"Store in Wardrobe"
Perhaps, a better term might have been ‘Move to Wardrobe’, but as it was explained from inception, it seems to be working as intended. In other words, ‘remove from inventory and place in Wardrobe for use with transmutation stone’.
Does it work as intended?
This feature nowhere contains “store” except in the name.
I’d expect this to work like the “deposit collectible”, so after using this on a skin, it will move to the wardrobe and will not require a transmutation charge on the next use, and will not occupy an inventory slot until that happens.As it is now… it is the same as “destroy”
You can expect whatever you want but if you wish to know if it’s “working as intended” then you can research it.
https://www.guildwars2.com/en/news/introducing-the-wardrobe-system/
“For the Wardrobe, we’ve changed skins to an account-wide unlock system. Skins can be unlocked by using consumables, equipping items, salvaging equipment, or right-clicking on equipment and account-binding it. Items that you acquire that are already bound to your account automatically unlock their skin when they go into your inventory. Unlocked skins can be applied to items infinitely (for just one Transmutation Charge), which makes it much less stressful to try out a new look for your character, since you can always switch back!”
In other words, since it requires T-charges and it tells you so in the description then it is “working as intended”.
But… when i have a consumable skin, that requires no trans charges, and i use “store in wardrobe” it doesnt mean it will store it, but unlock the skin, and lose the “free trans charge” …
whereas if i have that item in my bag, there appears a separate section in the wardrobe only for those consumable skins i have in my bag. Shouln’t it be stored there, without taking inventory slots?
(edited by sMihaly.1492)
What item are you talking about specifically? All items that were free to transmute BEFORE the wardrobe has remained so AFTER, as far as I am aware.
But… when i have a consumable skin, that requires no trans charges, and i use “store in wardrobe” it doesnt mean it will store it, but unlock the skin, and lose the “free trans charge” …
whereas if i have that item in my bag, there appears a separate section in the wardrobe only for those consumable skins i have in my bag. Shouln’t it be stored there, without taking inventory slots?
It would be nice if they did this, but as far as I know, at least you get a warning.
The store in wardrobe is badly named.
What item are you talking about specifically? All items that were free to transmute BEFORE the wardrobe has remained so AFTER, as far as I am aware.
if you use the “store in wardrobe” feature, it will destroy your consumable and require a trans charge for every future uses. → you lose the one free use
What item are you talking about specifically? All items that were free to transmute BEFORE the wardrobe has remained so AFTER, as far as I am aware.
I believe he is talking about skins that come with one free application, such as the gem store backpieces. Once you use that it is stored in your wardrobe. If you don’t use it then it takes a spot in your inventory. You can’t “store it” in your wardrobe without using that free application first.
What item are you talking about specifically? All items that were free to transmute BEFORE the wardrobe has remained so AFTER, as far as I am aware.
I believe he is talking about skins that come with one free application, such as the gem store backpieces. Once you use that it is stored in your wardrobe. If you don’t use it then it takes a spot in your inventory. You can’t “store it” in your wardrobe without using that free application first.
Much like mini-pets will be, I believe. You have a choice between ‘storing’ in Wardrobe at a cost (transmutation charge/loss of salability), or keeping in inventory.
The waste of the free usage is a deal-breaker for me when it comes to “store in wardrobe.” While I like most of the ideas in the wardrobe, I still have all my one-use armor skins taking up space in my inventory, because I’d rather have the free charge.
I’d like to see players get one transmutation charge for every new armor skin they store in the wardrobe. That’s more generous than simply wasting the free transmute, without letting players rack up one free charge per alt if Anet every gives out free hats like the Devil Horns or Wizard Hat, which can be obtained multiple times.
(Note that this wouldn’t apply to every armor/weapon skin they unlock, just the free-to-apply skins. Skins you unlock off normal equipment never had a free application, so they don’t get one.)
What item are you talking about specifically? All items that were free to transmute BEFORE the wardrobe has remained so AFTER, as far as I am aware.
I believe he is talking about skins that come with one free application, such as the gem store backpieces. Once you use that it is stored in your wardrobe. If you don’t use it then it takes a spot in your inventory. You can’t “store it” in your wardrobe without using that free application first.
Much like mini-pets will be, I believe. You have a choice between ‘storing’ in Wardrobe at a cost (transmutation charge/loss of salability), or keeping in inventory.
Mini’s won’t cost T-charges?
What item are you talking about specifically? All items that were free to transmute BEFORE the wardrobe has remained so AFTER, as far as I am aware.
I believe he is talking about skins that come with one free application, such as the gem store backpieces. Once you use that it is stored in your wardrobe. If you don’t use it then it takes a spot in your inventory. You can’t “store it” in your wardrobe without using that free application first.
Much like mini-pets will be, I believe. You have a choice between ‘storing’ in Wardrobe at a cost (transmutation charge/loss of salability), or keeping in inventory.
Mini’s won’t cost T-charges?
Lost of salability in this case.
The bank collection mini slots will disappear after the patch unless there is a mini in a slot to hold that slot. Once that mini is removed, that slot will disappear also.
If you remove a mini from your bank collections or if you buy one after the patch, the choice will be to sell, store in regular inventory or bind permanently to your hero panel mini storage.
I’m with Redenaz, as I have a good number of skins in my bank waiting for the first time they are perfect for an alt’s use. Especially with armor sets, I don’t want to waste six charges I could use for other changes in looks. I don’t see what ANet would lose by ticking our charges up by one each time we unlock a free skin — at least from those of us who refuse to waste the charge. It’s not like we’re ever going to buy the charge anyway.
More purchases of bank/bag space, maybe? But I’m already maxed on that on all but one alt.
edit — once again I am reminded that typing Redenaz’s name followed by an “I” will get filtered. sigh
(edited by Donari.5237)
Mini’s won’t cost T-charges?
Correct.
It’s not an appropriate name.
What it does is “Destroy the item, unlock the skin, and forfeit a free transmutation.”.
Instead, that context menu item should destroy the item, unlock the skin and add a transmutation charge to the pool.
Maybe, they were looking ahead to Mini-pets. Hmm….
The term/function ‘Store in Wardrobe’ will be applicable to them, soon. That may be the reason it has been an option thus far.
I usually just unlock the skin in the wardrobe and then leave it in my bank or inventory. If you store it in the wardrobe, you’ll need to consume a transmutation charge to use it. If you leave it in your bank or inventory, you can avoid that.
I suppose the tradeoff for putting it in the wardrobe is you have more space for other things. But I think if you already had a skin that you were able to use transmutation charge free, it should allow you to use it the number of times in relation to the number of skins you had available.
Fort Aspenwood Elementalist