothing about removing bi-weekly releases; in fact, every statement has been that they are pretty committed to this release schedule. They weren’t really clear on the ratio of content to feature.

ArenaNet has not announced when or how any ‘expansions’ might be released. Rumors, however, are rife.

I have the same impression. I am fine with a pause for the fortnightly releases between the seasons. They need time to polish all the features for the large features-only build. No need to deliver something every two weeks.

An expansion 2015 could also deal with another Elder Dragon.

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Posted by: cesmode.4257

cesmode.4257

I have lost ALL interest to play GW2 but still keep a distant eye on it. The two reasons: living story and ascended gear…but mostly living story.

If they stopped with their silly little living story and released actual content patches via expansions, or just big fat content patches every few months I would consider coming back. However, I cannot justify my time to a game where the developers think that quality content = story telling via a few sentences, grindy zergy content, and mini games.

Karma is as abundant as air, and as useless as the Kardashians.

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Posted by: Belenwyn.8674

Belenwyn.8674

Keep in mind: LW can not deliver a huge volume of permanent content if no teams develop it. There is no difference between LW and a traditional expansion. There was no permanent expansion-like content available in 2013. Therefor LW felt like an grand opening ceremony for an opera without the opera.

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Posted by: Galen Grey.4709

Galen Grey.4709

I’d rather have something new every two weeks than every two years.

GW Prophecies: April 28, 2005
GW Factions: April 28, 2006
GW Nightfall: October 27, 2006

That’s TWO heavy expansions in ONE year and a half.

I think there needs to be some perceptive here. Yes they manage to issue 2 expansions and a year and 1/2…. They also said it was too quickly and unstainable. Also the work needed to do a gw1 expansion is a fraction then the work needed to make a gw2 expansion. I dont want to belittle gw1 in anyway cause it was and still is an amazing game that deserves all the praise it gets but that doesnt change the fact that a lot of stuff was pretty simplified when compared to gw2.

In the original guild wars you had just 1 plain you need to take care off that meant simple collision detection. enviroments also contained a lot less stuff. mostly they were plain with some trees with only a few small towns here and there. we’re talking from this: http://www.blogcdn.com/www.massively.com/media/2008/04/gw014.jpg to this http://i1.ytimg.com/vi/0uWz_J3nd3M/maxresdefault.jpg. Consider in Gw2 you have a town thats much bigger and thus has a lot more buildings and the enviroment has a lot more trees and flowers. a lot more textures, normal maps, you also have more npcs. these need to be crafted,scripted, given dialog etc… then you have the additional detail, some houses have plants growing on their facad, others have visible damage.;. well you get the gist. Just compare the wizards tower in the two games. In gw1 it was just terrain in gw2 they put their a whole village with narrow streets and steps and all that not to mention the tower in gw2 has a ton more geometry as well.

Then there is Dynamic events that most definitely involve a ton more work to create then regular quests even though gw1 did share some of the traits here to be fair. The bigger amount of mobility in gw2 makes this more challenging. Like for example I was surprised when during an invasion an aetherblade pirate followed me in the water and was able to swim. Like with static quests you dont need to worry you know if you put a pirate on land he’s going to always be on land but with dynamic events and such you never know where your npc is going to go and thus needs to be scripted in a way to adapt to his situation like in this case the pirate was able to follow me in the sea. Thats more work and thus requires more time.

Simply speaking Wraithen has a very valid point, if they didnt do LS we’d need to wait 1 year and 1/2 – 2 years for an expansion most likely because in gw2 there is a lot more work to craft a zone then there was in gw1 because obviously everything has a much higher poly count, environments are more intricate, more textures, they like to avoid copy and pasting objects, they introduce multiple layers to stuff even to sound etc… What they said they’re doing is much more optimal imho. We get LS every 2 weeks and at the same time they’re working on the stuff we’d see in an expansion with other teams. Sure it will take longer so if they manage to deliver an expansion in 1 year 1/2 if all hands focus on that it might take 2 years and 1/2 to get the more meaty parts like zones but in the mean time there is essentially always something new to do and we also get a thing or two here and there like fractals, guild missions, the edge of the mists, southsun etc…

I personally feel we’re getting the best of both words, its just that people seem they have to see the big stuff before they believe they’re going to get the big stuff we’ve been promised since day 1 of the living story. hopefully we’re getting close to that now.

Stop doing living story, make an expansion!

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Posted by: Galen Grey.4709

Galen Grey.4709

I don’t believe so. What they stated was that they would be separating LS content releases from feature releases. Perhaps, every other 2-week release. Nothing about removing bi-weekly releases; in fact, every statement has been that they are pretty committed to this release schedule. They weren’t really clear on the ratio of content to feature.

ArenaNet has not announced when or how any ‘expansions’ might be released. Rumors, however, are rife.

I have the same impression. I am fine with a pause for the fortnightly releases between the seasons. They need time to polish all the features for the large features-only build. No need to deliver something every two weeks.

An expansion 2015 could also deal with another Elder Dragon.

they currently spent 4 months working on every single LS release. 2 weeks will not make a big difference.

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Posted by: Galen Grey.4709

Galen Grey.4709

Keep in mind: LW can not deliver a huge volume of permanent content if no teams develop it. There is no difference between LW and a traditional expansion. There was no permanent expansion-like content available in 2013. Therefor LW felt like an grand opening ceremony for an opera without the opera.

Ohh please, what do you call guild missions, the new 3 fractals, the new TA path, the new events in southsun cove, the new Queenkarka meta event, the new dynamic events in Kesseks hills. The new edge of the mists, the new sPvP Maps, the new mini games, the new Jumping puzzles

I mean if guild missions, fractals, dungeons, meta events, dynamic events, new maps, new mini games and new jumping puzzles arent content you expect in an expansion what exactly is expansion like material?

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Posted by: Flytrap.8075

Flytrap.8075

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

If the next season of the Living Story focuses on PvE zergs and Gem Store updates, I’m holding you accountable.

I honestly will never understand how players can find these updates “fresh” or “exciting”. The game has become so stale since launch and it’s especially depressing because this game has so much potential. I am being completely honest when I say that GW2 easily has the best mechanics out of any of the major MMO’s out there right now, but I feel like ANet made a huge blunder with how they decided to implement new “content”.

Achievement laundry list grind fests are not fun. Locking all of the new armor and weapon skins behind the Gemstore is not fun. Mindlessly spamming 111111111111 with 50+ strangers stacked on the commander is not fun.

ANet, please go watch your Manifesto video and take a hard look at where your game started and the point that it’s at now. I can only hope that you change your plans and go down a new path because it would be quite a shame to see something great go to waste.

Fort Aspenwood | [Bags]

(edited by Flytrap.8075)

Stop doing living story, make an expansion!

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Posted by: Flissy.4093

Flissy.4093

Yes, I’d love for them to stop making free content and instead charge me for it. Oh boy I can’t wait!

I take it you never buy anything from the Gem Store?

Not since its all been cash grab 500 gem for 1 piece none-sense. I support the gem store when I deem it worthy, it hasn’t been for the past few months, it’s all been horribly overpriced tosh.

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

(edited by Flissy.4093)

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Posted by: Galen Grey.4709

Galen Grey.4709

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

If the next season of the Living Story focuses on PvE zergs and Gem Store updates, I’m holding you accountable.

I honestly will never understand how players can find these updates “fresh” or “exciting”. The game has become so stale since launch and it’s especially depressing because this game has so much potential. I am being completely honest when I say that GW2 easily has the best mechanics out of any of the major MMO’s out there right now, but I feel like ANet made a huge blunder with how they decided to implement new “content”.

I can only hope that they change their plans and go down a new path because it would be quite a shame to see something great go to waste.

I think you should really look at who is responsible for the PvE Zergs and an expansion isnt going to solve that either if anything its going to make it worst. Each of the last few large open world encounters were designed to failed if zerged. Players just dont care and zerg them anyway. What do you want Arenanet to do ? introduce Mob tagging or turning Gw2 from an actual MMO to a small instanced 5 player game?

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Posted by: Flytrap.8075

Flytrap.8075

What do You people think?
i think the living story concept is working well and is profitable for them, so it better that they keep on using the living story platform to distribute new expansion content.

Do You also hate LS as I do?
no. i love the living story concept.

Do you also think it is detrminetal for this game?
no. i think it makes the game better.

How many of You would like to see expansion instead?
not me.

i want to see expansion content delivered via living story updates.
this is what they promised earlier.

If the next season of the Living Story focuses on PvE zergs and Gem Store updates, I’m holding you accountable.

I honestly will never understand how players can find these updates “fresh” or “exciting”. The game has become so stale since launch and it’s especially depressing because this game has so much potential. I am being completely honest when I say that GW2 easily has the best mechanics out of any of the major MMO’s out there right now, but I feel like ANet made a huge blunder with how they decided to implement new “content”.

I can only hope that they change their plans and go down a new path because it would be quite a shame to see something great go to waste.

I think you should really look at who is responsible for the PvE Zergs and an expansion isnt going to solve that either if anything its going to make it worst. Each of the last few large open world encounters were designed to failed if zerged. Players just dont care and zerg them anyway. What do you want Arenanet to do ? introduce Mob tagging or turning Gw2 from an actual MMO to a small instanced 5 player game?

How are they designed to fail if zerged when zerging is the only way to take them down?

Your point does not make any sense. All I have seen from the last few Living Story updates are people stacking on PvE commanders; if anything, the Living Story was better in the beginning and started going downhill with the Queen’s Jubilee.

Fort Aspenwood | [Bags]

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Posted by: Galen Grey.4709

Galen Grey.4709

How are they designed to fail if zerged when zerging is the only way to take them down?

Your point does not make any sense. All I have seen from the last few Living Story updates are people stacking on PvE commanders; if anything, the Living Story was better in the beginning and started going downhill with the Queen’s Jubilee.

Events in Gw2 scale. Take the rescue in the last Living story. When a large zerg went to stop miasma release the event scaled and with the scale up the requirements of how many mobs needed to be killed before the timer was up also increased. Add to that the mobs quality also increased with it, instead of regulars an veterans with regular hit points you had elite and champions with tons of hit points and it became nearly impossible to kill enough mobs before the timer went out with the consiquence the event would fail. Added to that because most of the players were with the zerg doing the events not enough people would be around saving villagers. Added to that because the miasma event failed the miasma level increased meaning people had less time to reach the 1200 villagers required for the top reward.

you didnt need 100 players to win a miasma event 3 – 5 people was enough to win easily and quickly before the timer expired.

Same mechanic is employeed with the clockwork invasions.

Marionette was actually constructed to artificially ensure the event cant be zerged by actually locking players in small instances and prevent them from grouping up using force fields.

The current living story event is actually the only one event in this Living world season thats actually not doing anything to dissuade zergs and thats because I suspect it would be hard to come up with a reason story wise that would make sense to disuade people from grouping up. I mean you’re storming the villain what possible reason that makes sense to split up could they come up with? And mind you they still did it to a degree by having champions tied to achievements all over the map, have 3 watchknights that need to be defeated on a timer and the hologram scarlet event tries to split people into sections with line attack that lingers for a while and further tries to split people inside sections through the use of the colour buffs you need to pick up as well as 3 coloured holograms at opposite ends of the room not to mention that the final encounter is an instance. So even though this last LS doesnt punish people for zerging it still tries to get them to seperate using carrots basically.

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Posted by: Belenwyn.8674

Belenwyn.8674

Keep in mind: LW can not deliver a huge volume of permanent content if no teams develop it. There is no difference between LW and a traditional expansion. There was no permanent expansion-like content available in 2013. Therefor LW felt like an grand opening ceremony for an opera without the opera.

Ohh please, what do you call guild missions, the new 3 fractals, the new TA path, the new events in southsun cove, the new Queenkarka meta event, the new dynamic events in Kesseks hills. The new edge of the mists, the new sPvP Maps, the new mini games, the new Jumping puzzles

I mean if guild missions, fractals, dungeons, meta events, dynamic events, new maps, new mini games and new jumping puzzles arent content you expect in an expansion what exactly is expansion like material?

Things like metaevents, dynamic events, jumping puzzles or minigames can be disinged by LW teams. But a complete new full-sized zone including dozens of events and several event chains, POIs, vistas; JPs and a dungeon with four paths can not be stemmed by a small LW team within four months. I suspect even the guild mission, PvP maps and EOTM were not designed by LW teams. These are many pieces delivered via/during LW and I aknowledge this.

The components listed above I expect in an expansion among the increase of crafting disciplines to 500 or a new tier of gear. What is missing so far is the introduction of a bunch of fully fleshed out zones via LW. I think the acceptance of LW would be much higher if we had seen such an introduction. I hope season 2 will have zones in the pipeline.

(edited by Belenwyn.8674)

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Posted by: Stooperdale.3560

Stooperdale.3560

If I had to wait for a paid expansion I would log off tomorrow, never come back, never pay for the expansion. I’m sure there are a lot of players in the same position as me.

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Posted by: cesmode.4257

cesmode.4257

If I had to wait for a paid expansion I would log off tomorrow, never come back, never pay for the expansion. I’m sure there are a lot of players in the same position as me.

Most other MMOs either make you pay for DLC or you buy the box expansion. At least this is how it was traditionally done in recent years.

Karma is as abundant as air, and as useless as the Kardashians.

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

Hey, you get what you pay for. I just dropped $50 on a WoW expansion pre order because I know I will get content that will keep me occupied for several months,. Even longer if you take alts into consideration. What does LS give me other than a day’s worth of mindless zerg or fluff that goes away in two weeks?

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Posted by: Iason Evan.3806

Iason Evan.3806

I don’t care how it’s delivered as long as it’s new permanent PvE maps. Being an explorer has been really lacking in PvE for over a year. I would love to see that change.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

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Posted by: Galen Grey.4709

Galen Grey.4709

Keep in mind: LW can not deliver a huge volume of permanent content if no teams develop it. There is no difference between LW and a traditional expansion. There was no permanent expansion-like content available in 2013. Therefor LW felt like an grand opening ceremony for an opera without the opera.

Ohh please, what do you call guild missions, the new 3 fractals, the new TA path, the new events in southsun cove, the new Queenkarka meta event, the new dynamic events in Kesseks hills. The new edge of the mists, the new sPvP Maps, the new mini games, the new Jumping puzzles

I mean if guild missions, fractals, dungeons, meta events, dynamic events, new maps, new mini games and new jumping puzzles arent content you expect in an expansion what exactly is expansion like material?

Things like metaevents, dynamic events, jumping puzzles or minigames can be disinged by LW teams. But a complete new full-sized zone including dozens of events and several event chains, POIs, vistas; JPs and a dungeon with four paths can not be stemmed by a small LW team within four months. I suspect even the guild mission, PvP maps and EOTM were not designed by LW teams. These are many pieces delivered via/during LW and I aknowledge this.

The components listed above I expect in an expansion among the increase of crafting disciplines to 500 or a new tier of gear. What is missing so far is the introduction of a bunch of fully fleshed out zones via LW. I think the acceptance of LW would be much higher if we had seen such an introduction. I hope season 2 will have zones in the pipeline.

then again they said many times now that the living story team is just a small set of their whole development team there are other teams working on longer term projects which I am sure include new zones and all the stuff we’re talking about.

and yes, like you said EOTM, guild missions etc.. are example of content those other teams outside of LS have worked on and were ready to deliver. One advantage of using the Living world method of content release is some stuff will obviously finish before other stuff and they dont need to wait and release everything at once. Of course the things that most take time are to full develop zones like you said with their respective dynamic events take way more then a few months so I personally wouldnt expect to see that before now. Hopefully new zones are part of the 2 big projects that they’ve been talking about for quite a while now and hopefully they’ll be delivered between now and the release of season 2 of the living world. That or maybe they could be part of season 2 itself, that would work as well.

I am glad you acknowledge they released of smaller piece you’d find in an expansion but thats not what you said in the post I replied to I am afraid "There was no permanent expansion-like content available in 2013. "

I am sure that will be the case. They didnt have enough time to flesh out zones for LS season 1 but they will have had the time for season 2 and beyond.

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Posted by: Galen Grey.4709

Galen Grey.4709

Hey, you get what you pay for. I just dropped $50 on a WoW expansion pre order because I know I will get content that will keep me occupied for several months,. Even longer if you take alts into consideration. What does LS give me other than a day’s worth of mindless zerg or fluff that goes away in two weeks?

how much is several months? 7? 8? what about the rest of the 7 or 8 months you need to wait for the next expansion? what if they make a decision and take the game in a direction you dont enjoy? what do you do for the 15 months while you wait for the next expansion hoping they do better?

even if it takes you just a day of enjoyment you only need to wait 14 days for something new to enjoy thats much better then having to keep yourself occupied for months with content you no longer enjoy. (and that’s an exaggeration I hope) besides we still dont know what those two big projects are and you still get stuff you enjoy sprinkled in here and there like EOTM or fractals or sPvP maps or world bosses or guild missions etc..

Also I dont know how you can enjoy an expansion for several months if you get bored playing a dungeon (and we got a few of those in the LS) in a day.

besides will not your expansion technically go away the moment you out level it? doesnt that technically take less then 2 weeks anyway?

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

Hey, you get what you pay for. I just dropped $50 on a WoW expansion pre order because I know I will get content that will keep me occupied for several months,. Even longer if you take alts into consideration. What does LS give me other than a day’s worth of mindless zerg or fluff that goes away in two weeks?

how much is several months? 7? 8? what about the rest of the 7 or 8 months you need to wait for the next expansion? what if they make a decision and take the game in a direction you dont enjoy? what do you do for the 15 months while you wait for the next expansion hoping they do better?

even if it takes you just a day of enjoyment you only need to wait 14 days for something new to enjoy thats much better then having to keep yourself occupied for months with content you no longer enjoy. (and that’s an exaggeration I hope) besides we still dont know what those two big projects are and you still get stuff you enjoy sprinkled in here and there like EOTM or fractals or sPvP maps or world bosses or guild missions etc..

Also I dont know how you can enjoy an expansion for several months if you get bored playing a dungeon (and we got a few of those in the LS) in a day.

besides will not your expansion technically go away the moment you out level it? doesnt that technically take less then 2 weeks anyway?

You must not be used to games that have actual content. You see, some months after the expansion drops we get these things called content patches that give us stuff like raids and dungeons. Take a look at what’s planned for WoW and you’ll see there is A LOT to do.

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Posted by: Etien.4601

Etien.4601

10 new zones.
100 new hearts.
40 new vistas.
And god kitten 20 new jumping puzzles.

Stuff like that.

Drop Acid Not Bombs (Richie Hawtin)

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Posted by: Galen Grey.4709

Galen Grey.4709

Hey, you get what you pay for. I just dropped $50 on a WoW expansion pre order because I know I will get content that will keep me occupied for several months,. Even longer if you take alts into consideration. What does LS give me other than a day’s worth of mindless zerg or fluff that goes away in two weeks?

how much is several months? 7? 8? what about the rest of the 7 or 8 months you need to wait for the next expansion? what if they make a decision and take the game in a direction you dont enjoy? what do you do for the 15 months while you wait for the next expansion hoping they do better?

even if it takes you just a day of enjoyment you only need to wait 14 days for something new to enjoy thats much better then having to keep yourself occupied for months with content you no longer enjoy. (and that’s an exaggeration I hope) besides we still dont know what those two big projects are and you still get stuff you enjoy sprinkled in here and there like EOTM or fractals or sPvP maps or world bosses or guild missions etc..

Also I dont know how you can enjoy an expansion for several months if you get bored playing a dungeon (and we got a few of those in the LS) in a day.

besides will not your expansion technically go away the moment you out level it? doesnt that technically take less then 2 weeks anyway?

You must not be used to games that have actual content. You see, some months after the expansion drops we get these things called content patches that give us stuff like raids and dungeons. Take a look at what’s planned for WoW and you’ll see there is A LOT to do.

ohh no I am very used to them actually but personally I hate repeating the same stuff so thats like not much more content you get in a single living story release for me.

I have no doubt there is a lot to do I would sure hope so they have some of the longest releases when it comes to expansion but thats not the point. The point is you’re getting a level cap increase. To get those 10 levels I am sure they’re introducing new quest and new story lines and I am sure there will be a ton of it. Again thats not my point. My point is every single quest there is something you’re going to do once multiplied by the number of alts. Lets say you have 20 alts just to be sure we cover them all. Lets say each quest is 30 minutes long for the sake of argument. That means you have 10 hrs of that quest and then that quest is gone. Sure you could start a new alt spend a few months leveling it to 90 and experience it again if you really wanted to but are you going to work months to enjoy a specific 30 minute worth of content? (again probably its less then 5 minutes worth of content but lets exaggerate to make sure we cover all bases)

what i am trying to say is every MMO has content that expires (or nearly every MMO, sandboxes are an exception to this of course) the temporary content issue in my opinion is mostly a psychological thing. Players dont really want to repeat the same content for ever thats boring they want new stuff to do and your ability to go back to it even if the content itself isnt remove is always limited because if a game doesnt do that then it will have its players spread around way too thin.