Hi, I’m Dusk, and I am pretty excessively wealthy in-game. I am so wealthy, in-fact, that I can’t appreciate most items in-game because “I can just buy that outright off the TP”. In spite of all of this, I still don’t have a legendary weapon, and the reason is because I have to work on earning a weapon for myself in order to be able to use it. If I don’t have the feeling of earning something, it has no value to me. Earning it is the only thing that makes me want to use it in the first place (besides obviously looking cool). Otherwise I may as well just sell it. My problem is that if I just buy a legendary item, it has no meaning, and I can’t use it; I sell it again. If I buy any appreciable part of the legendary, that’s a huge problem too because “why don’t I just sell the legendary then”. Buying a precursor for me is therefore a big problem because I can’t appreciate the end result after just shelling out some amount of cash that has no sentimental value at all to me.
I wanted precursor crafting so badly because of that.
The idea of building a precursor was so important to me because I could then work toward something, farm some mats, grind some events, whatever. I don’t even care if grinding Frostgorge Sound or doing repeated daily dungeon runs was more efficient, I’ll go out and farm the random basic mats I need myself. You may think I’m crazy, but for my legendary progress thus far I went out of my way to go and farm 250 ghost peppers on my own. It got me out in Orr, and it got me helping out random people, enjoying the game’s content, and experiencing zones I haven’t seen since I maxed all 8 classes long ago. It took me days to get those Ghost Peppers and many, many hours. I could have earned the 7g to buy the stack in about 1 to 2 hours of proper dungeon/FGS grinding, but I chose not to because doing it this way made it feel more like it was my progress, like I was truly out in the world and making a thing of epic proportions.
Doing things that way:
- …keeps me enjoying the game doing different content.
- …feels more natural than just grinding the same stuff over and over and then buying what I want from other players.
I wanted to go out into the world and build a precursor, and then use it to finally finish my legendary, Incinerator. The ability to make constant and continual progress towards the goal of a precursor, and by extension a legendary, is critical for both appreciating and enjoying the legendary for me. I don’t think I’m the only one, either. A lot of people since the game came out have expressed similar concerns. They want to earn their legendary item. They want to build it from the ground up. They want a journey for their precursor that makes it feel epic.
This post was devastating to me.
I had been hoping for precursor crafting more than anything. I don’t care what the materials are, and I don’t care how inefficient it is for me to go out into the world and get them, I want to build my precursor. I’ve been holding out for this enhancement for over a year, and thought that this April feature patch would finally be my time to have a legendary. I suppose not. I’m not going to whine, though; I just want to tell this story of mine so that ArenaNet knows how important it is to me, and hopefully to a lot of other players. I have helped some of my friends build their legendaries by helping them with their precursors. It means a lot to them when they don’t have to grind gold and go buy their legendaries, but someone else gets lucky, or helps out, or the whole guild pitches in and gets it for them. I’m glad that makes those people happy. But for me? I need the sentimental attachment to the process of making a legendary, otherwise I simply won’t enjoy it and won’t keep the result.
Please, ANet, make this a priority for PvE development in the future. Keep your WvW and PvP teams doing the wonderful things they do and give those guys a lot of attention, too, but when you think about “What you should be working on” in PvE, always think of the tale of the hundreds who sit at 3/4 completion for their legendaries and wait for you.
Thanks for the awesome game, and I hope that one day I can have a shiny to show off that actually feels shiny to me.