Stop the balancing
So they should just let some Professions be overpowered and others underpowered?
Yeah, no.
What they do need to do is split skills more.
As LastDay says, splitting skills is the correct answer. Stopping balancing is not. The day an MMO stops balancing completely is the day it might as well close it’s doors. It becomes completely stagnant.
So they should just let some Professions be overpowered and others underpowered?
Yeah, no.What they do need to do is split skills more.
Ya I said that…
If balancing has to be done then do a complete over haul of traits and abilities for PvE and a completely separate one for PvP.
I don’t think that a complete overhaul is needed, or even beneficial.
Arenanet wants skills to be similar so that you don’t jump into PvP and suddenly all your skills are completely different.
With just number adjustments a lot could be done.
Reducing the damage Hundred Blades does in PvE or the damage Mesmer Phantasms do in PvP would change balance a lot without completely reworking skills.
What they do need to rework is most of the monsters themselves.
Most fights are rather boring and allow little play for crowd control abilities or anything else than DPSing.
I think it’s silly how fighting Ettis with a low level character is more fun than fighting many of the World bosses, for example.