Storyline Improvements

Storyline Improvements

in Guild Wars 2 Discussion

Posted by: tim kimball.9053

tim kimball.9053

Q:

I see lots of updates,, but developers can still improve on existing gameplay. I hate doing storylines but I do them as they are a way to get points. Here is my suggestion. Once I have completed a story with one character, don’t make me do it all over again to try for achievements or for something to do. Let me select any character that is lvl 80 and go thru it. If not ,, find a way to skip thru the story so I don’t have to feed a dog,, carve some ice or other foolish things that I have had to bore my way through on another toon. There are enough hard (stupid is another word) challenges to get some achievements done which keep me in the story plenty long without having to listen to a story all over agian.

Storyline Improvements

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Repeating a Story Episode with the same character only applies to Season Two. That mechanic was removed in subsequent Story Episodes.

Storyline Improvements

in Guild Wars 2 Discussion

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

I would like to see it applied to LS2, also, but I can’t imagine it will. It’s a huge amount of work to retool the instance and, unless lots of other things also require fixing, that’s not a good enough reason to divert resources to older content.

We are impatient for new stuff, for which we also have QoL suggestions and bug reports, and there’s only so much time in the day, in the week, in the year.

In other words, I’m not holding my breath.

John Smith: “you should kill monsters, because killing monsters is awesome.”