Storyline achievement spliting

Storyline achievement spliting

in Guild Wars 2 Discussion

Posted by: Frahaleah.5893

Frahaleah.5893

Just an idea I had about the personal storyline achievements that are gained when completing parts of the personal storyline, for example, Crime and Punishment achievement for humans.
Currently the personal storyline achievements are gained when one of the 3 required storylines for that part are completed, the idea is, splitting the personal storyline achievements into separate achievements or making all 3 required to gain the achievement.
For example the Crime and Punishment achievement could be split into 3 separate achievements or make it so completion of all 3 storylines is required for the achievement, and would encourage players to play all 3 storylines of that part instead of the current system where completing only one of the 3 gives the achievement.

What do you guys think?

(edited by Frahaleah.5893)

Storyline achievement spliting

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I think it is confusing, and I’m not sure I understand what you are suggesting.

So, you need 3 different characters to get the 10 AP? Hmmm.

If you want players to have to choose each of the possible storylines at creation, or at story branches, I suppose you could make an Achievement that entails having played every possible story branch. /shrug

I’m not sure that is possible with only 5 character slots. And requiring the purchase of additional character slots for a few AP may not be received all that well with the playerbase.

Storyline achievement spliting

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

If they did it at this late date, they’d have to make hte rewards retroactive. People have already done the personal story to death.