Stop with Time Sinks / Dailies
Too bad we end up wasting more time arguing about other things instead of addressing the problem then. Thats my point.
make a new thread about your point then, and we can all discuss your point in the new thread you make.
let’s talk about dailies in this thread
Dailies are simply an inelegant way to obtain end game gear. And yes, Ascended, not exotics, are end game gear. If they were meant to be optional, they would have had the same exact stats as exotic gear (the only difference being the ability to be infused with AR for FotM). Since they actually carry higher stats, it means that they outrank exotics and are the end gear. Why is that so difficult to comprehend? Legendaries are optional – they do not confer ANY benefits whatsoever other than the look. Ascended are already significantly better than exotic (about 6.5 – 8%) from calculations provided by others and the gap will only continue to widen as better infusions become available.
If you say it’s about skill – then in a WvW between two equally skilled players, on a scale of probabilities, can an exotic geared player beat an Ascended geared player? It gives the edge to the Ascended geared player, and that means to even the odds, one would have to … that’s right. get Ascended gear even if one had no intention to ever do FotM, or dailies. With the arrival of Ascended gear, dailies, guild missions and FotM are rendered mandatory, not optional.
Finally, the main crux of my unhappiness with this is the fact that having exotic as end gear meant that I could stack 5 different characters out and rotate them based on what I felt like playing. Now that I am only able to get Ascended from a month’s work, I am forced to main a character and default to that because of the better stats offered by Ascended gear.
The other thing I really hate about Ascended gear is this – one could do a zerker build and switch to knight two months down if one decided to change playstyle. However, refarming Ascended accessories/rings/amulets? Good luck with that :\ They need to introduce a trader which allows you to repick your accessory/ring/amulet at a fee (3 laurels or 5 pristine frac relics + the ascended item) so that you dont have to redo it all over – kinda like a trait retrainer but for ascended stuff since it seems like ascended is going to stay a kitten to get.
If you say it’s about skill – then in a WvW between two equally skilled players, on a scale of probabilities, can an exotic geared player beat an Ascended geared player?
The Eternal Battleground is not a one-on-one dueling arena.
If you say it’s about skill – then in a WvW between two equally skilled players, on a scale of probabilities, can an exotic geared player beat an Ascended geared player?
The Eternal Battleground is not a one-on-one dueling arena.
Dailies as they are currently implemented are a time gate, how about you try to discuss that and how it affects current players with alts and new players who have just bought the game.
If you say it’s about skill – then in a WvW between two equally skilled players, on a scale of probabilities, can an exotic geared player beat an Ascended geared player?
The Eternal Battleground is not a one-on-one dueling arena.
Dailies as they are currently implemented are a time gate, how about you try to discuss that and how it affects current players with alts and new players who have just bought the game.
How about you stop telling people what they can and cannot discuss.
Gear, and the advantages offered by gear, is pertinent to the discussion of Laurels. And the only reason Daily Achievements could possibly be a problem to anyone is because of Laurels. Therefore the discussion of ascended gear, like it or not, is on topic. Partake, or don’t. Either way, stop trying to control the conversation.
I have some concerns with ascended gear. Reasons:
1. Gated content leaving people behind. In original GW I could take a break and return after moths without being less powerful.
2. Not alt friendly: collecting ascended gear takes time and forces you to focus on one character.
3. Not multi-spec friendly: collecting ascended gear takes time and forces you to focus on one way to play. With exotics you can have gear for power, conditions and team support, with ascended you need to choose one way to play.
Last two points will be fixed with time when everyone has so many laurels/guild tokens that is doesn’t matter where you spend those. But first will not go away and it will be problem with new players.
I really hope anet has long time plan to make this work also for new players. New daily system is already much better than the one they had first with laurels (the one where you couldn’t choose what you want to do). I actually stopped playing for a while because of that. I got the feeling “if I log-in I need to do that daily and I do not want to do it again”. It was grind and I hated it.
With new system sometimes it just happens automatically and sometimes I do not get it (I get 4/5 then log off to go something and next morning I remember I forgot to go last part of it). It still annoys me but not as much as the previous system. It still forces me to play at some certain way.
Actually, now when I think it might be better when I get my 100% map completion. I am currently working with it and because of that I do not want to go maguuma to do “4 events in maguuma” when I am working to get Fields of Ruin done.
If you say it’s about skill – then in a WvW between two equally skilled players, on a scale of probabilities, can an exotic geared player beat an Ascended geared player?
The Eternal Battleground is not a one-on-one dueling arena.
Dailies as they are currently implemented are a time gate, how about you try to discuss that and how it affects current players with alts and new players who have just bought the game.
How about you stop telling people what they can and cannot discuss.
Gear, and the advantages offered by gear, is pertinent to the discussion of Laurels. And the only reason Daily Achievements could possibly be a problem to anyone is because of Laurels. Therefore the discussion of ascended gear, like it or not, is on topic. Partake, or don’t. Either way, stop trying to control the conversation.
Do you agree with the current way to “earn” laurels? That was what the original post was about.
Are you going to defend doing easy to complete, random quickly completed quests where you earn one laurel per day to get something for one character in this game?
Would you buy a second copy of this game with the current laurel system? What advice would you give to someone who just bought this game who has the goal to reach max stats? Would you tell them that is not the goal they should pursue?
I’ve played a lot of MMO’s and I believed ANET when they claimed GW2 would be different. They changed their tune and have changed things from when it was released to make it more like things we’ve seen in MMO’s like World of Warcraft. They said they made these changes because players complained there was not enough to do at end game prior to achieving Legendaries.
If complaining is how you get ArenaNet to change the game then why wouldn’t anyone complain about the game if they don’t like the direction it is going?
I don’t have a problem with Ascended gear, just with using daily quests to time gate the acquisition of the gear.
Dailies are fine for some nice bonuses to experience, karma etc … but really the time gate for acquiring desired goals in-game is not the best solution.
Do you agree with the current way to “earn” laurels? That was what the original post was about.
Yes.
Are you going to defend doing easy to complete, random quickly completed quests where you earn one laurel per day to get something for one character in this game?
Yes.
Would you buy a second copy of this game with the current laurel system?
In a heartbeat.
What advice would you give to someone who just bought this game who has the goal to reach max stats?
“Enjoy the game and don’t worry about max stats.”
Would you tell them that is not the goal they should pursue?
Only if they enjoy the pursuit.
If complaining is how you get ArenaNet to change the game then why wouldn’t anyone complain about the game if they don’t like the direction it is going?
Complaining is precisely how we would up with ascended gear and Laurels in the first place.
I don’t have a problem with Ascended gear, just with using daily quests to time gate the acquisition of the gear.
I don’t know what to tell you.
Dailies are fine for some nice bonuses to experience, karma etc … but really the time gate for acquiring desired goals in-game is not the best solution.
In your opinion.
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Were there any other questions?
I think the problem with the dailies for me is that they feel like extra work. They are stuff I go out of my way to do, stuff I’d not do in a normal gameplay session.
The Zaishen dailies in GW1 for me were the same but better. The reason they were better was that there was SO much to do in that game that the current daily was nearly often either :
- something I hadn’t done already : doing all missions in hard mode little by little, day by day. When the daily is a mission I didn’t do, that’s a good combo of rewards. Or vanquishing a zone I didn’t vanquish already.
- something I had to do anyway : doing again a mission I already did if in Factions would give bonus reputation points I could use to max those titles anyway so it didn’t feel like doing the daily just for it’s sake
- something really worth repeating. Hard content that is fun or rewarding to do like killing Duncan as the last boss of one of the most difficult dungeon in the game.
GW2 dailies feel like work I do JUST for the sake of Laurels. And Laurels I get because I feel forced to get them for the ascended gear. That’s too much forcing going on to feel good about it without incidental rewards that make me feel like getting Laurels is a bonus to what I wanted to do anyway.
I think the problem with the dailies for me is that they feel like extra work. They are stuff I go out of my way to do, stuff I’d not do in a normal gameplay session.
The Zaishen dailies in GW1 for me were the same but better. The reason they were better was that there was SO much to do in that game that the current daily was nearly often either :
- something I hadn’t done already : doing all missions in hard mode little by little, day by day. When the daily is a mission I didn’t do, that’s a good combo of rewards. Or vanquishing a zone I didn’t vanquish already.
- something I had to do anyway : doing again a mission I already did if in Factions would give bonus reputation points I could use to max those titles anyway so it didn’t feel like doing the daily just for it’s sake
- something really worth repeating. Hard content that is fun or rewarding to do like killing Duncan as the last boss of one of the most difficult dungeon in the game.GW2 dailies feel like work I do JUST for the sake of Laurels. And Laurels I get because I feel forced to get them for the ascended gear. That’s too much forcing going on to feel good about it without incidental rewards that make me feel like getting Laurels is a bonus to what I wanted to do anyway.
And Zaishen Missions were added like 5 years after the game launched, when there was years of content to back them up. This makes it a bad comparison.
Anet wants everyone to be able to do the dailies, so they put stuff in that most people can do. They throw in things like fractals or dungeons every now and then, but they almost always have gathering and events of some sort.
This entire thing is a storm in a teacup. If you don’t like the dailies, only do them when you do. It’s not like everyone needs an ascended amulet TODAY. Have some patience, enjoy the game and stop worrying about getting the daily everyday if it’s too annoying to you.
I do the daily every day, and it takes max half an hour. Half the time, the daily is mostly done when I start it, because I do it later in my play session, so most of it is done by the time I start it. Then it’s usually a very quick five minutes to finish it off.
Were there any other questions?
I mean really… if you really want to defend getting one laurel per day then I guess we will never agree. There’s nothing wrong with you and I agreeing to disagree.
I would rather see innovative and interesting content than the same old dailies we’ve seen in other games.
I’d rather see a better way to achieve the goal of acquiring the best gear in the game than time gated dailies.
(edited by Moderator)
Were there any other questions?
I mean really… if you really want to defend getting one laurel per day then I guess we will never agree. There’s nothing wrong with you and I agreeing to disagree.
I would rather see innovative and interesting content than the same old dailies we’ve seen in other games.
I’d rather see a better way to achieve the goal of acquiring the best gear in the game than time gated dailies.
And yet, there’s a reason Laurels were designed this way and that Ascended has been allowed to slowly filter in instead of “all at once”. I suspect it’s so being able to earn it can be a matter of time instead of a matter of raiding til the wheels fall off.
Personally, I would have added it all at once with the time-gates so it was clear from the start they were long-term goals for casual players and easier-to-earn for those who want to push harder. Everyone has a chance to earn it, though at different rates; the people who just want to log in every day and fool around doing dailies can have their gear in six months when something other than Fractals is slated to hit which is more difficult than current level 80 (speculative). Let big guilds get theirs through Guild Missions, WvW players get theirs through Badges or whatever, Dungeon-divers can do Fractals, anyone else can wait or mix it up as they like.
If you want a full redesign, then go one step further. Ascended gets its power boost, but the way it’s earned is different. You get a “Infusion Chamber” item and input one “Token of Ascension” (call it whatever) and your Exotic item of choice. It turns it into an Ascended item of the same model. You infuse it by getting a “Token of Infusion” and using that to transform an upgrade component to give it one additional utility bonus (Karma, Magic Find, Gold Find, Experience, Influence) determined by the Token., and a basic Agony Resistance. These only go into Ascended items but are otherwise identical.
Boy are you glad I’m not designing the system right now, huh?
The major majority thinks the dailies are fine.
i believe the expression is “the squeaky wheel gets the grease”. i’m sure there are players that don’t mind laurels and i’m sure there’s a lot that hate laurels, but that’s irrelevant.
if they don’t come here and support their position then they deserve whatever they get, just like people who don’t vote get whoever is elected (no matter how useless their vote would have been).
keeping that in mind, i’m perfectly willing to fight for a reduction in what is turning into a years long grind because i think it is atrocious.
The dailies aren’t a time gate. One of the rewards given for doing the daily acts as a time gate. If the reward is available elsewhere this thread would be moot.
The complaint isn’t really the dailies. It’s the fact that laurels are only available from dailies. If it was only available in dungeon chests the conversation would be about that. But this brings the whole question about grinding to the foreground. Those who are upset want to get laurels from some task that they can run as many times a day as they want.
The problem with that is right now the devs solution to eliminate the sense of “grinding” is to limit major rewards from events to one a day.
RIP City of Heroes
If they make Laurels more readily available by, say, giving them out for all of our achievements, or through dungeon tokens then everyone will quickly grab the BiS gear and we’ll be back to square one (there’s nothing to do/I need a carrot on a stick to keep me engaged).
If they make BiS gear obtainable in chests, say in jumping puzzles or from world bosses, then everyone will complain that the drop rate is too low and we’ll be back to square one-A (I should be rewarded for my time/the drop rate needs to be raised).
And of course, as this thread so aptly demonstrates, time-gating BiS gear upsets the people who think they should be able to outfit every one of the dozen alts in BiS gear in by the end of the week (hyperbole, people…chill).
That’s quite the conundrum ArenaNet now finds itself facing. And despite the fact that the impatient among you want your BiS gear now, the developers would be doing themselves and us a huge disservice if they didn’t take the time needed to consider and properly implement the next few steps they need to take.
I find dailies a highly satisfying and enjoyable way of earning EXTRA items that are not massively essential to my playing of the game. Anet have always stated they don’t want the whole “End Game” experience and tbh if your a long time follower of the franchise as I am the end of the game is a long way away yet.
Unlike with other games every campaign (campaign is a complete stand alone game that connects to the original such as factions and nightfall did with GW1) or expansion, (eye of the north, prelude to gw2). There’s a lot more story to come and I cant wait to get back to cantha tbh.
They are adding new content all the time, since august we have had Halloween, lost shores (bit of a fiasco from all accounts but still new.) which introduced fractals, Flame and frost is in the making and we have had looks at the new stuff now already, that’s less than six months into the games life. No offence but that’s pretty kitten good considering a lot of MMOs don’t make that much in a full year.
Note: Forgot Christmas and the Tixx dungeons.
They are making changes and adding and removing things all the time, I’m not overly impressed with the guild missions because I’m devoted to my small guild, its a problem but my problem and I will get over it. And no offence but there’s plenty to keep your friends busy as new players for quite a while before they have to worry about end game.
I wont list everything, I think we are all pretty familiar with it.
I love dailies and tbh its been more fun doing them together than a guild than ever before, I thought the guild missions would be the end of my merry band but we have found it a rather uniting experience because we do dailies together. So yeah in my opinion dailies are awesome
(edited by jesterchaos.5907)
Ascended gear should be obtainable just like EVERY other piece of gear: multiple ways. Either pay the gold price, the karma price, the dungeon token price, or do the dailies.
I pay the iron price.
I just wanted a AAA MMO with no sub made by ArenaNet. And it’s awesome.”
Why’s it taking this long?
No really. Here’s how you make Ascended items far less painful to attain. You make a vendor in the wuvwuv starting locations who sells each Ascended piece for 500 Badges of Honor.
BAM. Done. I have fixed the game.
No, you have totally ruined it for people who don’t do WvW. Everyone can do simple PvE content; not everyone can do WvW.
There sure are a lot of people here who apparently care only about the destination, and despise the journey. Why are you playing GW2 if you don’t enjoy doing the things that the dailies ask for?
I like dailies.
You don’t have to do them and you can often complete most of them just by playing, not all the time but you also don’t have to do them.
I like daily achievements.
They give me a sense of accomplishments every time I complete them, and whenever I log in I have a reason to play.
Some of us, like the Dailies and don’t like Fractals.
If you say it’s about skill – then in a WvW between two equally skilled players, on a scale of probabilities, can an exotic geared player beat an Ascended geared player?
The Eternal Battleground is not a one-on-one dueling arena.
Dailies as they are currently implemented are a time gate, how about you try to discuss that and how it affects current players with alts and new players who have just bought the game.
How about you stop telling people what they can and cannot discuss.
Gear, and the advantages offered by gear, is pertinent to the discussion of Laurels. And the only reason Daily Achievements could possibly be a problem to anyone is because of Laurels. Therefore the discussion of ascended gear, like it or not, is on topic. Partake, or don’t. Either way, stop trying to control the conversation.
Being told what you can and can’t discuss to participate equally in the content of this thread, how horrible, it’s as bad as having the way you participate in the conversation being controlled by someone else.
NSP
If you say it’s about skill – then in a WvW between two equally skilled players, on a scale of probabilities, can an exotic geared player beat an Ascended geared player?
The Eternal Battleground is not a one-on-one dueling arena.
Dailies as they are currently implemented are a time gate, how about you try to discuss that and how it affects current players with alts and new players who have just bought the game.
How about you stop telling people what they can and cannot discuss.
Gear, and the advantages offered by gear, is pertinent to the discussion of Laurels. And the only reason Daily Achievements could possibly be a problem to anyone is because of Laurels. Therefore the discussion of ascended gear, like it or not, is on topic. Partake, or don’t. Either way, stop trying to control the conversation.
Being told what you can and can’t discuss to participate equally in the content of this thread, how horrible, it’s as bad as having the way you participate in the conversation being controlled by someone else.
the irony is delicious…
ya sorry just was trying to keep the thread from being derailed
there are a gabillion threads complaining about ascended gear and this one was about dailies
talk about whatever you want
Why’s it taking this long?
No really. Here’s how you make Ascended items far less painful to attain. You make a vendor in the wuvwuv starting locations who sells each Ascended piece for 500 Badges of Honor.
BAM. Done. I have fixed the game.
No, you have totally ruined it for people who don’t do WvW. Everyone can do simple PvE content; not everyone can do WvW.
There sure are a lot of people here who apparently care only about the destination, and despise the journey. Why are you playing GW2 if you don’t enjoy doing the things that the dailies ask for?
Worth noting you also need 500 Badges for the “Gift of Battle” used to make Legendaries. So, for each piece of Ascended it could have been a Legendary.
Some of us, like the Dailies and don’t like Fractals.
come back in 14 months and tell us how much you like dailies.